lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/5Yzwkv9M"] [Date "2018.01.20"] [White "ich_bin_du"] [Black "Rokudaime-sama"] [Result "1-0"] [UTCDate "2018.01.20"] [UTCTime "03:12:06"] [WhiteElo "1449"] [BlackElo "1762"] [WhiteRatingDiff "+51"] [BlackRatingDiff "-63"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.02] } 1... h5?? { (1.02 → 4.63) Blunder. b5 was best. } { [%eval 4.63] } (1... b5) 2. Qxh5 { [%eval 3.6] } 2... Rxh5 { [%eval 3.98] } 3. Nh3?? { (3.98 → Mate in 14) Checkmate is now unavoidable. Bd3 was best. } { [%eval #-14] } (3. Bd3) 3... Rxh3 { [%eval #-13] } 4. gxh3 { [%eval #-13] } 4... b5 { [%eval #-12] } 5. Bxb5 { [%eval #-12] } 5... c5?? { (Mate in 12 → -0.24) Lost forced checkmate sequence. d6 was best. } { [%eval -0.24] } (5... d6 6. Bxe8 Bxh3 7. Bxf7 Qc8 8. Bxg8 d5 9. Bxd5 Qa6 10. Bxa8 Qxa2 11. Rxa2 a5 12. Rxa5) 6. Bxd7 { [%eval -1.28] } 6... Nxd7?? { (-1.28 → 0.63) Blunder. Kxd7 was best. } { [%eval 0.63] } (6... Kxd7 7. c4 Nc6 8. a4 Qa5 9. b3 Qxa4 10. bxa4 a5 11. d4 Nxd4 12. exd4 cxd4 13. Bh6) 7. b4?? { (0.63 → -1.73) Blunder. c4 was best. } { [%eval -1.73] } (7. c4) 7... cxb4 { [%eval -1.15] } 8. Na3?? { (-1.15 → -7.18) Blunder. Ba3 was best. } { [%eval -7.18] } (8. Ba3 bxa3) 8... bxa3 { [%eval -6.43] } 9. Bxa3 { [%eval -7.19] } 9... a5?? { (-7.19 → 0.34) Blunder. Qc7 was best. } { [%eval 0.34] } (9... Qc7) 10. Bxe7 { [%eval -0.21] } 10... Bxe7?? { (-0.21 → Mate in 9) Checkmate is now unavoidable. Kxe7 was best. } { [%eval #9] } (10... Kxe7) 11. h4 { [%eval #8] } 11... Bxh4 { [%eval #8] } 12. Kd1 { [%eval #7] } 12... Bxf2 { [%eval #7] } 13. d4 { [%eval #6] } 13... Bxe3 { [%eval #6] } 14. a3 { [%eval #5] } 14... Bxd4 { [%eval #5] } 15. c3 { [%eval #5] } 15... Bxc3 { [%eval #5] } 16. Kc1 { [%eval #4] } 16... Bxa1 { [%eval #4] } 17. Kb2 { [%eval #3] } 17... Bxb2 { [%eval #3] } 18. h4 { [%eval #2] } 18... Bxa3 { [%eval #2] } 19. Rc1 { [%eval #2] } 19... Bxc1 { [%eval #2] } 20. h5 { [%eval #1] } 20... Bh6# { Game ends by variant rule. } 1-0
Reconnecting