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Blitz Antichess Chess • Lutiqhas vs Jacob531

Jacob531 (1831) plays Lutiqhas (1765) in a rated Blitz (4+0) game of Antichess. Lose all your pieces to win after 34 moves. Click to replay, analyse, and discuss the game!

Lutiqhas (1765?)+56
1Inaccuracies
1Mistakes
6Blunders
142Average centipawn loss
Jacob531 (1831)−13
0Inaccuracies
5Mistakes
5Blunders
174Average centipawn loss
[Event "One Dollar Lessons Arena"] [Site "https://lichess.org/00uBEihl"] [Date "2019.01.24"] [Round "-"] [White "Lutiqhas"] [Black "Jacob531"] [Result "1-0"] [UTCDate "2019.01.24"] [UTCTime "03:36:48"] [WhiteElo "1765"] [BlackElo "1831"] [WhiteRatingDiff "+56"] [BlackRatingDiff "-13"] [Variant "Antichess"] [TimeControl "240+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.34] } 1... b5 { [%eval 1.63] } 2. Bxb5 { [%eval 1.3] } 2... e6 { [%eval 1.38] } 3. Bxd7 { [%eval 1.7] } 3... Bxd7 { [%eval 1.74] } 4. b4 { [%eval 1.86] } 4... Bxb4 { [%eval 1.95] } 5. a4 { [%eval 1.72] } 5... Bxd2 { [%eval 1.98] } 6. Bxd2 { [%eval 1.69] } 6... Bxa4 { [%eval 1.7] } 7. Rxa4 { [%eval 0.83] } 7... Qxd2 { [%eval 1.86] } 8. Rxa7 { [%eval 1.61] } 8... Rxa7 { [%eval 1.34] } 9. Nxd2?? { (1.34 → Mate in 10) Checkmate is now unavoidable. Best move was Kxd2. } { [%eval #-10] } (9. Kxd2 c5 10. Na3 Rxa3 11. Qh5 Rxe3 12. Qxh7 Rxh7 13. Kxe3 Rxh2 14. Rxh2 c4 15. f4 e5) 9... Ra1 { [%eval #-10] } 10. Qxa1 { [%eval #-9] } 10... Na6?? { (Mate in 9 → 1.22) Lost forced checkmate sequence. Best move was g5. } { [%eval 1.22] } (10... g5 11. Qxh8 Kd7 12. Qxg8 e5 13. Qxf7 Ke8 14. Qxc7 Kf7 15. Qxf7 Nc6 16. Qxh7 Ne7 17. Qxe7) 11. Qxg7 { [%eval 1.38] } 11... c6? { (1.38 → 4.25) Mistake. Best move was Ne7. } { [%eval 4.25] } (11... Ne7) 12. Qxf7?? { (4.25 → 0.78) Blunder. Best move was Qxg8. } { [%eval 0.78] } (12. Qxg8 Rxg8 13. Nf1 Rxg2 14. Ne2 Rxf2 15. Kxf2 c5 16. h4 Kf8 17. c4 Ke7 18. h5 Nc7) 12... Kxf7 { [%eval 0.67] } 13. c4 { [%eval 0.4] } 13... c5? { (0.40 → 1.53) Mistake. Best move was Nc7. } { [%eval 1.53] } (13... Nc7 14. Ne2 Ne7 15. Nb1 e5 16. f4 exf4 17. exf4 c5 18. Nbc3 Nc6 19. Nd5 Nxd5 20. cxd5) 14. Ne2 { [%eval 0.17] } 14... Nc7 { [%eval 0.54] } 15. Nb1 { [%eval 0.37] } 15... Nh6?? { (0.37 → 4.06) Blunder. Best move was Ne7. } { [%eval 4.06] } (15... Ne7 16. Nec3) 16. g4?? { (4.06 → 0.00) Blunder. Best move was f4. } { [%eval 0.0] } (16. f4 Ng8 17. Nbc3 Na6 18. e4 Nc7 19. Nd5 Nxd5 20. cxd5 exd5 21. exd5 c4 22. Nd4 Kg7) 16... Nxg4 { [%eval 0.92] } 17. Rf1?? { (0.92 → Mate in 6) Checkmate is now unavoidable. Best move was h3. } { [%eval #-6] } (17. h3 Nxf2) 17... Nxf2?? { (Mate in 6 → 1.62) Lost forced checkmate sequence. Best move was Nxe3. } { [%eval 1.62] } (17... Nxe3 18. fxe3 h5 19. Rxf7 Nb5 20. cxb5 Rh7 21. Rxh7 e5 22. Rxh5 e4 23. Rxc5#) 18. Kxf2 { [%eval 0.81] } 18... Nd5? { (0.81 → 3.76) Mistake. Best move was e5. } { [%eval 3.76] } (18... e5 19. Rh1) 19. cxd5 { [%eval 4.08] } 19... exd5 { [%eval 3.26] } 20. e4?? { (3.26 → -0.75) Blunder. Best move was Nd4. } { [%eval -0.75] } (20. Nd4 cxd4 21. exd4 Rb8 22. h4 Rxb1 23. Rxb1 Kg6 24. h5 Kxh5 25. Re1 Kg6 26. Re2 Kh5) 20... dxe4 { [%eval 0.01] } 21. Nd4?! { (0.01 → -0.94) Inaccuracy. Best move was Rh1. } { [%eval -0.94] } (21. Rh1 c4) 21... cxd4 { [%eval -0.7] } 22. Nc3 { [%eval -1.59] } 22... dxc3 { [%eval -0.98] } 23. Rh1?? { (-0.98 → -5.07) Blunder. Best move was Rd1. } { [%eval -5.07] } (23. Rd1 Ke7) 23... e3?? { (-5.07 → -2.05) Blunder. Best move was c2. } { [%eval -2.05] } (23... c2) 24. Kxe3 { [%eval -2.05] } 24... c2 { [%eval -2.11] } 25. Rd1? { (-2.11 → -4.71) Mistake. Best move was Ra1. } { [%eval -4.71] } (25. Ra1 Rg8 26. Kf2 Kg7 27. Ra8 Rxa8 28. h4 Kf6 29. h5 c1=N 30. Ke3 Ne2 31. Kxe2 Rb8) 25... cxd1=K? { (-4.71 → -1.81) Mistake. Best move was cxd1=B. } { [%eval -1.81] } (25... cxd1=B 26. h4 Bc2 27. Kd4 Bb3 28. Ke3 Rd8 29. Kf3 Kf6 30. h5 Bc2 31. Kg3 Rd7 32. Kg2) 26. Kd2 { [%eval -1.81] } 26... Kxd2 { [%eval -1.81] } 27. h4 { [%eval -1.81] } 27... Ke3? { (-1.81 → 0.00) Mistake. Best move was Ke8. } { [%eval 0.0] } (27... Ke8 28. h5 Rg8 29. h6 Rg7 30. hxg7 Ke3 31. g8=K Kf4 32. Kxh7 Ke5 33. Kh6 Ke7 34. Kh7) 28. h5 { [%eval 0.0] } 28... Ke4 { [%eval 0.0] } 29. h6 { [%eval 0.0] } 29... Kg7 { [%eval 0.0] } 30. hxg7 { [%eval 0.0] } 30... Ke5?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Best move was h5. } { [%eval #5] } (30... h5 31. gxh8=B Kf3 32. Bc3 Kg4 33. Bd4 Kh4 34. Bb6 Kg4 35. Bc5 Kh4 36. Ba3 Kg4 37. Bb2) 31. gxh8=B { [%eval #5] } 31... h5 { [%eval #2] } 32. Bxe5 { [%eval #2] } 32... h4 { [%eval #1] } 33. Bg3 { [%eval #1] } 33... hxg3# { Game ends by variant rule. } 1-0