lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/2KEWLN3l"] [Date "2019.06.19"] [Round "-"] [White "Ogul1"] [Black "PepsiNGaming"] [Result "0-1"] [UTCDate "2019.06.19"] [UTCTime "19:48:15"] [WhiteElo "2511"] [BlackElo "2598"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+9"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.01] } 1... b6?? { (1.01 → 2.84) Blunder. Best move was b5. } { [%eval 2.84] } (1... b5) 2. Ba6 { [%eval 2.63] } 2... Nxa6 { [%eval 3.36] } 3. Qh5 { [%eval 2.88] } 3... c5 { [%eval 2.99] } 4. Qxh7 { [%eval 3.27] } 4... Rxh7 { [%eval 2.93] } 5. c3?! { (2.93 → 2.21) Inaccuracy. Best move was h3. } { [%eval 2.21] } (5. h3) 5... Rxh2 { [%eval 2.3] } 6. Rxh2 { [%eval 2.17] } 6... Nc7 { [%eval 2.67] } 7. Ne2?? { (2.67 → 0.44) Blunder. Best move was Rh1. } { [%eval 0.44] } (7. Rh1 Rb8 8. Rh2 Ra8 9. Rh3 Rb8 10. Rh1 Ra8 11. Ke2 g6 12. e4 d5 13. exd5 Qxd5) 7... Ne6 { [%eval 0.6] } 8. f4 { [%eval 0.83] } 8... Nxf4 { [%eval 1.19] } 9. Nxf4 { [%eval 0.47] } 9... g6? { (0.47 → 2.06) Mistake. Best move was d5. } { [%eval 2.06] } (9... d5) 10. Nxg6 { [%eval 2.55] } 10... fxg6 { [%eval 2.98] } 11. b4?? { (2.98 → 0.48) Blunder. Best move was e4. } { [%eval 0.48] } (11. e4 g5) 11... cxb4 { [%eval 0.47] } 12. cxb4 { [%eval 0.41] } 12... b5?? { (0.41 → 2.32) Blunder. Best move was g5. } { [%eval 2.32] } (12... g5) 13. e4?? { (2.32 → Mate in 11) Checkmate is now unavoidable. Best move was d3. } { [%eval #-11] } (13. d3 g5) 13... Qa5 { [%eval #-11] } 14. bxa5 { [%eval #-10] } 14... d5 { [%eval #-10] } 15. exd5 { [%eval #-9] } 15... Be6 { [%eval #-9] } 16. dxe6 { [%eval #-8] } 16... Kf7 { [%eval #-8] } 17. exf7 { [%eval #-7] } 17... a6?? { (Mate in 7 → 9.53) Lost forced checkmate sequence. Best move was b4. } { [%eval 9.53] } (17... b4 18. fxg8=K Rc8 19. Kxf8 Rxc1 20. Kxe7 Rxb1 21. Rxb1 g5 22. Rxb4 g4 23. Rxg4 a6 24. a3#) 18. fxg8=N?? { (9.53 → Mate in 5) Checkmate is now unavoidable. Best move was fxg8=K. } { [%eval #-5] } (18. fxg8=K) 18... Rc8 { [%eval #-5] } 19. Nxe7 { [%eval #-4] } 19... Rxc1 { [%eval #-4] } 20. Nxg6 { [%eval #-3] } 20... Rxe1 { [%eval #-3] } 21. Nxf8 { [%eval #-2] } 21... Rxb1 { [%eval #-2] } 22. Rxb1 { [%eval #-1] } 22... b4 { [%eval #-1] } 23. Rxb4# { Game ends by variant rule. } 0-1
Reconnecting