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[Event "Rated Atomic game"] [Site "https://lichess.org/3GHyldTb"] [Date "2016.10.02"] [White "concan"] [Black "ris75"] [Result "0-1"] [UTCDate "2016.10.02"] [UTCTime "23:51:24"] [WhiteElo "1500"] [BlackElo "1306"] [WhiteRatingDiff "-265"] [BlackRatingDiff "+111"] [Variant "Atomic"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 e6 2. Nf3 c5?? { (0.02 → Mate in 2) Checkmate is now unavoidable. Qf6 was best. } (2... Qf6 3. d4 Nh6 4. g4 Nxg4 5. Bf4 Nc6 6. c3 Qh4 7. Bg3 Qh5 8. Qxh5 d6 9. d5) 3. d4?? { (Mate in 2 → 6.60) Lost forced checkmate sequence. Ne5 was best. } (3. Ne5 Nf6 4. Nxd7#) 3... d5?? { (6.60 → Mate in 4) Checkmate is now unavoidable. d6 was best. } (3... d6 4. Ng5 f5 5. g3 c4 6. Nxh7 g6 7. Bg5 Qa5+ 8. b4 Qa6 9. Nc3 d5 10. exd5) 4. Ng5 h6 5. Nf3?? { (Mate in 1 → 0.29) Lost forced checkmate sequence. Nxf7# was best. } (5. Nxf7#) 5... c4 6. Ne5?? { (0.58 → -2.70) Blunder. e5 was best. } (6. e5 g5 7. Nh4 g4 8. g3 h5 9. Na3 b5 10. Bg5 f6 11. Bc1 c3 12. bxc3) 6... b5?? { (-2.70 → Mate in 1) Checkmate is now unavoidable. dxe4 was best. } (6... dxe4 7. Qh5 g6 8. Qe5 Qxd4 9. Nc3 Bc5 10. Be3 Nf6 11. Nb5 O-O 12. O-O-O a6 13. Nd6) 7. Nd2?? { (Mate in 1 → -2.46) Lost forced checkmate sequence. Nxf7# was best. } (7. Nxf7#) 7... a5?? { (-2.46 → Mate in 1) Checkmate is now unavoidable. dxe4 was best. } (7... dxe4 8. Ne4 f5 9. Nc5 Bxc5 10. Bf4 e5 11. Qh5+ g6 12. Qh4 Qg5 13. O-O-O Bb7 14. d5) 8. c3?? { (Mate in 1 → -2.12) Lost forced checkmate sequence. Nxf7# was best. } (8. Nxf7#) 8... a4?? { (-2.12 → Mate in 1) Checkmate is now unavoidable. dxe4 was best. } (8... dxe4 9. Ne4 Bb7 10. g3 Nf6 11. Ng5 hxg5 12. d5 Nd7 13. Bg5 f6 14. Be3 Bc5 15. a4) 9. b3?? { (Mate in 1 → -2.91) Lost forced checkmate sequence. Nxf7# was best. } (9. Nxf7#) 9... axb3?? { (-2.91 → Mate in 1) Checkmate is now unavoidable. dxe4 was best. } (9... dxe4 10. Qh5 g6 11. Qh4 Nf6 12. Nf3 Nc6 13. Bf4 e5 14. Bxe5 Qf6 15. Kd1 Qxh4 16. bxc4) 10. exd5?? { (Mate in 1 → -7.52) Lost forced checkmate sequence. Nxf7# was best. } (10. Nxf7#) 10... Bd6? { (-7.52 → -3.66) Mistake. Nf6 was best. } (10... Nf6 11. h3 Ne4 12. Nxe4 Qh4 13. g3 Qe4+ 14. Be3 Qf3 15. Qxf3 Bb7 16. Be2 Rxa2 17. Bh5) 11. Ne4 Ne7?? { (-3.23 → 0.48) Blunder. Bb7 was best. } (11... Bb7 12. d5 Bc5 13. Bxc4 Qh4 14. g3 Qg4 15. Qf3 Qxf3 16. c4 exd5 17. Bf4 Nc6 18. cxb5) 12. Be2?? { (0.48 → -1.99) Blunder. Nf6+ was best. } (12. Nf6+ Kf8 13. Nd7+ Ke8 14. Nxb8 Nf5 15. Qh5 g6 16. Qd1 Qh4 17. g3 Qe4+ 18. Be3 Qf3) 12... f5 13. Nxd6?? { (-2.00 → -8.93) Blunder. Nf6+ was best. } (13. Nf6+ gxf6 14. Bf3 Bg3 15. hxg3 Kf8 16. d5 Bb7 17. Bf4 e5 18. a4 b4 19. a5 Ra6) 13... O-O?? { (-8.93 → -2.15) Blunder. Qh4 was best. } (13... Qh4 14. g3 Qe4 15. Be3 Qg2 16. Kd2 b4 17. Kc1 Qe4 18. Bd3 Qf3 19. Qxf3 bxc3 20. a3) 14. Bh5?? { (-2.15 → Mate in 9) Checkmate is now unavoidable. h4 was best. } (14. h4 Nd7 15. a4 Bb7 16. axb5 Ra2 17. Rxa2 Bxg2 18. Qa4 Qa5 19. Qa3 Qxa3 20. Bh5 g6) 14... Qf6?? { (Mate in 9 → 3.54) Lost forced checkmate sequence. Qh4 was best. } (14... Qh4 15. g3 Qe4+ 16. Be3 Qg2 17. Kd2 Ra3 18. Qb3 Qe4 19. Ke1 Rxb3 20. Bf7+ Kh8 21. d5) 15. O-O?? { (3.54 → Mate in 2) Checkmate is now unavoidable. Bf7+ was best. } (15. Bf7+ Kh8 16. Bxe6 Re8+ 17. Be3 f4 18. O-O Ra6 19. Kh1 fxe3 20. Qh5 Bh3 21. gxh3 Rg6) 15... g6?? { (Mate in 2 → 6.09) Lost forced checkmate sequence. Qh4 was best. } (15... Qh4 16. g3 Qxh2#) 16. Bxg6 Bb7 17. Qh5?? { (6.26 → Mate in 1) Checkmate is now unavoidable. d5 was best. } (17. d5 exd5 18. g3 Re8 19. Be3 Ra6 20. Qh5 Rg6 21. Rfd1 Bd5 22. a3 Nd7 23. f4 Re7) 17... Rf7?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxg2# was best. } (17... Bxg2#) 18. Qg6+?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Qxf7# was best. } (18. Qxf7#) 18... Rg7?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxg2# was best. } (18... Bxg2#) 19. Bxh6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Qxg7# was best. } (19. Qxg7#) 19... Nd7?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Bxg2# was best. } (19... Bxg2#) 20. f4?? { (0.00 → Mate in 1) Checkmate is now unavoidable. f3 was best. } (20. f3 b4 21. g4 fxg4 22. Kh1 Rxa2 23. Rg1+ Kf7 24. Rg7+ Kf8 25. Rg8+ Kf7 26. Rg7+ Kf8) 20... Kf7?? { (Mate in 1 → 0.25) Lost forced checkmate sequence. Bxg2# was best. } (20... Bxg2#) 21. h3?? { (0.25 → Mate in 1) Checkmate is now unavoidable. g3 was best. } (21. g3 e5 22. fxe5 f4 23. Rae1 Bg2 24. Rf2 fxg3 25. Re7+ Kg6 26. h4 Kh5 27. Rh7+ Kg4) 21... Rg8?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Bxg2# was best. } (21... Bxg2#) 22. Kf2?? { (0.00 → Mate in 1) Checkmate is now unavoidable. g3 was best. } (22. g3 e5 23. dxe5 Nc5 24. Rfd1 Nd3 25. Rd2 Rd8 26. Re2 Nc1 27. Re7+ Kg8 28. Re8+ Kf7) 22... Bxg2# { Game ends by variant rule. } 0-1