lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/8XfM0ETo"] [Date "2018.09.16"] [White "Nikits_S2008"] [Black "chrst2100"] [Result "0-1"] [UTCDate "2018.09.16"] [UTCTime "18:58:37"] [WhiteElo "1459"] [BlackElo "1280"] [WhiteRatingDiff "-249"] [BlackRatingDiff "+16"] [Variant "Antichess"] [TimeControl "240+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Kxd7 4. Qg4 Qg5 5. Qxg5 Bc5 6. Qxg7 Bxe3 7. Qxf7 Bxd2) 1... f5?? { (Mate in 16 → 2.20) Lost forced checkmate sequence. g5 was best. } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5 Nf6 8. Nxf6) 2. Bh6 gxh6?? { (2.04 → 4.78) Blunder. Nxh6 was best. } (2... Nxh6 3. Nd2) 3. g4 fxg4 4. Nh3?? { (4.68 → -0.28) Blunder. Bh3 was best. } (4. Bh3 gxh3 5. Nxh3 h5 6. Kf1 Kf7 7. Nd2 c6 8. Rc1 Nf6 9. Rg1 Bg7 10. Rxg7 Kxg7) 4... gxh3 5. Bxh3 Bg7?? { (-0.12 → Mate in 13) Checkmate is now unavoidable. d6 was best. } (5... d6) 6. Bxd7 Bxb2 7. Bxc8?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Bxe8 was best. } (7. Bxe8 Bxa1 8. Rg1 Qxe8 9. Rxg8 Qxg8 10. e4 Qxa2 11. Qf3 Qxc2 12. Qf8 Qxd3 13. Qxh8 Qxb1) 7... Bxa1 8. Bxb7 Qxd3 9. Qxd3 Bc3?? { (Mate in 11 → -0.91) Lost forced checkmate sequence. Nf6 was best. } (9... Nf6 10. Bxa8 Nd5 11. Bxd5 Nc6 12. Bxc6 a5 13. Qxh7 Rxh7 14. Bxe8 Bc3 15. Nxc3 Rf7 16. Bxf7) 10. Nxc3?? { (-0.91 → Mate in 9) Checkmate is now unavoidable. Qxc3 was best. } (10. Qxc3 Nd7 11. Qxc7 Ndf6 12. Bxa8 Ng4 13. Qxe7 Nxh2 14. Qxh7 Rxh7 15. Rxh2 Rb7 16. Rxh6 Nxh6) 10... e5 11. Qxh7 Rxh7 12. Bxa8 e4 13. Bxe4 c5 14. Bxh7 c4?? { (Mate in 6 → 1.27) Lost forced checkmate sequence. a5 was best. } (14... a5 15. Bxg8 a4 16. Nxa4 Ke7 17. Nxc5 Kf7 18. Bxf7 Nd7 19. Nxd7 h5 20. Bxh5#) 15. Bxg8 Kf7?? { (1.25 → 7.66) Blunder. h5 was best. } (15... h5 16. Bxc4 a5 17. Ba6 Nxa6 18. Na4 Nc5 19. Nxc5 a4 20. Nxa4 Kf7 21. Nc3 h4 22. a4) 16. Bxf7 Na6?? { (4.06 → Mate in 13) Checkmate is now unavoidable. a6 was best. } (16... a6) 17. Bxc4 h5 18. Bxa6 h4 19. e3?? { (Mate in 9 → Mate in 3) Lost forced checkmate sequence. Kf1 was best. } (19. Kf1 h3 20. Kg2 hxg2 21. Bb5 gxh1=N 22. Nd5 Nxf2 23. h3 Nxh3 24. Nf4 Nxf4 25. Ba4 Nxe2) 19... h3 20. e4# { Game ends by variant rule. } 0-1