lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/7riIpn4d"] [Date "2022.01.22"] [White "puppylover128"] [Black "Gravity07"] [Result "1-0"] [UTCDate "2022.01.22"] [UTCTime "02:55:29"] [WhiteElo "1668"] [BlackElo "841"] [WhiteRatingDiff "+9"] [BlackRatingDiff "-4"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 b5?? { (-0.13 → 2.09) Blunder. Nh6 was best. } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. c4 bxc4 3. b3?? { (3.26 → 0.93) Blunder. a4 was best. } (3. a4 c3 4. Nxc3 Ba6 5. Qc2 Bxe2 6. Qxh7 Rxh7 7. Bxe2 Rxh2 8. Rxh2 Na6 9. Bxa6 Rc8) 3... cxb3 4. axb3 Nc6 5. Rxa7 Rxa7?? { (1.60 → Mate in 12) Checkmate is now unavoidable. Nxa7 was best. } (5... Nxa7 6. Qc2) 6. b4 Nxb4 7. Qc2 Nxc2 8. Bb2 Nxe1 9. Bxg7 Bxg7 10. Nc3?? { (Mate in 8 → Mate in 13) Lost forced checkmate sequence. d4 was best. } (10. d4 Bxd4 11. h3 Bxf2 12. Rh2 Bxg1 13. Nc3 Bxh2 14. Nd1 Bxg3 15. Bg2 Nxg2 16. Ne3 Nxe3) 10... Bxc3 11. dxc3 c5? { (Mate in 12 → -8.95) Lost forced checkmate sequence. Ng2 was best. } (11... Ng2 12. Bxg2 Ra8 13. Bxa8 Bb7 14. Bxb7 Qc8 15. Bxc8 Kf8 16. Bxd7 c6 17. Bxc6 Ke8 18. Bxe8) 12. f3? { (-8.95 → Mate in 13) Checkmate is now unavoidable. Bg2 was best. } (12. Bg2 Nxg2) 12... Nxf3 13. Nxf3 Qc7?! { (Mate in 11 → -11.73) Lost forced checkmate sequence. e5 was best. } (13... e5 14. Nxe5 Qf6 15. Nxd7 Qxc3 16. Nxc5 Qxg3 17. hxg3 Nh6 18. Rxh6 Rf8 19. Rxh7 Rg8 20. Rxf7) 14. Ne5?! { (-11.73 → Mate in 12) Checkmate is now unavoidable. g4 was best. } (14. g4 Qxh2) 14... Qxe5 15. h3?! { (-14.58 → Mate in 11) Checkmate is now unavoidable. c4 was best. } (15. c4 Qxg3) 15... Qxc3?? { (Mate in 11 → Mate in 5) Lost forced checkmate sequence. Qxe2 was best. } (15... Qxe2 16. Bxe2 c4 17. Bxc4 d5 18. Bxd5 Bxh3 19. Rxh3 Nh6 20. Rxh6 Rf8 21. Bxf7 Kxf7 22. Rxh7) 16. e3 Qxe3 17. Rg1?? { (Mate in 4 → Mate in 10) Lost forced checkmate sequence. Bg2 was best. } (17. Bg2 Qxg3 18. Ra1 Rxa1 19. Bh1 Qxh3 20. Bg2 Qxg2#) 17... Qxg1?? { (Mate in 10 → Mate in 3) Lost forced checkmate sequence. Qxg3 was best. } (17... Qxg3 18. Rxg3 c4 19. Bxc4 f5 20. Bxg8 Rxg8 21. Rxg8 Ra1 22. Rxe8 Ba6 23. Rxe7 h5 24. Rxd7) 18. h4?? { (Mate in 3 → -4.25) Lost forced checkmate sequence. Be2 was best. } (18. Be2 Qxg3 19. Bd1 Qxh3 20. Bb3 Qxb3#) 18... Qxf1 19. h5 Qf2?? { (-5.11 → Mate in 2) Checkmate is now unavoidable. Qf4 was best. } (19... Qf4 20. gxf4) 20. h6 Qxg3# { Game ends by variant rule. } 1-0