lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/4F6QOC3T"] [Date "2018.07.11"] [White "aaronzhang"] [Black "deliciouslySmug"] [Result "1-0"] [UTCDate "2018.07.11"] [UTCTime "04:14:34"] [WhiteElo "1170"] [BlackElo "1167"] [WhiteRatingDiff "+42"] [BlackRatingDiff "-25"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Kxd7 4. Qh5 Qg5 5. Qxg5 Be7 6. Qxg7 Ba3 7. Qxh8 Bxb2) 1... b5 { [%eval #-14] } 2. Bxb5 { [%eval #-14] } 2... Nc6?? { (Mate in 14 → Mate in 15) Lost forced checkmate sequence. Nf6 was best. } { [%eval #15] } (2... Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2 f5 7. Bxf5 Rg8 8. Bxh7 e5 9. Bxg8) 3. Bxc6 { [%eval #14] } 3... dxc6 { [%eval #15] } 4. Qh5?? { (Mate in 15 → 6.72) Lost forced checkmate sequence. Qg4 was best. } { [%eval 6.72] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. h4 Bxc2 7. Na3 Bxe4 8. h5 Bxg2 9. Rb1 Bxh1 10. d4 Qxd4) 4... Qxd2 { [%eval 6.56] } 5. Qxf7?? { (6.56 → -0.63) Blunder. Bxd2 was best. } { [%eval -0.63] } (5. Bxd2) 5... Kxf7?? { (-0.63 → 3.59) Blunder. Qxe1 was best. } { [%eval 3.59] } (5... Qxe1 6. Qxg7) 6. Bxd2?? { (3.59 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-11] } (6. Kxd2) 6... Bf5 { [%eval #-10] } 7. exf5 { [%eval #-10] } 7... Ke6 { [%eval #-9] } 8. fxe6 { [%eval #-9] } 8... g5 { [%eval #-8] } 9. Bxg5 { [%eval #-8] } 9... Bh6?? { (Mate in 8 → 20.30) Lost forced checkmate sequence. Rb8 was best. } { [%eval 20.3] } (9... Rb8 10. Bxe7 Rxb2 11. Bxf8 Rxa2 12. Rxa2 a5 13. Rxa5 Nh6 14. Bxh6 c5 15. Rxc5 c6 16. Rxc6) 10. Bxh6 { [%eval 19.14] } 10... Nxh6 { [%eval 19.8] } 11. g4 { [%eval 16.19] } 11... Nxg4 { [%eval 18.29] } 12. Kd2?? { (18.29 → Mate in 8) Checkmate is now unavoidable. h4 was best. } { [%eval #-8] } (12. h4) 12... Nxf2?? { (Mate in 8 → Mate in 11) Lost forced checkmate sequence. Nxh2 was best. } { [%eval #11] } (12... Nxh2 13. Rxh2 Rhc8 14. Rxh7 c5 15. Rxe7 Rh8 16. Rxc7 a5 17. Rxc5 Rh3 18. Rxa5 Rxa5 19. Nxh3) 13. Ke2 { [%eval #11] } 13... Nxh1 { [%eval #11] } 14. Kf2? { (Mate in 11 → 8.73) Lost forced checkmate sequence. Nc3 was best. } { [%eval 8.73] } (14. Nc3 Nf2 15. Kxf2 c5 16. Rd1 Raf8 17. Nb5 Rxf2 18. Nxc7 Rxc2 19. Na6 Rxh2 20. Nxc5 Rxb2) 14... Nxf2 { [%eval 11.12] } 15. h3 { [%eval 9.43] } 15... Nxh3 { [%eval 9.78] } 16. Nxh3 { [%eval 9.45] } 16... Rab8? { (9.45 → Mate in 5) Checkmate is now unavoidable. h5 was best. } { [%eval #5] } (16... h5 17. Nc3) 17. b4 { [%eval #13] } 17... Rxb4 { [%eval #22] } 18. Nf4 { [%eval #21] } 18... Rxb1 { [%eval #11] } 19. Rxb1 { [%eval #13] } 19... Rb8 { [%eval #9] } 20. Rxb8 { [%eval #8] } 20... h5 { [%eval #8] } 21. Nxh5 { [%eval #7] } 21... a5 { [%eval #6] } 22. Rb4 { [%eval #7] } 22... axb4 { [%eval #7] } 23. c3 { [%eval #14] } 23... bxc3 { [%eval #14] } 24. Nf6 { [%eval #18] } 24... exf6 { [%eval #18] } 25. e7 { [%eval #17] } 25... c2 { [%eval #17] } 26. e8=R { [%eval #17] } 26... c1=R { [%eval #4] } 27. Re1?? { (Mate in 4 → Mate in 25) Lost forced checkmate sequence. Rb8 was best. } { [%eval #-25] } (27. Rb8 Rc5 28. Rb6 cxb6 29. a4 b5 30. axb5 cxb5#) 27... Rxe1 { [%eval #-24] } 28. a4 { [%eval #-24] } 28... Rb1 { [%eval #-23] } 29. a5 { [%eval #-23] } 29... c5?? { (Mate in 23 → 0.00) Lost forced checkmate sequence. Rb4 was best. } { [%eval 0.0] } (29... Rb4 30. a6 f5 31. a7 f4 32. a8=K Rb7 33. Kxb7 f3 34. Kxc7 f2 35. Kxc6 f1=R 36. Kd5) 30. a6 { [%eval 0.0] } 30... Rb7?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Rb5 was best. } { [%eval #3] } (30... Rb5 31. a7 c4 32. a8=B c6 33. Bxc6 c3 34. Bxb5 c2 35. Bc4 c1=B 36. Be2 Be3 37. Bf1) 31. axb7 { [%eval #2] } 31... c4 { [%eval #2] } 32. b8=R { [%eval #1] } 32... c3 { [%eval #1] } 33. Rb2 cxb2# { Game ends by variant rule. } 1-0
Reconnecting