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[Event "Rated Antichess game"] [Site "https://lichess.org/8FsV0f0n"] [Date "2023.12.13"] [White "Pedrork"] [Black "Machi_Ainti"] [Result "1-0"] [UTCDate "2023.12.13"] [UTCTime "21:47:47"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "+246"] [BlackRatingDiff "-242"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h4?? { (0.15 → -8.05) Blunder. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... g5 2. hxg5 e6?? { (-6.59 → 7.69) Blunder. Nh6 was best. } (2... Nh6 3. Rxh6 Bxh6 4. gxh6 Kf8 5. g4 e6 6. c3 Kg7 7. hxg7) 3. Rxh7 Rxh7 4. g6?? { (Mate in 16 → -1.42) Lost forced checkmate sequence. c4 was best. } (4. c4 Qxg5 5. b4 Bxb4 6. Qc2 Bxd2 7. Qxh7 Bxc1 8. Qxf7 Kxf7 9. Na3 Bxa3 10. Rc1) 4... fxg6 5. Nh3?! { (-1.11 → -2.12) Inaccuracy. c4 was best. } (5. c4) 5... Rxh3 6. gxh3 Ba3 7. bxa3 Nf6?? { (-2.69 → Mate in 13) Checkmate is now unavoidable. Qh4 was best. } (7... Qh4 8. c3 Qxf2 9. Kxf2 Nc6 10. Qa4 Rb8 11. Qxa7 Nxa7 12. Kf3 Kd8 13. c4 e5 14. d4) 8. e4 Nxe4 9. Qh5 gxh5 10. Ba6 Nxd2 11. Bxd2 bxa6 12. Bg5 Qxg5 13. f4 Qxf4 14. Kf2 Qxf2 15. h4?? { (Mate in 5 → -5.32) Lost forced checkmate sequence. Nd2 was best. } (15. Nd2 Qxd2 16. Rf1 Qxc2 17. h4 Qxa2 18. a4 Qxa4 19. Rf4 Qxf4#) 15... Qxh4?? { (-5.32 → Mate in 10) Checkmate is now unavoidable. Qxc2 was best. } (15... Qxc2 16. Nc3) 16. Nc3?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. c4 was best. } (16. c4 Qxc4 17. a4 Qxa2 18. Rxa2 c5 19. Nc3 e5 20. Ne2 d5 21. Nf4 exf4 22. Rg2 Nd7) 16... Qb4?? { (Mate in 9 → -2.90) Lost forced checkmate sequence. Qh1 was best. } (16... Qh1 17. Rxh1 Nc6 18. Rxh5 Nb4 19. axb4 e5 20. Rxe5 Rb8 21. Rxe8 Rxb4 22. Rxc8 a5 23. Rxc7) 17. axb4 a5 18. bxa5 Na6?? { (-2.30 → Mate in 8) Checkmate is now unavoidable. e5 was best. } (18... e5 19. Ne2) 19. Re1?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Nd5 was best. } (19. Nd5 exd5 20. a4 Kd8 21. Rg1 Nb8 22. a6 Bxa6 23. c4 dxc4 24. a5 Nc6 25. Rg4 Nxa5) 19... d5?? { (Mate in 8 → Mate in 4) Lost forced checkmate sequence. e5 was best. } (19... e5 20. Rxe5 Kf7 21. Rxh5 Nc5 22. Rxc5 a6 23. Rxc7 Bb7 24. Rxd7 Kg6 25. Rxb7 Kg7 26. Rxg7) 20. Rxe6 Bxe6 21. Nxd5 Bxd5 22. c3 Bxa2 23. c4 Bxc4# { Game ends by variant rule. } 1-0