lichess.org

FEN
[Event "Rated Correspondence game"] [Site "https://lichess.org/8qycDnwW"] [Date "2017.05.05"] [Round "-"] [White "bischopscup"] [Black "lapos"] [Result "1/2-1/2"] [UTCDate "2017.05.05"] [UTCTime "15:51:53"] [WhiteElo "1705"] [BlackElo "1934"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-7"] [Variant "Standard"] [TimeControl "-"] [ECO "A11"] [Opening "English Opening: Caro-Kann Defensive System"] [Termination "Normal"] [Annotator "lichess.org"] 1. c4 { [%eval -0.03] } 1... c6 { [%eval 0.27] } { A11 English Opening: Caro-Kann Defensive System } 2. g3 { [%eval 0.06] } 2... d5 { [%eval -0.07] } 3. cxd5 { [%eval -0.27] } 3... cxd5 { [%eval -0.09] } 4. Nf3 { [%eval -0.09] } 4... Nf6 { [%eval -0.09] } 5. Bg2 { [%eval 0.0] } 5... e6 { [%eval 0.06] } 6. d3 { [%eval -0.12] } 6... Bd6 { [%eval 0.0] } 7. Bg5 { [%eval 0.0] } 7... Nbd7 { [%eval 0.08] } 8. Nc3 { [%eval -0.14] } 8... O-O { [%eval -0.02] } 9. O-O { [%eval 0.0] } 9... a6?! { (0.00 → 0.55) Inaccuracy. Best move was h6. } { [%eval 0.55] } (9... h6 10. Bd2) 10. Qc2?! { (0.55 → -0.23) Inaccuracy. Best move was e4. } { [%eval -0.23] } (10. e4 dxe4) 10... b5 { [%eval 0.0] } 11. a3 { [%eval -0.35] } 11... Bb7 { [%eval -0.18] } 12. Rfd1 { [%eval -0.34] } 12... Be7 { [%eval -0.24] } 13. e4 { [%eval -0.2] } 13... dxe4 { [%eval 0.03] } 14. dxe4 { [%eval 0.0] } 14... Qc8 { [%eval 0.31] } 15. Qe2 { [%eval 0.45] } 15... Bc5 { [%eval 0.83] } 16. Rac1 { [%eval 0.83] } 16... Qb8 { [%eval 1.04] } 17. Nd4?! { (1.04 → 0.35) Inaccuracy. Best move was e5. } { [%eval 0.35] } (17. e5 Bxf3) 17... Bxd4 { [%eval 0.73] } 18. Rxd4 { [%eval 0.77] } 18... Qe5 { [%eval 0.9] } 19. Bxf6 { [%eval 0.49] } 19... Nxf6 { [%eval 0.58] } 20. Rd2 { [%eval 0.26] } 20... Rad8 { [%eval 0.28] } 21. Rcd1 { [%eval 0.29] } 21... Rxd2 { [%eval 0.34] } 22. Rxd2 { [%eval 0.25] } 22... h6 { [%eval 0.16] } 23. h4 { [%eval 0.07] } 23... Rc8 { [%eval 0.0] } 24. f4 { [%eval 0.0] } 24... Qc5+ { [%eval 0.0] } 25. Kh2 { [%eval -0.08] } 25... Qc4 { [%eval 0.41] } 26. Qe1?! { (0.41 → -0.10) Inaccuracy. Best move was Qxc4. } { [%eval -0.1] } (26. Qxc4 Rxc4) 26... Qc5 { [%eval 0.0] } { The game is a draw. } 1/2-1/2
Reconnecting