lichess.org

FEN
[Event "Antichess Championship Arena"] [Site "https://lichess.org/4meDLq3n"] [Date "2018.11.01"] [White "Timushkarik"] [Black "Champions40"] [Result "0-1"] [UTCDate "2018.11.01"] [UTCTime "06:24:52"] [WhiteElo "1405"] [BlackElo "1451"] [WhiteRatingDiff "-22"] [BlackRatingDiff "+30"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-15] } 2... Na6?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. Nf6 was best. } { [%eval #16] } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Nxd2 Nxd2 6. Bxf7 e5 7. Qxd2 Rg8 8. Bxg8 e4 9. Bxh7) 3. Bxd7 { [%eval #16] } 3... Qxd7 { [%eval #14] } 4. Qh5?? { (Mate in 14 → 3.14) Lost forced checkmate sequence. g4 was best. } { [%eval 3.14] } (4. g4 Qxd2 5. Qxd2 Bxg4 6. Qd6 exd6 7. e5 dxe5 8. Nf3 Bxf3 9. h4 Bxh1 10. f3 Bxf3) 4... Qxd2 { [%eval 3.25] } 5. Qxh7?? { (3.25 → Mate in 13) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-13] } (5. Nxd2 Rb8) 5... Rxh7 { [%eval #-13] } 6. Bxd2 { [%eval #-11] } 6... Rxh2 { [%eval #-11] } 7. Rxh2 { [%eval #-10] } 7... Bh3 { [%eval #-10] } 8. Rxh3 { [%eval #-9] } 8... Nb4 { [%eval #-9] } 9. Bxb4 { [%eval #-8] } 9... c5?? { (Mate in 8 → 6.46) Lost forced checkmate sequence. Rb8 was best. } { [%eval 6.46] } (9... Rb8 10. Bxe7 Rxb2 11. Bxf8 Rxc2 12. Bxg7 Rxa2 13. Rxa2 a6 14. Rxa6 Kf8 15. Bxf8 c6 16. Rxc6) 10. Bxc5 { [%eval 5.7] } 10... Kd7?? { (5.70 → Mate in 11) Checkmate is now unavoidable. f5 was best. } { [%eval #11] } (10... f5 11. exf5) 11. Bxe7?? { (Mate in 11 → 2.80) Lost forced checkmate sequence. Bxa7 was best. } { [%eval 2.8] } (11. Bxa7 Rxa7 12. Rh8 Rxa2 13. Rxg8 Rxb2 14. Rxg7 Bxg7 15. Nc3 Rxc2 16. Kf1 Rxc3 17. Rc1 Rxc1) 11... Bxe7?? { (2.80 → Mate in 9) Checkmate is now unavoidable. Nxe7 was best. } { [%eval #9] } (11... Nxe7 12. e5) 12. Rd3?? { (Mate in 9 → Mate in 6) Lost forced checkmate sequence. b4 was best. } { [%eval #-6] } (12. b4 Bxb4 13. e5 Bxe1 14. a4 Bxf2 15. Rh5 Bxg1 16. Rh2 Bxh2 17. g3 Bxg3 18. a5 Bxe5) 12... Ba3?? { (Mate in 6 → Mate in 10) Lost forced checkmate sequence. Nh6 was best. } { [%eval #10] } (12... Nh6 13. Rxd7 a5 14. Rxe7 f6 15. Rxg7 Nf5 16. exf5 Ra7 17. Rxa7 a4 18. Rxa4#) 13. Rxd7 { [%eval #10] } 13... Bxb2 { [%eval #9] } 14. Rxf7 { [%eval #9] } 14... Bxa1 { [%eval #8] } 15. Rxg7 { [%eval #8] } 15... Bxg7 { [%eval #7] } 16. Nf3 { [%eval #15] } 16... Be5 { [%eval #10] } 17. Nxe5 { [%eval #10] } 17... Nh6 { [%eval #8] } 18. Nf7 { [%eval #8] } 18... Nxf7 { [%eval #7] } 19. Nc3 { [%eval #10] } 19... Re8 { [%eval #6] } 20. Nb5?? { (Mate in 6 → Mate in 10) Lost forced checkmate sequence. Na4 was best. } { [%eval #-10] } (20. Na4 Rxe4 21. Kd2 Rxa4 22. Ke2 Rxa2 23. f4 Rxc2 24. f5 Rxe2 25. f6 Rxg2#) 20... Rxe4 { [%eval #-10] } 21. Nxa7 { [%eval #-9] } 21... Rxe1 { [%eval #-9] } 22. Nc6 { [%eval #-2] } 22... Re3 { [%eval #-2] } 23. fxe3 { [%eval #-1] } 23... Nd8 { [%eval #-1] } 24. Nxd8# { Game ends by variant rule. } 0-1
Reconnecting