lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Crazyhouse game"] [Site "https://lichess.org/4fXrt87J"] [Date "2020.11.13"] [White "jebemci"] [Black "AnuarT"] [Result "0-1"] [UTCDate "2020.11.13"] [UTCTime "11:50:35"] [WhiteElo "1437"] [BlackElo "1241"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+32"] [Variant "Crazyhouse"] [TimeControl "300+0"] [ECO "B20"] [Opening "Sicilian Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 c5?? { (0.83 → 4.67) Blunder. e5 was best. } { B20 Sicilian Defense } (1... e5 2. Bc4 Nc6 3. Nf3 Be7 4. Nc3 Nf6 5. d3 O-O 6. O-O) 2. d3?? { (4.67 → 1.49) Blunder. Nf3 was best. } (2. Nf3 d6 3. Bc4 e6 4. d4 cxd4 5. Nxd4 Nc6 6. Nxc6 bxc6) 2... Nc6 3. Bd2?? { (1.73 → 0.01) Blunder. Nf3 was best. } (3. Nf3 Nf6) 3... Nf6 4. Qf3?? { (0.34 → -1.99) Blunder. Be2 was best. } (4. Be2 e6) 4... d5? { (-1.99 → -0.48) Mistake. Qb6 was best. } (4... Qb6 5. Bc3 Nd4 6. Qd1 e5 7. Nd2 d5 8. Be2 Be7 9. Ngf3 Qc7 10. Bxd4 cxd4 11. O-O) 5. exd5 Qxd5?? { (-0.63 → 3.65) Blunder. Nd4 was best. } (5... Nd4) 6. Qxd5?? { (3.65 → 0.93) Blunder. Qxf6 was best. } (6. Qxf6 exf6) 6... Nxd5 7. Q@e4?? { (1.07 → -1.88) Blunder. Be2 was best. } (7. Be2 Q@b6) 7... Nf6?! { (-1.88 → -0.86) Inaccuracy. e6 was best. } (7... e6 8. Nc3 Ndb4 9. Rc1 Be7 10. a3 f5 11. axb4 O-O 12. P@d6 Bxd6 13. bxc5 Bxc5 14. Qf4) 8. Qe3?? { (-0.86 → -3.01) Blunder. Qxc6+ was best. } (8. Qxc6+) 8... P@d4?? { (-3.01 → -0.08) Blunder. Q@b6 was best. } (8... Q@b6 9. P@b3) 9. Qg3 Q@e6+?? { (0.20 → 3.47) Blunder. Q@b6 was best. } (9... Q@b6 10. P@b3) 10. Be2 Bd7?! { (2.50 → 3.21) Inaccuracy. h5 was best. } (10... h5 11. Nf3) 11. c3?? { (3.21 → -1.47) Blunder. Nf3 was best. } (11. Nf3 Rc8) 11... dxc3?? { (-1.47 → 1.06) Blunder. h5 was best. } (11... h5) 12. Nxc3 O-O-O?? { (1.22 → 7.78) Blunder. Rc8 was best. } (12... Rc8) 13. O-O-O?? { (7.78 → -1.72) Blunder. Nb5 was best. } (13. Nb5 P@d6) 13... a6?? { (-1.72 → 15.31) Blunder. Nd4 was best. } (13... Nd4) 14. Nf3 Nd4? { (9.61 → Mate in 9) Checkmate is now unavoidable. P@c7 was best. } (14... P@c7 15. Ng5) 15. Nxd4 cxd4 16. N@f4?? { (Mate in 1 → 6.06) Lost forced checkmate sequence. N@a7# was best. } (16. N@a7#) 16... Qc6 17. Bf3 P@e4 18. dxe4 dxc3 19. Bxc3 Nxe4?? { (0.63 → 24.27) Blunder. N@b4 was best. } (19... N@b4 20. Kb1) 20. Bxe4 Qxe4 21. f3?? { (38.62 → Mate in 5) Checkmate is now unavoidable. N@b6+ was best. } (21. N@b6+ Kb8) 21... Qc6?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. B@e3+ was best. } (21... B@e3+ 22. Rd2 Bxd2+ 23. Kxd2 N@c4+ 24. Kd1 P@c2+ 25. Kc1 R@b1#) 22. N@a7+ Kb8 23. Nxc6+ bxc6 24. Q@b3+?! { (Mate in 4 → 48.79) Lost forced checkmate sequence. Q@c7+ was best. } (24. Q@c7+ Kxc7 25. Nd5+ Kb7 26. Qc7+ Ka8 27. Nb6#) 24... P@b7?! { (48.79 → Mate in 6) Checkmate is now unavoidable. B@b4 was best. } (24... B@b4 25. Qxb4+) 25. Qxf7?! { (Mate in 6 → 12.87) Lost forced checkmate sequence. P@c7+ was best. } (25. P@c7+ Ka8 26. cxd8=Q+ B@c8 27. Qxb7+ Kxb7 28. Rxd7+ Bxd7 29. R@b8+ Ka7 30. Qb6#) 25... B@e3+ 26. P@d2 Bxf4 27. Qfxf4+ Ka8 28. Qc7 N@e2+ 29. Kb1 Rc8?! { (25.67 → Mate in 8) Checkmate is now unavoidable. Bf5+ was best. } (29... Bf5+ 30. B@e4) 30. Qxd7?! { (Mate in 8 → 36.59) Lost forced checkmate sequence. Qxc8+ was best. } (30. Qxc8+ Bxc8 31. R@b8+ Ka7 32. B@c5+ N@b6 33. Bxb6+ Kxb6 34. N@a4+ Kb5 35. P@c4+ Kxc4 36. b3+ Kd5) 30... Nxg3?! { (36.59 → Mate in 8) Checkmate is now unavoidable. N@a7 was best. } (30... N@a7 31. Qxc8+ Nxc8 32. R@b8+ Ka7 33. B@f2+ N@b6 34. Rxc8 Nxc3+ 35. dxc3 B@f5+ 36. N@d3 Bxd3+ 37. Rxd3) 31. Qxc8+ Q@b8 32. Qxb8+ Kxb8 33. hxg3?! { (Mate in 4 → 41.13) Lost forced checkmate sequence. Q@d8+ was best. } (33. Q@d8+ N@c8 34. B@c7+ Ka8 35. Qxc8+ Ka7 36. P@b6#) 33... Q@d3+ 34. B@c2 Qb5?! { (34.50 → Mate in 5) Checkmate is now unavoidable. Qxc2+ was best. } (34... Qxc2+ 35. Kxc2) 35. B@f4+ Ka7 36. Q@e3+ N@b6 37. P@a5 N@a3+ 38. Ka1 Nxc2+ 39. Kb1 Nxe3 40. axb6+ Qxb6 41. dxe3?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. N@c8+ was best. } (41. N@c8+ Ka8 42. R@b8#) 41... N@a3+ 42. Kc1 Q@c2# { Black wins by checkmate. } 0-1