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[Event "Vincenz-Grimm Arena"] [Site "https://lichess.org/3TlzHhY7"] [Date "2019.11.14"] [White "Knight-Bishop"] [Black "MeGaRiEgEl"] [Result "1-0"] [UTCDate "2019.11.14"] [UTCTime "13:49:58"] [WhiteElo "1252"] [BlackElo "1341"] [WhiteRatingDiff "+59"] [BlackRatingDiff "-40"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 g6?? { (1.84 → 5.36) Blunder. b5 was best. } (1... b5 2. Bxb5 e6 3. Bxd7 Nxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Qxh7 Rxh7 7. Kxd2 Rxh2 8. Rxh2) 2. Ba6 bxa6 3. Qh5?! { (6.70 → 4.92) Inaccuracy. Na3 was best. } (3. Na3) 3... gxh5 4. g4 hxg4 5. Nf3 gxf3 6. Ke2?? { (8.12 → -0.57) Blunder. Kf1 was best. } (6. Kf1 f5) 6... fxe2 7. Rf1?! { (-0.46 → -1.42) Inaccuracy. a4 was best. } (7. a4 e1=Q) 7... exf1=B 8. d4?? { (0.22 → -6.20) Blunder. h3 was best. } (8. h3) 8... Bd3 9. cxd3 d6?? { (-5.85 → -1.63) Blunder. f5 was best. } (9... f5 10. b4) 10. Nc3?? { (-1.63 → -11.31) Blunder. b3 was best. } (10. b3 Nd7) 10... e5?? { (-11.31 → Mate in 9) Checkmate is now unavoidable. d5 was best. } (10... d5) 11. dxe5 dxe5 12. Nd5 Qxd5 13. b4 Qxd3 14. b5 Qxe3 15. bxa6?? { (Mate in 6 → Mate in 11) Lost forced checkmate sequence. Bxe3 was best. } (15. Bxe3 axb5 16. Bxa7 Rxa7 17. Rd1 Rxa2 18. f3 Rxh2 19. f4 exf4 20. Rh1 Rxh1#) 15... Nxa6 16. Bxe3 c6?? { (Mate in 10 → Mate in 5) Lost forced checkmate sequence. Rb8 was best. } (16... Rb8 17. Bxa7 Rb3 18. axb3 Nb8 19. Bxb8 f5 20. Bxc7 f4 21. Bxe5 f3 22. Bxh8 Bg7 23. Bxg7) 17. Bxa7 Rxa7 18. f4 exf4 19. Rb1?? { (Mate in 3 → Mate in 10) Lost forced checkmate sequence. h3 was best. } (19. h3 Bxh3 20. Rf1 Bxf1 21. a3 Bxa3#) 19... Rb7?? { (Mate in 10 → -1.77) Lost forced checkmate sequence. Nb8 was best. } (19... Nb8 20. Rxb8 Rxa2 21. Rxc8 Rxh2 22. Rxc6 Bd6 23. Rxd6 Kd7 24. Rxd7 Ne7 25. Rxe7 Rd8 26. Rxf7) 20. Rxb7 Bxb7 21. a4?? { (-1.68 → Mate in 17) Checkmate is now unavoidable. a3 was best. } (21. a3 Bxa3 22. h4 Ne7 23. h5 Kf8 24. h6 Kg7 25. hxg7 c5 26. gxh8=B f6 27. Bxf6 Nb8) 21... Nb4 22. a5 Ba6 23. h4 f6?? { (-4.10 → Mate in 3) Checkmate is now unavoidable. Nh6 was best. } (23... Nh6 24. h5) 24. h5 Bh6# { Game ends by variant rule. } 1-0