lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/1aCjK04w"] [Date "2019.07.23"] [Round "-"] [White "jdabhsgvd"] [Black "ludo_ergo_sum"] [Result "0-1"] [UTCDate "2019.07.23"] [UTCTime "07:50:03"] [WhiteElo "1336"] [BlackElo "1567"] [WhiteRatingDiff "-49"] [BlackRatingDiff "+5"] [Variant "Antichess"] [TimeControl "240+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h3?? { (0.15 → -2.69) Blunder. e3 was best. } { [%eval -2.69] } (1. e3) 1... e6?? { (-2.69 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (1... Nh6 2. g4) 2. h4?? { (Mate in 16 → -4.46) Lost forced checkmate sequence. b4 was best. } { [%eval -4.46] } (2. b4 Bxb4 3. Bb2 Bxd2 4. Bxg7 Bxe1 5. Bxh8 Bxf2 6. Qxd7 Bxg1 7. Rxg1 Bxd7 8. h4 Qxh4) 2... Qxh4 { [%eval -3.88] } 3. Rxh4 { [%eval -4.12] } 3... Nh6?? { (-4.12 → Mate in 14) Checkmate is now unavoidable. Ba3 was best. } { [%eval #14] } (3... Ba3 4. Nxa3) 4. Rxh6 { [%eval #14] } 4... gxh6 { [%eval #13] } 5. a3?? { (Mate in 13 → 2.52) Lost forced checkmate sequence. b4 was best. } { [%eval 2.52] } (5. b4 Bxb4 6. d3 Bxe1 7. Bxh6 Bxf2 8. Qc1 Bxg1 9. d4 Bxd4 10. Qg5 Bxa1 11. Qg8 Rxg8) 5... Bxa3 { [%eval 2.37] } 6. bxa3 { [%eval 2.68] } 6... Na6 { [%eval 2.95] } 7. a4 { [%eval 2.31] } 7... b5 { [%eval 2.65] } 8. axb5 { [%eval 3.31] } 8... d5? { (3.31 → 5.66) Mistake. Nb8 was best. } { [%eval 5.66] } (8... Nb8) 9. Rxa6 { [%eval 5.52] } 9... Bxa6 { [%eval 5.28] } 10. bxa6 { [%eval 4.76] } 10... d4 { [%eval 4.84] } 11. e3 { [%eval 4.15] } 11... dxe3 { [%eval 4.32] } 12. fxe3 { [%eval 3.69] } 12... h5?! { (3.69 → 5.10) Inaccuracy. e5 was best. } { [%eval 5.1] } (12... e5 13. Ne2) 13. Qxh5 { [%eval 4.64] } 13... Rg8 { [%eval 5.6] } 14. Qxf7 { [%eval 5.59] } 14... Rxg2 { [%eval 5.27] } 15. Bxg2?? { (5.27 → Mate in 7) Checkmate is now unavoidable. Qxc7 was best. } { [%eval #-7] } (15. Qxc7 Rxd2) 15... Kxf7 { [%eval #-7] } 16. Bxa8 { [%eval #-6] } 16... c6?? { (Mate in 6 → 8.26) Lost forced checkmate sequence. e5 was best. } { [%eval 8.26] } (16... e5 17. Bd5 Kg8 18. Bxg8 c5 19. Bxh7 e4 20. Bxe4 c4 21. Bb2 c3 22. Bxc3#) 17. Bxc6 { [%eval 7.45] } 17... Ke8? { (7.45 → Mate in 14) Checkmate is now unavoidable. h5 was best. } { [%eval #14] } (17... h5 18. Bh1) 18. Bxe8 { [%eval #17] } 18... h5 { [%eval #11] } 19. Bxh5 { [%eval #11] } 19... e5 { [%eval #10] } 20. d4?? { (Mate in 10 → Mate in 1) Lost forced checkmate sequence. Nh3 was best. } { [%eval #-1] } (20. Nh3 e4 21. Bf3 exf3 22. Ke2 fxe2 23. d4 e1=Q 24. e4 Qxe4 25. Nc3 Qxd4 26. Nf2 Qxf2) 20... exd4 { [%eval #-1] } 21. exd4# { Game ends by variant rule. } 0-1
Reconnecting