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[Event "Rated Antichess game"] [Site "https://lichess.org/4KOdgjcP"] [Date "2023.11.26"] [White "Francisco246810"] [Black "manasvi_chess"] [Result "0-1"] [UTCDate "2023.11.26"] [UTCTime "22:46:52"] [WhiteElo "1126"] [BlackElo "1500"] [WhiteRatingDiff "-15"] [BlackRatingDiff "+95"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... f5?? { (Mate in 15 → -3.28) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exf5 g5?? { (-4.29 → Mate in 17) Checkmate is now unavoidable. b5 was best. } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qh4 7. exd7) 3. fxg6 hxg6 4. Ba6 Rxh2 5. Rxh2 bxa6 6. Qh5?? { (Mate in 13 → -0.48) Lost forced checkmate sequence. Rh6 was best. } (6. Rh6 Bxh6 7. Qh5 Bxd2 8. Qxg6 Bxe1 9. Qxg8 Bxf2 10. Qxe8 Qxe8) 6... gxh5 7. Rxh5 e5 8. Rxe5 Qg5 9. Rxe8 Qxd2?? { (Mate in 18 → 4.76) Lost forced checkmate sequence. Qxg2 was best. } (9... Qxg2 10. Rxf8 Qxg1 11. Rxc8 Qxe1 12. Rxc7 Qxc1 13. Rxa7 Qxc2 14. Rxa6 Qxb2 15. Rxa8 Qxa1 16. Rxb8) 10. Rxc8?? { (4.76 → 0.15) Blunder. Kxd2 was best. } (10. Kxd2 d6) 10... Qxf2?? { (0.15 → Mate in 16) Checkmate is now unavoidable. Qxe1 was best. } (10... Qxe1 11. Rxb8) 11. Rxc7?? { (Mate in 16 → Mate in 9) Lost forced checkmate sequence. Kxf2 was best. } (11. Kxf2 Ne7 12. Rxb8 Rxb8 13. b4 Rxb4 14. Bb2 Rxb2 15. a3 Rxb1 16. Rxb1 d6 17. Nf3 c5) 11... Qxc2 12. Rxd7 Qxb2?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Qxc1 was best. } (12... Qxc1 13. Rxa7 Qxe1 14. Rxa6 Qxg1 15. Rxa8 Qxb1 16. Rxb1 Bh6 17. Rxb8 Bd2 18. Rxg8 Be1 19. Rxe1#) 13. Bxb2 Nxd7 14. Bg7 Bxg7 15. Nc3?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. g3 was best. } (15. g3 Bxa1 16. Nc3 Bxc3 17. Ne2 Bxe1 18. Nd4 Bxg3 19. Nb5 axb5 20. a4 bxa4#) 15... Bxc3 16. Nh3?? { (-0.32 → Mate in 6) Checkmate is now unavoidable. Kf2 was best. } (16. Kf2) 16... Bxe1 17. Rxe1 Re8 18. Rxe8 Ne5?? { (Mate in 4 → 0.91) Lost forced checkmate sequence. Ne7 was best. } (18... Ne7 19. Rxe7 Nb6 20. Rxa7 Nc8 21. Rxa6 Nd6 22. Rxd6#) 19. Rxe5?? { (0.91 → Mate in 3) Checkmate is now unavoidable. Rxg8 was best. } (19. Rxg8) 19... Ne7 20. Rxe7 a5 21. Rxa7 a4 22. Rxa4# { Game ends by variant rule. } 0-1