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[Event "Antichess Revolution #1"] [Site "https://lichess.org/7ysfztJz"] [Date "2018.05.12"] [White "Stan_Marsh21"] [Black "The_Deepak"] [Result "1-0"] [UTCDate "2018.05.12"] [UTCTime "16:26:36"] [WhiteElo "1411"] [BlackElo "1192"] [WhiteRatingDiff "+20"] [BlackRatingDiff "-14"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... d5?? { (Mate in 16 → -0.56) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5 Rxh5 7. Qxh5 e3 8. Bxe3) 2. exd5 Qxd5 3. c4?? { (-0.07 → Mate in 13) Checkmate is now unavoidable. Ba6 was best. } (3. Ba6 Qxg2) 3... Qxg2 4. Bxg2 Nc6?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Bd7 was best. } (4... Bd7 5. Bxb7 Nh6 6. Bxa8 Bb5 7. cxb5 Na6 8. bxa6 c6 9. Bxc6 Nf5 10. Bxe8 Nh4 11. Bxf7) 5. Bxc6 bxc6 6. Nh3 Bxh3 7. Qg4 Bxg4 8. Ke2 Bxe2 9. Rf1 Bxf1 10. h3?? { (Mate in 9 → -3.25) Lost forced checkmate sequence. a4 was best. } (10. a4 Bxc4 11. d3 Bxd3 12. Ra2 Bxb1 13. Be3 Bxa2 14. Bxa7 Rxa7 15. b4 Rxa4 16. b5 cxb5) 10... Bxh3?? { (-3.25 → -0.26) Blunder. Bxc4 was best. } (10... Bxc4) 11. Nc3 Bc8?? { (0.00 → 1.71) Blunder. h5 was best. } (11... h5 12. b3 Bc8 13. Bb2 Rh7 14. Bc1 Rh8) 12. Nd5?? { (1.71 → -9.36) Blunder. a4 was best. } (12. a4 h5) 12... cxd5 13. cxd5 c6 14. dxc6 Bb7?! { (-7.29 → -5.42) Inaccuracy. h5 was best. } (14... h5 15. a4 Nf6 16. a5 Rh6 17. c7 Ng8 18. a6 Bxa6 19. Rxa6 Rxa6 20. b4 Re6 21. f4) 15. cxb7 Rc8 16. bxc8=K Kd7 17. Kxd7 e6?? { (-6.06 → Mate in 8) Checkmate is now unavoidable. a5 was best. } (17... a5) 18. Kxe6 fxe6 19. b4 Bxb4 20. Ba3 Bxd2 21. Re1 Bxe1 22. Bb4?? { (Mate in 3 → -3.08) Lost forced checkmate sequence. Bd6 was best. } (22. Bd6 Bxf2 23. Bc5 Bxc5 24. a3 Bxa3#) 22... Bxf2?? { (-3.08 → Mate in 2) Checkmate is now unavoidable. Bxb4 was best. } (22... Bxb4 23. a3 Bxa3 24. f4 e5 25. fxe5 Bd6 26. exd6 a5 27. d7 a4 28. d8=N h5 29. Nb7) 23. a3?? { (Mate in 2 → Mate in 6) Lost forced checkmate sequence. Bc5 was best. } (23. Bc5 Bxc5 24. a3 Bxa3#) 23... Bc5 24. Bxc5 Ne7?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Nh6 was best. } (24... Nh6 25. Bxa7 Rb8 26. Bxb8 e5 27. Bxe5 Ng8 28. Bxg7 Nh6 29. Bxh6#) 25. Bxe7 Rf8 26. Bxf8 a6?? { (0.00 → Mate in 6) Checkmate is now unavoidable. h5 was best. } (26... h5 27. Bxg7 h4 28. Bh6 h3 29. Bg5 h2 30. a4 a5 31. Be7 h1=B 32. Bc5 Bg2 33. Bf2) 27. Bxg7 e5 28. Bxe5 h5 29. Bh2 a5 30. a4 h4 31. Bg3 hxg3# { Game ends by variant rule. } 1-0