lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/2Sy53Pao"] [Date "2020.11.25"] [White "alsoran"] [Black "Pablocrack"] [Result "0-1"] [UTCDate "2020.11.25"] [UTCTime "17:39:06"] [WhiteElo "1905"] [BlackElo "1301"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+18"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. a4?! { (0.15 → -0.66) Inaccuracy. e3 was best. } (1. e3 b5) 1... b5 2. axb5 Ba6?? { (-2.93 → -0.48) Blunder. a6 was best. } (2... a6 3. Rxa6 Bxa6 4. bxa6 Rxa6 5. c4 Ra3 6. bxa3 Nc6 7. a4) 3. Rxa6 Nxa6 4. bxa6 Rb8?? { (-1.45 → 5.00) Blunder. e6 was best. } (4... e6 5. b4 Bxb4 6. e3 Bxd2 7. Bxd2 Nh6 8. Qh5 Qh4 9. Qxh6) 5. b4 Rxb4 6. e4 Rxe4 7. Qf3 Rxe1 8. Qxf7 Rxf1 9. Qxf8?? { (7.49 → 0.00) Blunder. Qxe8 was best. } (9. Qxe8) 9... Rxg1 10. Qxg7 Rxg2 11. Qxg8?? { (0.00 → Mate in 9) Checkmate is now unavoidable. Qxh7 was best. } (11. Qxh7 Rxf2 12. Qxe7 Rhxh2 13. Qxd8 Kxd8 14. Rxh2 Rxd2 15. Nxd2 Kc8 16. Rh6 Nxh6 17. Bb2 Kd8) 11... Rhxg8?? { (Mate in 9 → Mate in 6) Lost forced checkmate sequence. Rxh2 was best. } (11... Rxh2 12. Qxh8 Rxf2 13. Qxe8 Qxe8 14. Rxh7 Rxd2 15. Bxd2 Qh5 16. Rxe7 Qh7 17. Rxh7 c5 18. Rxd7) 12. Rg1?? { (Mate in 6 → Mate in 10) Lost forced checkmate sequence. h4 was best. } (12. h4 Rxf2 13. Rg1 Rxg1 14. h5 Rxd2 15. Nxd2 Rxc1 16. h6 Rxc2 17. Nc4 Rxc4#) 12... Rxf2 13. Rxg8 Rxd2 14. Rxe8 Qxe8 15. Nxd2 h5?? { (Mate in 7 → 2.63) Lost forced checkmate sequence. c5 was best. } (15... c5 16. Ba3 e5 17. Bxc5 d6 18. Bxa7 Qb8 19. Bxb8 h5 20. Bxd6 h4 21. Bxe5 h3 22. a7#) 16. c3?? { (2.63 → 0.43) Blunder. h4 was best. } (16. h4 Qd8 17. c4 Qe8 18. c5 d5 19. cxd6 cxd6 20. Nf1 Qa8 21. Bd2 Qb7 22. axb7 e5) 16... c5?! { (0.43 → 1.02) Inaccuracy. e5 was best. } (16... e5 17. h4 c5 18. Nf1 e4 19. c4 Qa8 20. Ne3 d5 21. Nxd5 Qxd5 22. cxd5 e3 23. Bxe3) 17. Nf1 d5?? { (0.62 → Mate in 12) Checkmate is now unavoidable. h4 was best. } (17... h4) 18. Bh6?? { (Mate in 12 → Mate in 6) Lost forced checkmate sequence. Nd2 was best. } (18. Nd2 Qa8 19. h4 Qb7 20. axb7 d4 21. cxd4 cxd4 22. b8=R d3 23. Rb4 e6 24. Ne4 d2) 18... Qf8 19. Bxf8 d4?? { (Mate in 5 → 1.33) Lost forced checkmate sequence. e6 was best. } (19... e6 20. Bxc5 h4 21. Bxa7 d4 22. cxd4 e5 23. dxe5 h3 24. Bb6#) 20. Bxe7? { (1.33 → 0.00) Mistake. cxd4 was best. } (20. cxd4 cxd4) 20... dxc3 21. Bxc5 h4 22. Bxa7 h3?? { (0.00 → Mate in 22) Checkmate is now unavoidable. c2 was best. } (22... c2 23. Bb8 c1=K 24. Bg3 hxg3 25. Nxg3 Kd2 26. Ne2 Kxe2 27. h4 Ke3 28. h5 Ke4 29. h6) 23. Bb6 c2 24. a7?? { (Mate in 35 → 0.00) Lost forced checkmate sequence. Nd2 was best. } (24. Nd2) 24... c1=R?? { (0.00 → Mate in 3) Checkmate is now unavoidable. c1=K was best. } (24... c1=K 25. Nd2 Kxd2 26. Bd8 Ke3 27. Be7 Ke4 28. a8=R Kd4 29. Bc5 Kxc5 30. Rg8 Kd4 31. Rg7) 25. Bc7?? { (Mate in 3 → Mate in 6) Lost forced checkmate sequence. Bg1 was best. } (25. Bg1 Rxf1 26. a8=Q Rxg1 27. Qh1 Rxh1#) 25... Rxf1 26. Bf4 Rxf4 27. a8=K Rg4 28. Kb7 Rg3 29. hxg3 h2 30. Kc6 h1=R 31. Kd5 Rh4 32. gxh4# { Game ends by variant rule. } 0-1