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[Event "Rated Three-check game"] [Site "https://lichess.org/5ZpZhguj"] [Date "2019.01.25"] [White "Mana-Burn"] [Black "FranzFerrari"] [Result "1-0"] [UTCDate "2019.01.25"] [UTCTime "15:58:10"] [WhiteElo "1416"] [BlackElo "1357"] [WhiteRatingDiff "+29"] [BlackRatingDiff "-48"] [Variant "Three-check"] [TimeControl "300+3"] [ECO "C44"] [Opening "King's Pawn Game: Dresden Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 e5?? { (1.97 → 4.85) Blunder. c5 was best. } (1... c5 2. Nf3 Nc6 3. c3 e6 4. d4 cxd4 5. Bd3 Nge7 6. O-O) 2. Nf3?? { (4.85 → -0.80) Blunder. Bc4 was best. } (2. Bc4 Qf6 3. Qh5 Nh6 4. Nc3 Bc5 5. d4 Bxd4 6. Nf3 Bxc3+) 2... Nc6?? { (-0.80 → 4.14) Blunder. Bc5 was best. } (2... Bc5 3. Nc3 Nf6 4. d4 exd4 5. Bc4 O-O 6. Nd5 Nxd5 7. O-O) 3. c4?? { (4.14 → -9.42) Blunder. Bc4 was best. } { C44 King's Pawn Game: Dresden Opening } (3. Bc4 Nh6 4. Nc3 Be7 5. Nd5 Kf8 6. O-O Na5 7. Bb5 c6) 3... Nb4?? { (-9.42 → -3.28) Blunder. Bc5 was best. } (3... Bc5) 4. Nxe5?? { (-3.28 → Mate in 7) Checkmate is now unavoidable. Nc3 was best. } (4. Nc3) 4... Qe7?? { (Mate in 7 → -4.67) Lost forced checkmate sequence. Qh4 was best. } (4... Qh4 5. Qf3 Qxf2+ 6. Kxf2 Nd3+ 7. Kg3 Nf6 8. Qxf6 gxf6 9. Kh4 fxe5 10. Bxd3 Be7+) 5. Nxf7?? { (-4.67 → Mate in 3) Checkmate is now unavoidable. Be2 was best. } (5. Be2 Qxe5 6. Kf1 Qd4 7. d3 Nf6 8. Be3 Qxb2 9. Na3 Qxa3 10. e5 Qc3 11. exf6 Nc2) 5... Nc2+ 6. Qxc2 Kxf7?? { (Mate in 4 → 6.25) Lost forced checkmate sequence. Qc5 was best. } (6... Qc5 7. Nd6+ Bxd6 8. Kd1 Qh5+ 9. Ke1 Qd1+) 7. c5 Ke8 8. Bc4?? { (5.70 → 2.71) Blunder. d4 was best. } (8. d4 c6 9. e5 Qh4 10. Be3 Nh6 11. Nc3 Ng4 12. O-O-O Nxe3 13. fxe3 Kd8 14. Ne4 Kc7) 8... Kd8?? { (2.71 → 6.23) Blunder. b5 was best. } (8... b5 9. Bb3) 9. d4 b6? { (4.82 → 12.56) Mistake. g6 was best. } (9... g6 10. Nc3) 10. b4?! { (12.56 → 6.71) Inaccuracy. Bf4 was best. } (10. Bf4) 10... Bb7 11. Nc3 Nf6? { (4.47 → 8.60) Mistake. Qf6 was best. } (11... Qf6 12. g3) 12. O-O Bxe4 13. Nxe4 Nxe4 14. Re1 d5 15. Bxd5 Qh4?! { (26.89 → Mate in 5) Checkmate is now unavoidable. a6 was best. } (15... a6 16. Rxe4) 16. Rxe4?? { (Mate in 5 → Mate in 2) Lost forced checkmate sequence. Bg5+ was best. } (16. Bg5+ Kc8 17. Bxh4 Be7 18. Bb7+ Kb8 19. cxb6 Bxh4 20. Qxc7#) 16... Qf6?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. Qxh2+ was best. } (16... Qxh2+ 17. Kxh2 Bd6+) 17. Re8+ Kxe8 18. Qe2+ Be7 19. Qxe7+ { Game ends by variant rule. } 1-0