lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/57CEsTv0"] [Date "2020.09.02"] [White "Jeffritz"] [Black "JuliusPleschke"] [Result "1-0"] [UTCDate "2020.09.02"] [UTCTime "09:10:48"] [WhiteElo "1601"] [BlackElo "1348"] [WhiteRatingDiff "+15"] [BlackRatingDiff "-3"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -4.32) Blunder. e3 was best. } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. Qe2 Bxe2 5. Nxe2 Qb8 6. b4 Qxb4 7. c4 Qxc4) 1... h6?? { (-4.32 → 0.16) Blunder. e6 was best. } (1... e6 2. c4 Ba3 3. Nxa3 Qf6 4. b3 Qxf2 5. Kxf2 Ne7 6. Nc2) 2. a3? { (0.16 → -1.10) Mistake. c4 was best. } (2. c4 b5) 2... g6?? { (-1.10 → 1.19) Blunder. e6 was best. } (2... e6 3. Nh3 Bxa3 4. Rxa3 a6 5. Rxa6 Nxa6 6. Ng5 Qxg5 7. e3 Qxe3 8. Bxa6 Rxa6 9. fxe3) 3. g4?? { (1.19 → -0.83) Blunder. Nh3 was best. } (3. Nh3 Bg7) 3... h5 4. gxh5 gxh5 5. b3?? { (-0.78 → -4.50) Blunder. Bh3 was best. } (5. Bh3) 5... a5?? { (-4.50 → Mate in 14) Checkmate is now unavoidable. h4 was best. } (5... h4 6. Bh3) 6. b4 axb4 7. axb4 Rxa1 8. b5 Rxb1 9. b6?? { (Mate in 11 → 2.40) Lost forced checkmate sequence. Bg2 was best. } (9. Bg2 Rxb5 10. Bxb7 Rxb7 11. Qb3 Rxb3 12. d4 Rxc3 13. h4 Rxc1 14. Rh3 Rxe1 15. Nf3 Rxe2) 9... Rxc1 10. bxc7?? { (2.88 → Mate in 12) Checkmate is now unavoidable. Qxc1 was best. } (10. Qxc1 cxb6) 10... Rxd1?? { (Mate in 12 → -0.91) Lost forced checkmate sequence. Qxc7 was best. } (10... Qxc7 11. Qxc1 Qxh2 12. Rxh2 Nh6 13. Rxh5 Ng8 14. Rxh8 d5 15. Rxg8 Kd7 16. Rxf8 Kc6 17. Rxc8) 11. cxd8=Q?? { (-0.91 → -3.12) Blunder. cxb8=Q was best. } (11. cxb8=Q Rxe1) 11... Rxe1?? { (-3.12 → 0.05) Blunder. Kxd8 was best. } (11... Kxd8 12. Kxd1 Nc6 13. c4 b5 14. cxb5 Ne5 15. Nf3 Nxf3 16. exf3 Ba6 17. bxa6 Kc8 18. Kc2) 12. Qxd7 Rxf1 13. Qxe8 Rxg1?? { (-0.01 → Mate in 7) Checkmate is now unavoidable. Rxf2 was best. } (13... Rxf2 14. Qxf8 Rxe2 15. Nxe2 Na6 16. Qxe7 Nxe7 17. d4 Nc5 18. dxc5 f5 19. c6 bxc6 20. h3) 14. Qxe7?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Qxf7 was best. } (14. Qxf7 Rxh1 15. Qxh5 Rxh5 16. h4 R1xh4 17. c4 Rxc4 18. d4 Rxd4 19. f4 Rxf4 20. e4 Rxe4#) 14... Rxh1?? { (Mate in 7 → -0.20) Lost forced checkmate sequence. Bxe7 was best. } (14... Bxe7 15. Rxg1 Rh6 16. Rxg8 h4 17. Rxc8 h3 18. Rxb8 b5 19. Rxb5 Rb6 20. Rxb6 Bf6 21. Rxf6#) 15. Qxf7?? { (-0.20 → Mate in 25) Checkmate is now unavoidable. Qxb7 was best. } (15. Qxb7 Rxh2 16. Qxf7 Rxf2 17. Qxg8 Rxe2 18. Qxf8 Rxf8 19. c4 Rxd2 20. c5 Na6 21. c6 Nb8) 15... Rxh2 16. Qxb7 Rxf2 17. Qxc8 Rxe2 18. Qxf8 Rxd2 19. Qxg8 Rxg8 20. c4 Rd5 21. cxd5 Re8 22. d6 Re7?? { (Mate in 26 → Mate in 5) Lost forced checkmate sequence. Na6 was best. } (22... Na6 23. d7 Re5 24. d8=K Nc7 25. Kxc7 h4 26. Kd7 Rb5 27. Kd6 Rc5 28. Kxc5 h3 29. Kd6) 23. dxe7 h4 24. e8=B?? { (Mate in 4 → Mate in 2) Lost forced checkmate sequence. e8=R was best. } (24. e8=R h3 25. Rxb8 h2 26. Rb2 h1=K 27. Rh2 Kxh2#) 24... Nc6?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Nd7 was best. } (24... Nd7 25. Bxd7 h3 26. Bxh3#) 25. Bxc6 h3 26. Bg2 hxg2# { Game ends by variant rule. } 1-0