lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/3FjW2dj8"] [Date "2020.09.18"] [White "panmarnik"] [Black "Sreejitha"] [Result "1-0"] [UTCDate "2020.09.18"] [UTCTime "11:04:54"] [WhiteElo "1351"] [BlackElo "1192"] [WhiteRatingDiff "+28"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h3?? { (0.15 → -4.79) Blunder. e3 was best. } (1. e3 b5) 1... b6?? { (-4.79 → 0.52) Blunder. Nh6 was best. } (1... Nh6 2. g3 g6 3. f3 b6 4. c4 b5 5. cxb5 Ba6 6. bxa6) 2. a3?? { (0.52 → -6.20) Blunder. c4 was best. } (2. c4 b5 3. cxb5 d6 4. b6 cxb6 5. d3 Bxh3 6. Nxh3 g5) 2... g5?? { (-6.20 → 5.98) Blunder. Nh6 was best. } (2... Nh6 3. b4) 3. h4?? { (5.98 → -5.04) Blunder. f4 was best. } (3. f4 gxf4) 3... gxh4 4. Rxh4 Bh6?? { (-5.33 → -0.11) Blunder. Nc6 was best. } (4... Nc6 5. Rxh7) 5. Rxh6 Nxh6 6. g4 Nxg4 7. Nf3?? { (0.01 → Mate in 14) Checkmate is now unavoidable. Bh3 was best. } (7. Bh3 Nxf2 8. Bxd7 Kxd7 9. Kxf2 Na6 10. c3 e6 11. b4 Nxb4 12. cxb4 Qg5 13. Qa4 Qxg1) 7... Nxf2 8. Kxf2 e5 9. Nxe5 d6?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Qf6 was best. } (9... Qf6 10. Nxf7 Qxf2 11. Nxh8 Qxe2 12. Qxe2 Kf7 13. Nxf7 h5 14. Qxh5 d5 15. Qxd5 Bg4 16. Qxa8) 10. Nxf7 Kxf7 11. Bh3 Bxh3 12. Kg2 Bxg2 13. Qf1 Bxf1 14. d3 Bxe2 15. c4 Bxd3 16. a4?? { (Mate in 5 → Mate in 9) Lost forced checkmate sequence. Nc3 was best. } (16. Nc3 Bxc4 17. Bg5 Qxg5 18. b3 Bxb3 19. Na4 Bxa4 20. Rg1 Qxg1#) 16... Bxb1 17. Rxb1 Qg5 18. Bxg5 Kf6 19. Bxf6 Nd7?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Rd8 was best. } (19... Rd8 20. Bxd8 a5 21. Bxc7 Na6 22. Bxd6 Nc7 23. Bxc7 Re8 24. Bxb6 h5 25. Bxa5 Rd8 26. Bxd8) 20. Bxh8 Rxh8 21. a5 bxa5 22. c5 Nxc5 23. b4?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. Rg1 was best. } (23. Rg1 Rg8 24. Rxg8 a6 25. Rg6 hxg6 26. b3 Nxb3#) 23... axb4 24. Rxb4 Na4 25. Rxa4 a5?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. d5 was best. } (25... d5 26. Rxa7 Rd8 27. Rxc7 d4 28. Rxh7 Rd7 29. Rxd7 d3 30. Rxd3#) 26. Rxa5 d5 27. Rxd5 Rd8 28. Rxd8 h5 29. Rd6 cxd6# { Game ends by variant rule. } 1-0