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[Event "Rated Antichess game"] [Site "https://lichess.org/7Do4gWIk"] [Date "2022.06.11"] [White "Kineticneck"] [Black "nagi"] [Result "1-0"] [UTCDate "2022.06.11"] [UTCTime "06:50:35"] [WhiteElo "1459"] [BlackElo "1860"] [WhiteRatingDiff "+18"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 b6?! { (0.00 → 0.83) Inaccuracy. Nh6 was best. } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b3 Na6?! { (0.71 → 1.84) Inaccuracy. g6 was best. } (2... g6 3. Nh3 Bh6 4. Ng5 Bxg5 5. Ba3 Bxd2 6. Nxd2 Nc6 7. Bxe7) 3. b4?? { (1.84 → -0.33) Blunder. e3 was best. } (3. e3 Rb8 4. Bxa6 Bxa6 5. d3 Bxd3 6. cxd3 Qc8 7. Nd2 Nh6) 3... Nxb4 4. a3? { (0.44 → -0.81) Mistake. c3 was best. } (4. c3 Nxa2 5. Rxa2 Ba6 6. Rxa6 Rb8 7. Rxb6 cxb6 8. c4 e6) 4... Nxc2 5. Qxc2 h6?! { (-0.77 → 0.00) Inaccuracy. g6 was best. } (5... g6 6. Qxg6 fxg6 7. Ra2 b5 8. a4 bxa4 9. Rxa4 e6 10. Rxa7) 6. Qxc7 Qxc7 7. e3?? { (-0.03 → Mate in 13) Checkmate is now unavoidable. Kd1 was best. } (7. Kd1 Qxg3) 7... Qxg3 8. hxg3 b5 9. Bxb5 g6?? { (Mate in 11 → Mate in 13) Lost forced checkmate sequence. d6 was best. } (9... d6 10. Bxe8 Rh7 11. Bxf7 e5 12. Bxg8 g5 13. Bxh7 e4 14. Rxh6 Bxh6 15. Bxe4 g4 16. Bxa8) 10. Bxd7 Kxd7 11. Rxh6 Nxh6 12. g4?? { (Mate in 11 → -0.86) Lost forced checkmate sequence. Kd1 was best. } (12. Kd1 Nf5 13. Nh3 Rxh3 14. f3 Nxg3 15. Ke2 Nxe2 16. Ra2 Rxf3 17. Rb2 Rxe3 18. dxe3 Nxc1) 12... Nxg4 13. f3?? { (-0.77 → Mate in 9) Checkmate is now unavoidable. Nh3 was best. } (13. Nh3) 13... Nxe3 14. dxe3 Rh3 15. Nxh3 g5 16. Nxg5 Kc6 17. Nxf7 e5?? { (Mate in 5 → Mate in 8) Lost forced checkmate sequence. Bh6 was best. } (17... Bh6 18. Nxh6 Bf5 19. Nxf5 a5 20. Nxe7 a4 21. Nxc6 Ra5 22. Nxa5#) 18. Nxe5 Bxa3 19. Nxc6 Bxc1 20. Nxa7 Bxe3 21. Nxc8 Rxa1 22. Nb6 Rxb1 23. Kf1?? { (Mate in 3 → Mate in 14) Lost forced checkmate sequence. Na8 was best. } (23. Na8 Rxe1 24. f4 Bxf4 25. Nc7 Bxc7#) 23... Rxb6 24. f4 Bxf4 25. Ke1 Bc1?? { (Mate in 11 → Mate in 1) Lost forced checkmate sequence. Bd2 was best. } (25... Bd2 26. Kxd2 Rb4 27. Ke2 Rc4 28. Kf2 Rd4 29. Kg2 Re4 30. Kh1 Re3 31. Kg1 Ra3 32. Kf1) 26. Kd2 Bxd2# { Game ends by variant rule. } 1-0