lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/970F2mSU"] [Date "2021.05.29"] [White "chaosjunior"] [Black "Chumel04"] [Result "1-0"] [UTCDate "2021.05.29"] [UTCTime "11:40:52"] [WhiteElo "1026"] [BlackElo "1463"] [WhiteRatingDiff "+27"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 b5 2. Bxb5 c6 3. Bxc6 Nxc6 4. b4 Nxb4 5. a3 Nxc2 6. Qxc2 Qb6 7. Qxc8 Rxc8) 1... b5 2. Bxb5 Bb7?? { (Mate in 14 → 3.16) Lost forced checkmate sequence. Nf6 was best. } (2... Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2 f5 7. Bxf5) 3. Bxd7 Bxe4 4. Bxe8 Bxc2 5. Bxf7 Qxd2? { (2.61 → 4.67) Mistake. Bxb1 was best. } (5... Bxb1 6. Rxb1) 6. Bxg8?? { (4.67 → Mate in 18) Checkmate is now unavoidable. Nxd2 was best. } (6. Nxd2 Bxd1 7. Kxd1 e5 8. Bxg8 Rxg8 9. b4 Bxb4 10. Ne2 Bxd2 11. Kxd2 Rc8 12. g4 g6) 6... Bxd1?? { (Mate in 18 → 8.01) Lost forced checkmate sequence. Bxb1 was best. } (6... Bxb1 7. Qxd2 Rxg8 8. Rxb1 h6 9. Qxh6 gxh6 10. Bxh6 Rxg2 11. Bxf8 Rxg1 12. Bxe7 Rxe1 13. Rhxe1) 7. Bxh7?? { (8.01 → 2.43) Blunder. Kxd2 was best. } (7. Kxd2 Rxg8) 7... Rxh7?? { (2.43 → Mate in 10) Checkmate is now unavoidable. Qxb2 was best. } (7... Qxb2 8. Bxb2) 8. Kxd1?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Bxd2 was best. } (8. Bxd2 Rxh2 9. Kxd1 Rxg2 10. Ne2 Rxf2 11. Kc1 Rxe2 12. Rg1 Rxd2 13. Rxg7 Bxg7 14. Kxd2 Bxb2) 8... Qxb2 9. Bxb2 Rxh2 10. Bxg7 Bxg7?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Rxg2 was best. } (10... Rxg2 11. Bxf8 Rxf2 12. Bxe7 Rxa2 13. Rxa2 Na6 14. Rxa6 Rg8 15. Rxa7 Rxg1 16. Rxg1 c5 17. Bxc5#) 11. Rxh2 Bxa1 12. Rh8 Bxh8 13. Nc3 Bxc3 14. Kd2?? { (Mate in 7 → -5.66) Lost forced checkmate sequence. Ke1 was best. } (14. Ke1 Bxe1 15. Nf3 Bxf2 16. g3 Bxg3 17. Ne1 Bxe1 18. a4 Bh4 19. a5 Nd7 20. a6 Rb8#) 14... Bxd2 15. f4?? { (-4.45 → Mate in 9) Checkmate is now unavoidable. g3 was best. } (15. g3) 15... Bxf4 16. g3 Bxg3 17. a3 Nd7 18. a4 Nc5?? { (Mate in 6 → Mate in 2) Lost forced checkmate sequence. Rg8 was best. } (18... Rg8 19. a5 a6 20. Nf3 Bh4 21. Nxh4 Rg6 22. Nxg6 Nb8 23. Nxe7 Nc6 24. Nxc6#) 19. Nh3 Nxa4 20. Nf2 Bxf2# { Game ends by variant rule. } 1-0