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[Event "Rated Antichess game"] [Site "https://lichess.org/wmfd2Dse"] [Date "2021.04.08"] [White "Beerbro"] [Black "ADRISCO22"] [Result "1-0"] [UTCDate "2021.04.08"] [UTCTime "06:27:38"] [WhiteElo "1342"] [BlackElo "1202"] [WhiteRatingDiff "+7"] [BlackRatingDiff "-96"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... g5 2. Bxg5 e5?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. Bg7 was best. } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5) 3. Bxd8 Kxd8 4. f4 exf4 5. e3 fxe3 6. Qd2?? { (Mate in 12 → 1.36) Lost forced checkmate sequence. b4 was best. } (6. b4 Bxb4 7. Qf3 Bxe1 8. Qxb7 Bxb7 9. Be2 Bxg2 10. a4 Bxh1 11. Nc3 Bxc3 12. Bf1 Bxa1) 6... exd2 7. Nxd2?? { (1.15 → -1.28) Blunder. Kxd2 was best. } (7. Kxd2) 7... Ba3 8. bxa3 c6?? { (-1.53 → 1.05) Blunder. a5 was best. } (8... a5 9. h4 Ra6 10. Rh3 Ne7 11. Re3 Rg8 12. Rxe7 Rxg2 13. Bxg2 Kxe7 14. Bxb7 Bxb7 15. Nh3) 9. Ngf3 Ke7 10. Rb1?? { (1.26 → -2.60) Blunder. Be2 was best. } (10. Be2 a5) 10... Na6?? { (-2.60 → 1.67) Blunder. c5 was best. } (10... c5) 11. Rxb7 Bxb7 12. a4 Nc7 13. a5?? { (1.56 → -1.72) Blunder. Nb1 was best. } (13. Nb1) 13... a6?? { (-1.72 → Mate in 13) Checkmate is now unavoidable. c5 was best. } (13... c5) 14. Ne4?? { (Mate in 13 → Mate in 9) Lost forced checkmate sequence. d4 was best. } (14. d4 Bc8 15. Bxa6 Nxa6 16. Nb3 f5 17. d5 cxd5 18. Nc5 Nxc5 19. Ke2 Rxa5 20. Ke3 Rxa2) 14... Kd6 15. Nxd6 Rc8?? { (Mate in 8 → 0.77) Lost forced checkmate sequence. Ne6 was best. } (15... Ne6 16. Nxf7 Rb8 17. Nxh8 Ng5 18. Nxg5 c5 19. Nxh7 Bxg2 20. Bxg2 d5 21. Bxd5 Rb4 22. Bxg8) 16. Nxb7?? { (0.77 → Mate in 7) Checkmate is now unavoidable. Nxc8 was best. } (16. Nxc8 Bxc8) 16... Rd8 17. Nxd8 Nd5?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. d5 was best. } (17... d5 18. Nxc6 Ne7 19. Nxe7 d4 20. Nxd4 Nd5 21. Nxd5 f6 22. Nxf6 Rf8 23. Nxh7 Rxf1 24. Rxf1#) 18. Nxf7?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. Nxc6 was best. } (18. Nxc6 dxc6 19. c3 Nxc3 20. Kd2 Nxa2 21. Kc3 Nxc3 22. Be2 Nxe2 23. Rc1 Nxc1 24. h4 Nxd3) 18... Nge7?? { (Mate in 6 → 1.42) Lost forced checkmate sequence. c5 was best. } (18... c5 19. Nxh8 c4 20. dxc4 Nh6 21. cxd5 Nf5 22. Bxa6 Ng3 23. hxg3 d6 24. Rxh7#) 19. Nxh8 Ng6?? { (2.15 → Mate in 10) Checkmate is now unavoidable. Nc7 was best. } (19... Nc7 20. Ng6) 20. Nxg6 hxg6 21. c3 Nxc3 22. Kd1?? { (Mate in 8 → 2.44) Lost forced checkmate sequence. Kd2 was best. } (22. Kd2 Nxa2 23. Kc3 Nxc3 24. Be2 Nxe2 25. Rc1 Nxc1 26. h4 Nxd3 27. Ne5 Nxe5 28. g4 Nxg4) 22... Nxa2?? { (2.44 → 6.19) Blunder. Nxd1 was best. } (22... Nxd1 23. Ng5 c5 24. Ne6 dxe6 25. Be2 g5 26. Bxd1 c4 27. dxc4 e5 28. Ba4 g4 29. c5) 23. Kc1 Nxc1 24. Ng5 Nxd3 25. Bxd3 d5?? { (5.90 → Mate in 12) Checkmate is now unavoidable. c5 was best. } (25... c5 26. Bxg6) 26. Bxg6? { (Mate in 12 → 7.35) Lost forced checkmate sequence. Bxa6 was best. } (26. Bxa6 c5 27. Bc8 c4 28. a6 c3 29. a7 c2 30. a8=Q c1=Q 31. Rxc1 d4 32. Rc3 dxc3) 26... d4 27. Bf7 c5 28. Be8 c4 29. Bb5?? { (6.85 → 2.66) Blunder. h4 was best. } (29. h4 c3) 29... axb5 30. a6?! { (3.33 → 2.47) Inaccuracy. h4 was best. } (30. h4 c3) 30... b4 31. a7?! { (3.37 → 2.50) Inaccuracy. h4 was best. } (31. h4 c3) 31... b3 32. a8=R b2 33. Rc1?! { (1.53 → 0.46) Inaccuracy. h4 was best. } (33. h4 c3) 33... bxc1=K 34. h4 d3?! { (0.00 → 0.67) Inaccuracy. Kb2 was best. } (34... Kb2) 35. Re8?! { (0.67 → -0.09) Inaccuracy. h5 was best. } (35. h5 c3 36. h6 Kb2 37. h7 d2 38. Rg8 c2 39. Nf7 d1=B 40. Ne5 Kc3 41. g4 Bxg4) 35... c3 36. Re2?! { (-0.28 → -1.24) Inaccuracy. g4 was best. } (36. g4) 36... dxe2 37. Ne4?? { (-1.59 → Mate in 3) Checkmate is now unavoidable. h5 was best. } (37. h5 Kd2 38. Nh7 e1=R 39. g4 Re7 40. g5 Rxh7 41. h6 Rxh6 42. gxh6 c2 43. h7 c1=R) 37... e1=N?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. Kb1 was best. } (37... Kb1 38. Nxc3 Kb2 39. Nxe2 Kc3 40. Nxc3#) 38. Nxc3 Nxg2 39. Nd1?? { (Mate in 2 → -0.19) Lost forced checkmate sequence. Ne4 was best. } (39. Ne4 Nxh4 40. Nd2 Kxd2#) 39... Nxh4?? { (-0.19 → Mate in 1) Checkmate is now unavoidable. Kxd1 was best. } (39... Kxd1 40. h5 Kd2 41. h6 Kd3 42. h7 Ke4 43. h8=K Nf4 44. Kg8 Ke5 45. Kf8 Kf5 46. Ke8) 40. Nb2 Kxb2# { Game ends by variant rule. } 1-0