lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/5mitOFYh"] [Date "2019.08.07"] [Round "-"] [White "gmamtzad"] [Black "isadoraagapito"] [Result "1-0"] [UTCDate "2019.08.07"] [UTCTime "23:28:38"] [WhiteElo "1299"] [BlackElo "1561"] [WhiteRatingDiff "+244"] [BlackRatingDiff "-12"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.85] } 1... b5 { [%eval 1.5] } 2. Bxb5 { [%eval 1.51] } 2... e5 { [%eval 1.9] } 3. Bxd7 { [%eval 2.06] } 3... Qxd7?? { (2.06 → Mate in 14) Checkmate is now unavoidable. Nxd7 was best. } { [%eval #14] } (3... Nxd7) 4. Qg4?? { (Mate in 14 → 4.11) Lost forced checkmate sequence. g4 was best. } { [%eval 4.11] } (4. g4 Qxd2 5. Qxd2 Bxg4 6. Nf3 Bxf3 7. c4 Bxh1 8. e4 Bxe4 9. Qe3 Bxb1 10. Qxe5 Bxa2) 4... Qxd2?? { (4.11 → Mate in 12) Checkmate is now unavoidable. Qxg4 was best. } { [%eval #12] } (4... Qxg4) 5. Kxd2 { [%eval #12] } 5... Bxg4 { [%eval #11] } 6. Kd1 { [%eval #11] } 6... Bxd1 { [%eval #10] } 7. Ne2?? { (Mate in 10 → -3.25) Lost forced checkmate sequence. Nc3 was best. } { [%eval -3.25] } (7. Nc3 Bxc2 8. Nd1 Bxd1 9. g4 Bxg4 10. Nh3 Bxh3 11. b4 Bxb4 12. Re1 Bxe1 13. e4 Bxf2) 7... Bxc2 { [%eval -2.83] } 8. g4?? { (-2.83 → Mate in 12) Checkmate is now unavoidable. b4 was best. } { [%eval #-12] } (8. b4 Bxb1) 8... Bxb1 { [%eval #-12] } 9. Rxb1 { [%eval #-11] } 9... f5?? { (Mate in 11 → -4.48) Lost forced checkmate sequence. Ba3 was best. } { [%eval -4.48] } (9... Ba3 10. bxa3 Nh6 11. Rxb8 Nxg4 12. Rxe8 Nxh2 13. Rxe5 Rab8 14. Rxh2 g5 15. Rxg5 Rbg8 16. Rxh7) 10. gxf5 { [%eval -4.32] } 10... Nf6?? { (-4.32 → Mate in 9) Checkmate is now unavoidable. a6 was best. } { [%eval #9] } (10... a6) 11. e4 { [%eval #9] } 11... Nxe4 { [%eval #8] } 12. Ra1 { [%eval #9] } 12... Nxf2 { [%eval #8] } 13. Be3 { [%eval #8] } 13... Nxh1 { [%eval #7] } 14. Bxa7 { [%eval #7] } 14... Rxa7 { [%eval #6] } 15. Rxh1 { [%eval #6] } 15... Rxa2 { [%eval #5] } 16. Ra1?? { (Mate in 5 → -10.21) Lost forced checkmate sequence. h4 was best. } { [%eval -10.21] } (16. h4 Rxb2 17. Nd4 exd4 18. Rh2 Rxh2 19. h5 Rxh5 20. f6 gxf6#) 16... Rxa1 { [%eval -6.14] } 17. f6?! { (-6.14 → -12.68) Inaccuracy. b4 was best. } { [%eval -12.68] } (17. b4) 17... gxf6 { [%eval -5.33] } 18. Nc1?? { (-5.33 → Mate in 13) Checkmate is now unavoidable. b4 was best. } { [%eval #-13] } (18. b4 Bxb4) 18... Rxc1 { [%eval -10.72] } 19. b4?! { (-10.72 → Mate in 12) Checkmate is now unavoidable. b3 was best. } { [%eval #-12] } (19. b3) 19... Bxb4 { [%eval #-12] } 20. h4 { [%eval #-10] } 20... Rg1 { [%eval #-10] } 21. h5 { [%eval #-9] } 21... Kd7 { [%eval #-11] } 22. h6 { [%eval #-10] } 22... Rg7 { [%eval #-10] } 23. hxg7 { [%eval #-9] } 23... Nc6?? { (Mate in 9 → Mate in 3) Lost forced checkmate sequence. Na6 was best. } { [%eval #3] } (23... Na6 24. gxh8=N h5 25. Nf7 f5 26. Nxe5 Be7 27. Nxd7 Bf6 28. Nxf6 Nb4 29. Nxh5 f4 30. Nxf4) 24. gxh8=N { [%eval #3] } 24... h6 { [%eval #2] } 25. Ng6 { [%eval #2] } 25... Bf8 { [%eval #1] } 26. Nxe5 { [%eval #1] } 26... fxe5# { Game ends by variant rule. } 1-0
Reconnecting