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[Event "Rated Antichess game"] [Site "https://lichess.org/3TRPbc8t"] [Date "2020.04.18"] [White "mohssinemak"] [Black "DrMGTOW"] [Result "0-1"] [UTCDate "2020.04.18"] [UTCTime "16:56:07"] [WhiteElo "1616"] [BlackElo "2063"] [WhiteRatingDiff "-12"] [BlackRatingDiff "+1"] [Variant "Antichess"] [TimeControl "240+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Bb7?? { (2.06 → 6.72) Blunder. Ba6 was best. } (2... Ba6 3. Bxa6) 3. Bxd7 Bxg2 4. Bxe8 Bxh1 5. Bxf7 Qxd2 6. Qxd2?? { (5.06 → Mate in 11) Checkmate is now unavoidable. Bxd2 was best. } (6. Bxd2 Bf3) 6... Bf3 7. Nxf3 e5 8. Nxe5 Ba3?? { (Mate in 9 → 6.03) Lost forced checkmate sequence. Nc6 was best. } (8... Nc6 9. Nxc6 Rb8 10. Nxa7 Rxb2 11. Bxb2 Ba3 12. Bxg8 Rxg8 13. Bxa3 Rd8 14. Qxd8 g5 15. Qxg5) 9. Nxa3?? { (6.03 → Mate in 8) Checkmate is now unavoidable. bxa3 was best. } (9. bxa3 Nc6 10. Nxc6 Re8 11. Nxa7 Rxe3 12. fxe3 c6 13. Bxg8 Rxg8 14. Nxc6 Rd8 15. Nxd8 h5) 9... Nc6 10. Nxc6 Re8?? { (Mate in 7 → 7.42) Lost forced checkmate sequence. Rb8 was best. } (10... Rb8 11. Nxa7 Rxb2 12. Bxg8 Rxg8 13. Bxb2 Rd8 14. Bxg7 Rxd2 15. Kxd2 c6 16. Nxc6 h6 17. Bxh6#) 11. Bxe8?? { (7.42 → Mate in 6) Checkmate is now unavoidable. Nxa7 was best. } (11. Nxa7) 11... h6 12. Nxa7 g6 13. Bxg6 Rh7?? { (Mate in 4 → 2.66) Lost forced checkmate sequence. c6 was best. } (13... c6 14. Nxc6 Ne7 15. Nxe7 Rg8 16. Nxg8 h5 17. Bxh5#) 14. Bxh7 h5 15. Bxg8 c6 16. Nxc6 h4 17. f3?? { (5.10 → 0.68) Blunder. f4 was best. } (17. f4) 17... h3 18. Qg2 hxg2 19. Kf1 gxf1=K?? { (0.68 → 6.20) Blunder. gxf1=B was best. } (19... gxf1=B 20. Nb5 Bxb5 21. h4 Bxc6 22. Rb1 Bxf3 23. e4 Bxe4 24. c4 Bxb1 25. h5 Bxa2 26. c5) 20. Nc4?? { (6.20 → Mate in 2) Checkmate is now unavoidable. Nb5 was best. } (20. Nb5 Kg1) 20... Kf2?? { (Mate in 2 → Mate in 26) Lost forced checkmate sequence. Ke1 was best. } (20... Ke1 21. N4e5 Kd2 22. Bxd2#) 21. e4 Kxf3 22. Bf4 Kxf4 23. Ne3 Kxe4 24. Rd1 Kxe3 25. Rd3?? { (Mate in 26 → Mate in 1) Lost forced checkmate sequence. Rd2 was best. } (25. Rd2 Kxd2 26. Bc4 Kxc2 27. a3 Kxb2 28. h4 Kxa3 29. Nb4 Kxb4 30. h5 Kxc4 31. h6 Kd4) 25... Kxd3 26. cxd3# { Game ends by variant rule. } 0-1