lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/8toPojXv"] [Date "2022.03.01"] [White "Ishaan22222"] [Black "Morricator"] [Result "0-1"] [UTCDate "2022.03.01"] [UTCTime "12:29:39"] [WhiteElo "1237"] [BlackElo "1144"] [WhiteRatingDiff "-17"] [BlackRatingDiff "+40"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Bb7?? { (1.64 → 4.51) Blunder. Ba6 was best. } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxd7 Bxg2 4. Bxe8 Qxd2 5. Bxf7 Bxh1 6. Bxg8?? { (4.48 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } (6. Kxd2 Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qe1 Ra5) 6... Rxg8 7. Qxd2 Nd7 8. Qxd7 Bf3 9. Qxe7 Bxe7 10. Nxf3 Ba3?? { (Mate in 10 → 5.14) Lost forced checkmate sequence. Bg5 was best. } (10... Bg5 11. Nxg5 Rad8 12. Nxh7 Rd4 13. exd4 c5 14. dxc5 Rf8 15. Nxf8 g5 16. Bxg5 a5 17. b4) 11. Nxa3 g5?? { (5.24 → Mate in 10) Checkmate is now unavoidable. h5 was best. } (11... h5 12. Ng1) 12. Nxg5 Rxg5 13. Nb5 Rxb5 14. Bd2 Rxb2 15. Rb1 Rxc2 16. Kf1 Rxd2 17. Rb8?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. f3 was best. } (17. f3 Rxh2 18. Re1 Rxa2 19. Kf2 Rxf2 20. Rc1 Rxf3 21. Rxc7 Rxe3 22. Rxa7 Rxa7#) 17... Rxf2?? { (Mate in 5 → 0.59) Lost forced checkmate sequence. Rxa2 was best. } (17... Rxa2 18. Rxa8 Rxf2 19. Kxf2 a5 20. Rxa5 c5 21. Rxc5 h5 22. Rxh5#) 18. Kxf2 Rxb8 19. a3? { (0.66 → -0.58) Mistake. e4 was best. } (19. e4) 19... h5?? { (-0.58 → 1.19) Blunder. c5 was best. } (19... c5 20. e4 c4 21. e5 c3 22. e6 c2 23. a4 a5 24. Ke1 Rb7 25. Kf2 Rb1 26. e7) 20. Kf3?? { (1.19 → -1.77) Blunder. e4 was best. } (20. e4 c5 21. e5 c4 22. e6 c3 23. e7 Rb6 24. e8=R Re6 25. Rxe6 a6 26. Rxa6 c2) 20... h4?! { (-1.77 → -0.87) Inaccuracy. c5 was best. } (20... c5 21. e4) 21. Kf2?? { (-0.87 → -3.66) Blunder. e4 was best. } (21. e4 c5) 21... h3?? { (-3.66 → -0.78) Blunder. c5 was best. } (21... c5) 22. Kg2?? { (-0.78 → Mate in 16) Checkmate is now unavoidable. e4 was best. } (22. e4 c5) 22... hxg2 23. h3?? { (-6.94 → Mate in 7) Checkmate is now unavoidable. e4 was best. } (23. e4 a5) 23... g1=R 24. h4 Rg5 25. hxg5 c5 26. g6 c4 27. g7 Rb4?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. c3 was best. } (27... c3 28. e4 c2 29. g8=K Rxg8 30. e5 Rd8 31. a4 a5 32. e6 Rd7 33. exd7 c1=Q 34. d8=Q) 28. axb4 c3 29. g8=Q c2 30. Qd8?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Qd5 was best. } (30. Qd5 a6 31. b5 axb5 32. Qxb5 c1=K 33. Qb1 Kxb1 34. e4 Kc2 35. e5 Kd3 36. e6 Kd4) 30... a5 31. bxa5 c1=R 32. Qc8 Rxc8 33. a6 Rh8 34. e4 Rg8 35. e5 Rh8 36. e6 Rg8 37. a7 Rb8 38. axb8=Q# { Game ends by variant rule. } 0-1