lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/1VOoMW82"] [Date "2020.04.29"] [White "brummie123"] [Black "Lazy_Truck"] [Result "1-0"] [UTCDate "2020.04.29"] [UTCTime "17:30:28"] [WhiteElo "1513"] [BlackElo "1197"] [WhiteRatingDiff "+5"] [BlackRatingDiff "-26"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 b5?? { (-0.33 → 1.33) Blunder. g6 was best. } (1... g6 2. c4) 2. c4 bxc4 3. Qb3?? { (1.69 → -1.75) Blunder. a4 was best. } (3. a4 c3) 3... cxb3 4. axb3 c6?! { (-1.96 → -1.27) Inaccuracy. a6 was best. } (4... a6) 5. Rxa7 Rxa7 6. Na3?? { (-1.15 → -3.23) Blunder. e3 was best. } (6. e3 Ba6) 6... Rxa3 7. bxa3 Qa5?? { (-3.85 → 0.14) Blunder. e6 was best. } (7... e6) 8. a4?? { (0.14 → -2.80) Blunder. e3 was best. } (8. e3 Qxd2) 8... Qxd2?? { (-2.80 → -0.45) Blunder. Qxa4 was best. } (8... Qxa4) 9. Kxd2?! { (-0.45 → -1.36) Inaccuracy. Bxd2 was best. } (9. Bxd2 g5) 9... f6?? { (-1.36 → 2.26) Blunder. c5 was best. } (9... c5 10. e4) 10. Bg2?! { (2.26 → 1.58) Inaccuracy. a5 was best. } (10. a5 c5) 10... Ba6 11. Bxc6 Bxe2 12. Nxe2 dxc6 13. Nc3 Kf7 14. Nd5?? { (2.23 → -1.69) Blunder. a5 was best. } (14. a5) 14... cxd5 15. Ba3?? { (-1.94 → -4.98) Blunder. a5 was best. } (15. a5 Nd7 16. Kc3 h6 17. Bxh6 gxh6 18. Kc2 f5 19. g4 fxg4 20. a6 Bg7 21. b4 Bc3) 15... e6?? { (-4.98 → -2.04) Blunder. f5 was best. } (15... f5 16. Bxe7 Nxe7 17. g4 fxg4 18. Rb1 g3 19. hxg3 g6 20. b4 d4 21. Ra1 Bg7 22. b5) 16. Bxf8 Kxf8 17. Kd3?? { (-1.61 → -5.65) Blunder. g4 was best. } (17. g4 f5) 17... d4 18. Kxd4 Nh6?? { (-4.96 → Mate in 7) Checkmate is now unavoidable. e5 was best. } (18... e5 19. Kxe5) 19. Kd5 exd5 20. g4 Nxg4 21. Re1?? { (Mate in 6 → -7.84) Lost forced checkmate sequence. h4 was best. } (21. h4 Nxf2 22. a5 Nxh1 23. a6 Nxa6 24. b4 Nxb4 25. h5 Rg8 26. h6 gxh6#) 21... Nxf2 22. h3 Nxh3 23. Re5?! { (-5.17 → -8.68) Inaccuracy. Re7 was best. } (23. Re7 Kxe7) 23... fxe5 24. a5 Nd7 25. a6 e4 26. a7 Nb8 27. axb8=B?? { (-6.69 → Mate in 7) Checkmate is now unavoidable. axb8=N was best. } (27. axb8=N) 27... Nf4 28. Bxf4 g5 29. Bxg5 Ke7 30. Bxe7 Rf8 31. Bxf8 d4?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. h6 was best. } (31... h6 32. Bxh6 e3 33. Bxe3 d4 34. Bxd4#) 32. Ba3 d3 33. b4 e3 34. b5 e2?? { (0.00 → Mate in 15) Checkmate is now unavoidable. d2 was best. } (34... d2 35. b6 h5 36. b7 d1=B 37. Be7 e2 38. Bh4 Bb3 39. b8=B Bd5 40. Be5 Be4 41. Be1) 35. b6 e1=R 36. Be7 Rxe7 37. b7 Rxb7# { Game ends by variant rule. } 1-0