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[Event "Hourly Atomic Arena"] [Site "https://lichess.org/56M2nJoa"] [Date "2023.10.27"] [White "Alex_Roshchenko"] [Black "rallye0"] [Result "0-1"] [UTCDate "2023.10.27"] [UTCTime "18:50:41"] [WhiteElo "1053"] [BlackElo "1355"] [WhiteRatingDiff "-3"] [BlackRatingDiff "+2"] [Variant "Atomic"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 e5?? { (0.94 → Mate in 5) Checkmate is now unavoidable. e6 was best. } (1... e6 2. d4 Nh6 3. f3 Na6 4. b4 f6 5. e5 d5 6. Bd3) 2. Bc4?? { (Mate in 5 → 2.46) Lost forced checkmate sequence. Qh5 was best. } (2. Qh5 g6 3. Qh3 f5 4. exf5 Kf7 5. Qe6+ Kg7 6. Qxg6#) 2... d5 3. Qf3?? { (-1.65 → -8.13) Blunder. Nh3 was best. } (3. Nh3 f6 4. f3 c6 5. d4 exd4 6. Na3 Bd6 7. Nc4 dxc4) 3... f5?? { (-8.13 → -2.46) Blunder. Nf6 was best. } (3... Nf6 4. Nh3) 4. Qh5+ g6 5. Qe2?? { (-2.23 → -9.85) Blunder. Qh4 was best. } (5. Qh4 Qxh4 6. Bb5+ c6 7. d4 f4 8. f3 cxb5 9. b4 Na6 10. Nh3 h6 11. Nd2 Ne7) 5... dxc4 6. Qb5+? { (-8.94 → Mate in 1) Checkmate is now unavoidable. Kf1 was best. } (6. Kf1) 6... c6?! { (Mate in 1 → -12.94) Lost forced checkmate sequence. Qxd2# was best. } (6... Qxd2#) 7. Qc4?! { (-12.94 → Mate in 1) Checkmate is now unavoidable. d3 was best. } (7. d3 cxb5) 7... Be6?! { (Mate in 1 → -16.54) Lost forced checkmate sequence. Qxd2# was best. } (7... Qxd2#) 8. Qd3?! { (-16.54 → Mate in 6) Checkmate is now unavoidable. d3 was best. } (8. d3 Bb4+) 8... Qxd3?? { (Mate in 6 → -4.23) Lost forced checkmate sequence. Qb6 was best. } (8... Qb6 9. Qe3 fxe4 10. d4 Bb4+ 11. Kd1 Bg4+ 12. Nf3 Bd2 13. dxe5 Bxc1#) 9. d4? { (-4.23 → -8.43) Mistake. exf5 was best. } (9. exf5 Na6 10. Nh3 Nb4 11. Ng5 Nf6 12. f3 O-O-O 13. d3 Nxa2 14. Nxh7 e4 15. h4 e3) 9... exd4 10. exf5 Nd7?! { (-7.30 → -5.27) Inaccuracy. Na6 was best. } (10... Na6 11. Ne2 O-O-O 12. O-O Rd1 13. Re1 Nb4 14. Bg5 Nxa2 15. Nd4 Bb4 16. h3 Nf6 17. f3) 11. Bh6?? { (-5.27 → Mate in 9) Checkmate is now unavoidable. Nf3 was best. } (11. Nf3 O-O-O) 11... O-O-O 12. Bxf8 Rde8+ 13. Kd1 Re1+ 14. Kd2 Re2+ 15. Kd3 Re3+ 16. Kc4 Re4+ 17. Kb3 Rb4+ 18. Kc3 Rxb2# { Game ends by variant rule. } 0-1