lichess.org

FEN
[Event "Rated Rapid game"] [Site "https://lichess.org/3UBFTh0S"] [Date "2020.09.29"] [White "shastin_yurij"] [Black "TeoKajLibroj"] [Result "0-1"] [UTCDate "2020.09.29"] [UTCTime "14:48:55"] [WhiteElo "1766"] [BlackElo "1798"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+6"] [Variant "Standard"] [TimeControl "600+5"] [ECO "D00"] [Opening "Queen's Pawn Game"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.13] } 2. e3 { [%eval 0.12] } { D00 Queen's Pawn Game } 2... Bf5 { [%eval 0.21] } 3. Bd3 { [%eval 0.44] } 3... Bxd3 { [%eval 0.17] } 4. Qxd3 { [%eval 0.02] } 4... Nf6?! { (0.02 → 0.66) Inaccuracy. c5 was best. } { [%eval 0.66] } (4... c5 5. dxc5 e6 6. Nf3 Bxc5 7. O-O Nf6 8. c4 Nc6 9. Nc3) 5. Nf3?! { (0.66 → 0.13) Inaccuracy. Qb5+ was best. } { [%eval 0.13] } (5. Qb5+ Nbd7 6. Qxb7 e6 7. Nf3 c5 8. O-O Be7 9. Qa6 O-O) 5... e6?! { (0.13 → 0.95) Inaccuracy. Nbd7 was best. } { [%eval 0.95] } (5... Nbd7 6. b3 e6 7. O-O Be7 8. c4 O-O 9. Bb2 c6 10. Nbd2) 6. O-O?! { (0.95 → 0.13) Inaccuracy. Qb5+ was best. } { [%eval 0.13] } (6. Qb5+ Nbd7 7. Qxb7 c5 8. O-O Qc8 9. Qb5 Bd6 10. Qe2 O-O) 6... c5 { [%eval 0.0] } 7. Ne5 { [%eval -0.49] } 7... cxd4 { [%eval -0.12] } 8. Qxd4?! { (-0.12 → -0.73) Inaccuracy. exd4 was best. } { [%eval -0.73] } (8. exd4 Nc6 9. Re1 Be7 10. Bf4 Qb6 11. Nxc6 Qxc6 12. Be5 O-O 13. Nd2 Rfc8 14. c3 a5) 8... Nc6 { [%eval -0.23] } 9. Nxc6 { [%eval -0.27] } 9... bxc6 { [%eval -0.26] } 10. Nc3 { [%eval -0.68] } 10... Bd6 { [%eval -0.63] } 11. Rd1 { [%eval -0.95] } 11... O-O { [%eval -0.67] } 12. e4? { (-0.67 → -1.84) Mistake. b3 was best. } { [%eval -1.84] } (12. b3 Rb8 13. Bb2 Qc7 14. Qh4 Rb4 15. Qh3 Rg4 16. Rd4 Rg6 17. Rh4 h6 18. Rd1 Re8) 12... h6? { (-1.84 → -0.68) Mistake. Qc7 was best. } { [%eval -0.68] } (12... Qc7 13. g3 Be5 14. Qd3 Bxc3 15. Qxc3 Nxe4 16. Qd3 Rfd8 17. c3 c5 18. f3 Nd6 19. Qe2) 13. e5 { [%eval -0.83] } 13... c5 { [%eval -0.74] } 14. Qf4 { [%eval -0.82] } 14... Nh5?? { (-0.82 → 3.06) Blunder. Bc7 was best. } { [%eval 3.06] } (14... Bc7) 15. Qg4 { [%eval 3.05] } 15... Bxe5 { [%eval 3.09] } 16. Qxh5 { [%eval 3.25] } 16... Qd6 { [%eval 3.48] } 17. g3 { [%eval 2.84] } 17... Rad8 { [%eval 3.24] } 18. Qg4 { [%eval 2.72] } 18... Kh8 { [%eval 3.28] } 19. Rd3 { [%eval 2.61] } 19... Bd4? { (2.61 → 4.61) Mistake. f5 was best. } { [%eval 4.61] } (19... f5) 20. Ne4?? { (4.61 → -1.38) Blunder. Nb5 was best. } { [%eval -1.38] } (20. Nb5 Qe7 21. Nxd4 cxd4 22. Qxd4 e5 23. Qa4 Rfe8 24. Bd2 f6 25. Bb4 Qb7 26. Rad1 d4) 20... dxe4 { [%eval -1.17] } 21. Qxe4 { [%eval -1.04] } 21... f5 { [%eval -0.61] } 22. Qh4?! { (-0.61 → -1.30) Inaccuracy. Qe2 was best. } { [%eval -1.3] } (22. Qe2 e5) 22... Qb6? { (-1.30 → 0.00) Mistake. e5 was best. } { [%eval 0.0] } (22... e5 23. Be3) 23. Rb3?? { (0.00 → -1.92) Blunder. Bxh6 was best. } { [%eval -1.92] } (23. Bxh6 Kg8 24. Rb3 Qc6 25. Bg5 Rd7 26. Rd3 Bxb2 27. Re1 Rxd3 28. cxd3 Bd4 29. Be3 Bxe3) 23... Qc6 { [%eval -1.12] } 24. c3?? { (-1.12 → -5.00) Blunder. Be3 was best. } { [%eval -5.0] } (24. Be3 f4) 24... Bf6?? { (-5.00 → -0.77) Blunder. Bxf2+ was best. } { [%eval -0.77] } (24... Bxf2+) 25. Qh3?? { (-0.77 → Mate in 15) Checkmate is now unavoidable. Qh5 was best. } { [%eval #-15] } (25. Qh5 c4 26. Ra3 a6 27. Ra5 Rb8 28. Qe2 e5 29. b3 cxb3 30. axb3 Qxc3 31. Rxa6 f4) 25... Rd1+ { [%eval #-14] } 26. Qf1 { [%eval #-14] } 26... Rxf1+ { [%eval #-13] } 27. Kxf1 { [%eval -73.1] } 27... Rd8 { [%eval -25.23] } 28. Be3?! { (-25.23 → Mate in 11) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-11] } (28. Ke2 Qh1) 28... Qh1+ { [%eval #-10] } 29. Ke2 { [%eval -73.24] } 29... Qxa1 { [%eval -26.81] } 30. Bxc5?! { (-26.81 → Mate in 3) Checkmate is now unavoidable. Bd4 was best. } { [%eval #-3] } (30. Bd4 Qxa2) 30... Qd1+ { [%eval #-2] } 31. Ke3 { [%eval #-2] } 31... Bg5+ { [%eval #-3] } 32. f4 { [%eval #-3] } 32... Rd3+ { [%eval #-2] } 33. Kf2 { [%eval #-2] } 33... Qd2+ { [%eval #-3] } 34. Kg1 { [%eval #-3] } 34... Rf3 { [%eval #-5] } 35. fxg5 { [%eval #-2] } 35... Qe1+ { [%eval #-1] } 36. Kg2 { [%eval #-1] } 36... Qf1# { Black wins by checkmate. } 0-1
Reconnecting