lichess.org

FEN
[Event "Antichess Revolution #1"] [Site "https://lichess.org/6eIsbn3u"] [Date "2018.05.13"] [White "God_win"] [Black "Arwentur"] [Result "0-1"] [UTCDate "2018.05.13"] [UTCTime "01:11:10"] [WhiteElo "1268"] [BlackElo "1662"] [WhiteRatingDiff "-18"] [BlackRatingDiff "+42"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.26] } 1... b6?? { (0.26 → 2.70) Blunder. b5 was best. } { [%eval 2.7] } (1... b5) 2. Ba6 { [%eval 2.04] } 2... Nxa6 { [%eval 2.65] } 3. b4?? { (2.65 → -0.20) Blunder. Qh5 was best. } { [%eval -0.2] } (3. Qh5 Nb4 4. Qxh7 Nxc2 5. Qxg8 Rxh2 6. Qxf8 Kxf8 7. Rxh2 Nxe3 8. dxe3 g5 9. Kf1 g4) 3... Nxb4 { [%eval 0.3] } 4. Nf3?? { (0.30 → -6.28) Blunder. Nc3 was best. } { [%eval -6.28] } (4. Nc3 Nxc2 5. Qxc2 f5 6. Qxf5 b5 7. Qxh7 Rxh7 8. Nxb5 Rxh2 9. Nxc7 Qxc7 10. Rxh2 Qxc1) 4... Nxc2 { [%eval -6.04] } 5. Qxc2 { [%eval -5.73] } 5... g5?? { (-5.73 → -1.17) Blunder. e5 was best. } { [%eval -1.17] } (5... e5) 6. Qxh7 { [%eval -1.05] } 6... Rxh7 { [%eval -1.19] } 7. Nxg5 { [%eval -0.82] } 7... Rxh2 { [%eval -0.73] } 8. Nxf7?! { (-0.73 → -1.51) Inaccuracy. Rxh2 was best. } { [%eval -1.51] } (8. Rxh2 Bb7 9. Nxf7 Bxg2 10. Rxg2 Kxf7 11. Rxg8 Kxg8 12. Ba3 Bg7 13. Bxe7 Bxa1 14. Bxd8 Rxd8) 8... Kxf7 { [%eval -0.7] } 9. Rxh2 { [%eval -0.88] } 9... Bh6 { [%eval -0.68] } 10. Rxh6 { [%eval -1.04] } 10... Nxh6 { [%eval -0.25] } 11. g4?? { (-0.25 → -2.12) Blunder. d3 was best. } { [%eval -2.12] } (11. d3 Ng8 12. Nd2 e6 13. Ba3 Qe7 14. Bxe7 Nxe7 15. Ke2 a5 16. d4 c5 17. dxc5 bxc5) 11... Nxg4 { [%eval -1.43] } 12. e4?? { (-1.43 → Mate in 12) Checkmate is now unavoidable. Kd1 was best. } { [%eval #-12] } (12. Kd1 Nxe3) 12... Nxf2 { [%eval #-11] } 13. Kxf2 { [%eval #-11] } 13... Bb7?? { (Mate in 11 → Mate in 7) Lost forced checkmate sequence. Qf8 was best. } { [%eval #7] } (13... Qf8 14. Kg2 d5 15. exd5 e6 16. dxe6 Bxe6 17. Ba3 Bxa2 18. Bxf8 Rxf8 19. Rxa2 a6 20. Rxa6) 14. d4?? { (Mate in 7 → -0.49) Lost forced checkmate sequence. Bb2 was best. } { [%eval -0.49] } (14. Bb2 Bxe4 15. Bh8 Qxh8 16. d3 Qxa1 17. dxe4 Qxa2 18. Kg3 Qxb1 19. Kf2 Qxe4 20. Kf3 Qxf3#) 14... Bxe4 { [%eval -0.63] } 15. d5 { [%eval -0.78] } 15... Bxd5?? { (-0.78 → Mate in 7) Checkmate is now unavoidable. Bxb1 was best. } { [%eval #7] } (15... Bxb1 16. Rxb1) 16. Bd2?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Bf4 was best. } { [%eval #-8] } (16. Bf4 Bxa2 17. Rxa2 e5 18. Bxe5 d6 19. Rxa7 dxe5 20. Rxc7 Qxc7 21. Na3 Rxa3 22. Kg3 Rxg3#) 16... Bxa2 { [%eval #-7] } 17. Rxa2 { [%eval #-7] } 17... Rb8 { [%eval #-6] } 18. Rxa7 { [%eval #-6] } 18... Qg8 { [%eval #-5] } 19. Rxc7 { [%eval #-5] } 19... Qg4?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Kg7 was best. } { [%eval #4] } (19... Kg7 20. Rxd7 Qc4 21. Rxe7 Ra8 22. Rxg7 Ra3 23. Nxa3 Qb5 24. Nxb5#) 20. Rxd7 { [%eval #3] } 20... Qxd7 { [%eval #3] } 21. Nc3 { [%eval #2] } 21... Qxd2 { [%eval #2] } 22. Ke2?? { (Mate in 2 → Mate in 15) Lost forced checkmate sequence. Na4 was best. } { [%eval #-15] } (22. Na4 Qxf2 23. Nxb6 Rxb6#) 22... Qxe2 { [%eval #-14] } 23. Nxe2 { [%eval #-14] } 23... Ke6 { [%eval #-13] } 24. Nc1 { [%eval #-13] } 24... b5 { [%eval #-13] } 25. Ne2 { [%eval #-8] } 25... Rh8 { [%eval #-7] } 26. Nc3 { [%eval #-4] } 26... Kd6 { [%eval #-3] } 27. Nxb5 { [%eval #-3] } 27... e5 { [%eval #-3] } 28. Nxd6 { [%eval #-3] } 28... e4 { [%eval #-2] } 29. Nxe4 { [%eval #-2] } 29... Rb8 { [%eval #-2] } 30. Nf6 { [%eval #-1] } 30... Re8 31. Nxe8# { Game ends by variant rule. } 0-1
Reconnecting