lichess.org

FEN
[Event "Take 2 Arena"] [Site "https://lichess.org/29imFwyt"] [Date "2020.05.01"] [White "switch64"] [Black "C4LConstantineP"] [Result "0-1"] [UTCDate "2020.05.01"] [UTCTime "18:26:34"] [WhiteElo "1317"] [BlackElo "1500"] [WhiteRatingDiff "-75"] [BlackRatingDiff "+110"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.13] } 1... e5?? { (0.13 → Mate in 16) Checkmate is now unavoidable. g6 was best. } { [%eval #16] } (1... g6 2. c4) 2. f4?? { (Mate in 16 → -6.84) Lost forced checkmate sequence. b4 was best. } { [%eval -6.84] } (2. b4 Bxb4 3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Nxd2 Bxh1 6. Ne4 Bxe4 7. Qxd7 Bxc2 8. Qxf7 Kxf7) 2... exf4 { [%eval -6.63] } 3. gxf4 { [%eval -7.05] } 3... Qg5 { [%eval -7.22] } 4. fxg5 { [%eval -6.9] } 4... Nf6?? { (-6.90 → Mate in 14) Checkmate is now unavoidable. Ba3 was best. } { [%eval #14] } (4... Ba3 5. bxa3) 5. gxf6 { [%eval #14] } 5... gxf6 { [%eval #13] } 6. e3?? { (Mate in 13 → Mate in 11) Lost forced checkmate sequence. b4 was best. } { [%eval #-11] } (6. b4 Bxb4 7. Bg2 Bxd2 8. Bxb7 Bxc1 9. Qxc1 Bxb7 10. Nc3 Bxh1 11. Ne4 Bxe4 12. Qh6 Bxc2) 6... Nc6?? { (Mate in 11 → 5.30) Lost forced checkmate sequence. b5 was best. } { [%eval 5.3] } (6... b5 7. Bxb5 d5 8. Bxe8 a5 9. Bxf7 a4 10. Bxd5 Bd6 11. Bxa8 Bxh2 12. Rxh2 h5 13. Qxh5) 7. Ba6 { [%eval 5.6] } 7... bxa6 { [%eval 5.55] } 8. b4 { [%eval 5.0] } 8... Nxb4?? { (5.00 → Mate in 12) Checkmate is now unavoidable. Bxb4 was best. } { [%eval #12] } (8... Bxb4 9. Qf3) 9. Ne2?? { (Mate in 12 → -2.34) Lost forced checkmate sequence. a3 was best. } { [%eval -2.34] } (9. a3 Nxc2 10. Qxc2 Bxa3 11. Qxc7 Bxc1 12. Rxa6 Bxa6 13. Qxa7 Rxa7 14. d3 Bxe3 15. Na3 Bxg1) 9... Nxc2?? { (-2.34 → 1.66) Blunder. Nxa2 was best. } { [%eval 1.66] } (9... Nxa2 10. Rxa2) 10. Qxc2 { [%eval 2.87] } 10... Ba3?? { (2.87 → 5.86) Blunder. Rg8 was best. } { [%eval 5.86] } (10... Rg8 11. Qxh7) 11. Bxa3?? { (5.86 → Mate in 11) Checkmate is now unavoidable. Qxc7 was best. } { [%eval #-11] } (11. Qxc7 Bxc1 12. Qxc1 Ke7 13. Qxc8 Raxc8 14. Kf2 Rb8 15. Nec3 Rxb1 16. Nxb1 Kd8 17. Na3 Kc7) 11... Rg8?? { (Mate in 11 → 1.91) Lost forced checkmate sequence. h6 was best. } { [%eval 1.91] } (11... h6 12. Qxc7 Ke7 13. Bxe7 d5 14. Bxf6 Bh3 15. Qxf7 Rac8 16. Bxh8 Rxh8 17. Qxd5 a5 18. Qxa5) 12. Qxh7 { [%eval 1.57] } 12... Rg1?? { (1.57 → 3.55) Blunder. Kd8 was best. } { [%eval 3.55] } (12... Kd8 13. Qxf7) 13. Qxf7?? { (3.55 → Mate in 8) Checkmate is now unavoidable. Rxg1 was best. } { [%eval #-8] } (13. Rxg1) 13... Kxf7 { [%eval #-8] } 14. Rxg1 { [%eval #-7] } 14... Kg7 { [%eval #-7] } 15. Rxg7 { [%eval #-6] } 15... d6?? { (Mate in 6 → Mate in 10) Lost forced checkmate sequence. Bb7 was best. } { [%eval #10] } (15... Bb7 16. Rxd7 Bg2 17. Rxc7 Rf8 18. Rxa7 a5 19. Rxa5 Bh3 20. Bxf8 Bf5 21. Rxf5#) 16. Rxc7?? { (Mate in 10 → Mate in 5) Lost forced checkmate sequence. Bxd6 was best. } { [%eval #-5] } (16. Bxd6 cxd6 17. Rxa7 Rxa7 18. h3 Bxh3 19. Kf1 Bxf1 20. Na3 Bxe2 21. Nc4 Bxc4 22. Rb1 Bxa2) 16... a5 { [%eval #-7] } 17. Rxa7 { [%eval #-5] } 17... Rxa7 { [%eval #-5] } 18. Bxd6 { [%eval #-4] } 18... Rc7 { [%eval #-5] } 19. Bxc7 { [%eval #-4] } 19... Bb7 { [%eval #-7] } 20. Bxa5 { [%eval #-6] } 20... Bd5?? { (Mate in 6 → 47.13) Lost forced checkmate sequence. f5 was best. } { [%eval 47.13] } (20... f5 21. e4 fxe4 22. d3 exd3 23. Nbc3 dxe2 24. Nxe2 Bf3 25. Nc1 Be2 26. Kxe2#) 21. Na3?? { (47.13 → Mate in 5) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-5] } (21. Kf2 Bxa2) 21... Bxa2 { [%eval #-5] } 22. Rxa2 { [%eval #-4] } 22... f5 { [%eval #-4] } 23. e4 { [%eval #-3] } 23... fxe4 { [%eval #-3] } 24. d3 { [%eval #-2] } 24... exd3 { [%eval #-2] } 25. Kf1 { [%eval #-1] } 25... dxe2 { [%eval #-1] } 26. Rxe2# { Game ends by variant rule. } 0-1
Reconnecting