lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/5ZKLjH3d"] [Date "2020.08.23"] [White "adc3000"] [Black "PaulaH"] [Result "1-0"] [UTCDate "2020.08.23"] [UTCTime "20:20:09"] [WhiteElo "1500"] [BlackElo "896"] [WhiteRatingDiff "+20"] [BlackRatingDiff "-3"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval -0.09] } 1... f5?? { (-0.09 → 8.67) Blunder. Nh6 was best. } { [%eval 8.67] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. e4 { [%eval 8.62] } 2... fxe4 { [%eval 9.43] } 3. d3?? { (9.43 → Mate in 16) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-16] } (3. Ba6) 3... exd3 { [%eval #-16] } 4. Bxd3 { [%eval #-15] } 4... a6?? { (Mate in 15 → 7.83) Lost forced checkmate sequence. g5 was best. } { [%eval 7.83] } (4... g5 5. Bxh7 Rxh7 6. Bxg5 Rxh2 7. Rxh2 Bg7 8. Bxe7 Bxb2 9. Bxd8 Bxa1 10. Bxc7 d6 11. Bxb8) 5. Bxh7 { [%eval 8.29] } 5... Rxh7 { [%eval 7.35] } 6. Qxd7 { [%eval 8.37] } 6... Rxh2 { [%eval 7.33] } 7. Qxe7?? { (7.33 → Mate in 11) Checkmate is now unavoidable. Rxh2 was best. } { [%eval #-11] } (7. Rxh2 Nxd7) 7... Rxf2?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Kxe7 was best. } { [%eval #10] } (7... Kxe7 8. Rxh2 g5 9. Bxg5 Kf7 10. Bxd8 Ra7 11. Bxc7 Nf6 12. Bxb8 Bg4 13. Bxa7 Ba3 14. Nxa3) 8. Kxf2 { [%eval #10] } 8... Bxe7 { [%eval #8] } 9. Bg5 { [%eval #8] } 9... Bxg5 { [%eval #7] } 10. Ke3 { [%eval #8] } 10... Bxe3 { [%eval #7] } 11. Rh2 { [%eval #7] } 11... Bxg1 { [%eval #6] } 12. Nc3 { [%eval #6] } 12... Bxh2 { [%eval #5] } 13. Ne2?? { (Mate in 5 → Mate in 10) Lost forced checkmate sequence. b3 was best. } { [%eval #-10] } (13. b3 Bxg3 14. Nb5 axb5 15. Rf1 Rxa2 16. b4 Rxc2 17. Rf7 Kxf7#) 13... Bxg3 { [%eval #-10] } 14. Nxg3 { [%eval #-9] } 14... Qd1 { [%eval #-9] } 15. Rxd1 { [%eval #-8] } 15... Bd7?? { (Mate in 8 → -1.66) Lost forced checkmate sequence. Kd8 was best. } { [%eval -1.66] } (15... Kd8 16. Rxd8 Nh6 17. Rxc8 Nd7 18. Rxa8 a5 19. Rxa5 Nc5 20. Rxc5 Nf7 21. Rxc7 g5 22. Rxf7) 16. Rxd7 { [%eval -1.32] } 16... Kxd7 { [%eval -1.33] } 17. Ne4?? { (-1.33 → Mate in 8) Checkmate is now unavoidable. Nf1 was best. } { [%eval #-8] } (17. Nf1 Nf6) 17... Nf6?? { (Mate in 8 → -2.86) Lost forced checkmate sequence. g5 was best. } { [%eval -2.86] } (17... g5 18. Nxg5 Ke6 19. Nxe6 a5 20. Nxc7 a4 21. Nxa8 b6 22. Nxb6 a3 23. bxa3 Nd7 24. Nxd7) 18. Nxf6 { [%eval -0.85] } 18... gxf6 { [%eval -1.0] } 19. a4?! { (-1.00 → -1.89) Inaccuracy. c4 was best. } { [%eval -1.89] } (19. c4 c6 20. c5 b6 21. cxb6 f5 22. b4 f4 23. b5 cxb5 24. a4 bxa4 25. b7 Kc6) 19... b5?? { (-1.89 → Mate in 3) Checkmate is now unavoidable. f5 was best. } { [%eval #3] } (19... f5 20. c4) 20. axb5 { [%eval #3] } 20... axb5 { [%eval #2] } 21. c4 { [%eval #2] } 21... bxc4 { [%eval #1] } 22. b3 { [%eval #1] } 22... cxb3# { Game ends by variant rule. } 1-0
Reconnecting