lichess.org

FEN
[Event "Rated Classical game"] [Site "https://lichess.org/2DV0RfGX"] [Date "2019.09.08"] [Round "-"] [White "Papik1982"] [Black "babak2950"] [Result "0-1"] [UTCDate "2019.09.08"] [UTCTime "11:54:35"] [WhiteElo "1672"] [BlackElo "1763"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+50"] [Variant "Standard"] [TimeControl "1500+0"] [ECO "B30"] [Opening "Sicilian Defense: Old Sicilian"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.24] } 1... c5 { [%eval 0.2] } 2. Nf3 { [%eval 0.21] } 2... Nc6 { [%eval 0.08] } { B30 Sicilian Defense: Old Sicilian } 3. Bc4 { [%eval -0.2] } 3... Nf6 { [%eval 0.0] } 4. e5 { [%eval 0.13] } 4... d5 { [%eval 0.12] } 5. Bb5 { [%eval 0.07] } 5... Ng4?! { (0.07 → 0.65) Inaccuracy. Nd7 was best. } { [%eval 0.65] } (5... Nd7 6. Bxc6 bxc6 7. d3 Qc7 8. Bf4 g6 9. O-O Bg7 10. Re1) 6. Bxc6+ { [%eval 0.57] } 6... bxc6 { [%eval 0.74] } 7. d4? { (0.74 → -0.33) Mistake. d3 was best. } { [%eval -0.33] } (7. d3 Qa5+) 7... e6 { [%eval -0.17] } 8. h3 { [%eval -0.15] } 8... Nh6 { [%eval -0.42] } 9. Bxh6 { [%eval -0.03] } 9... gxh6 { [%eval 0.04] } 10. Qd2?! { (0.04 → -0.55) Inaccuracy. O-O was best. } { [%eval -0.55] } (10. O-O) 10... Rb8 { [%eval -0.57] } 11. dxc5 { [%eval -0.46] } 11... Bxc5 { [%eval -0.82] } 12. Qc3?? { (-0.82 → -9.84) Blunder. O-O was best. } { [%eval -9.84] } (12. O-O Rxb2) 12... Bb4 { [%eval -9.74] } 13. O-O { [%eval -9.75] } 13... Bxc3 { [%eval -9.79] } 14. Nxc3 { [%eval -10.52] } 14... Rxb2 { [%eval -10.62] } 15. Nd4 { [%eval -10.88] } 15... Rg8 { [%eval -10.56] } 16. Nxc6 { [%eval -15.54] } 16... Qc7 { [%eval -11.82] } 17. Nd4 { [%eval -19.81] } 17... Qxc3 { [%eval -19.44] } 18. Rfd1 { [%eval -21.35] } 18... Qxh3 { [%eval -20.46] } 19. g3 { [%eval -20.09] } 19... h5 { [%eval -16.73] } 20. Nf3?! { (-16.73 → Mate in 6) Checkmate is now unavoidable. Rd2 was best. } { [%eval #-6] } (20. Rd2 h4) 20... Rxg3+ { [%eval #-5] } 21. fxg3 { [%eval #-5] } 21... Qxg3+ { [%eval #-4] } 22. Kf1 { [%eval #-3] } 22... Ba6+ { [%eval #-2] } 23. Rd3 { [%eval #-2] } 23... Bxd3+ { [%eval #-1] } 24. cxd3 { [%eval #-1] } 24... Qf2# { Black wins by checkmate. } 0-1
Reconnecting