A good first opening move in Antichess.
Here you will learn to punish bad moves from black after 1.g3.As I have experienced, starting with 1.g3 can lead to many quick wins.
How to punish bad moves.
Notes on analyzing and learning forced wins in Antichess.
As you have already noticed, the winning line in these studies are not the only ones.
I tried to make them as simple as possible to remember.
Here are some tips to help you learn and remember winning lines.
-Use the Engine, but try to find a line that you can remember easily.
It is most important to win, it does not matter how quickly you win.
-If you try to learn multiple lines, handling similar positions similarly helps reduce your workload.
You can further decrease workload by training eliminating your pieces with a loose cannon.
-Don't be afraid to play games and practice the lines you found.
Practice makes perfect.
You have reached the end of this blog. Next time we will look at basic endgame theory.