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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/1PVLOlXX"] [Date "2022.04.06"] [White "AAD1TYA"] [Black "chorapopi"] [Result "1-0"] [UTCDate "2022.04.06"] [UTCTime "01:28:24"] [WhiteElo "1042"] [BlackElo "1374"] [WhiteRatingDiff "+52"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. a3?? { (0.15 → -3.00) Blunder. e3 was best. } (1. e3 c5) 1... g6?? { (-3.00 → -0.95) Blunder. e6 was best. } (1... e6 2. c4 Bxa3 3. Nxa3 Ne7 4. Nc2 b5 5. Rxa7 Rxa7 6. cxb5) 2. h3 b6 3. b3 c6? { (-1.23 → 0.29) Mistake. Na6 was best. } (3... Na6 4. c3 Nh6 5. b4 Nxb4 6. axb4 a5 7. bxa5 Rxa5 8. Rxa5 bxa5 9. f3 a4 10. Qxa4) 4. Bb2?? { (0.29 → Mate in 14) Checkmate is now unavoidable. e4 was best. } (4. e4 Ba6) 4... Bg7 5. Bxg7 Nh6?? { (Mate in 13 → -2.82) Lost forced checkmate sequence. a5 was best. } (5... a5 6. Bxh8 e5 7. Bxe5 Qc7 8. Bxc7 Na6 9. Bxb6 Nh6 10. Bxa5 Kd8 11. Bxd8 f6 12. Bxf6) 6. Bxh8?? { (-2.82 → Mate in 13) Checkmate is now unavoidable. Bxh6 was best. } (6. Bxh6 g5) 6... e5 7. Bxe5 f6?? { (Mate in 12 → -3.21) Lost forced checkmate sequence. Ng4 was best. } (7... Ng4 8. hxg4 Qh4 9. Rxh4 Na6 10. Rxh7 Kd8 11. Rxf7 Ke7 12. Rxe7 Bb7 13. Rxd7 g5 14. Rxb7) 8. Bxf6 Qxf6 9. f4?? { (-3.98 → Mate in 15) Checkmate is now unavoidable. Nf3 was best. } (9. Nf3 Qxf3) 9... Qxf4 10. Kf2 Qxd2 11. Qxd2 d6?? { (Mate in 10 → 1.76) Lost forced checkmate sequence. Ng4 was best. } (11... Ng4 12. hxg4 Kf7 13. Rxh7 b5 14. Qxd7 Nxd7 15. Rxf7 Ba6 16. Rxd7 Rh8 17. Rxa7 g5 18. Rxa6) 12. Qxd6?? { (1.76 → Mate in 13) Checkmate is now unavoidable. Qxh6 was best. } (12. Qxh6 Bxh3 13. Qxh7 Bxg2 14. Qxa7 Rxa7 15. Kxg2 Rxa3 16. Nxa3 c5 17. b4 cxb4 18. Rc1 bxa3) 12... Bxh3 13. Qxg6 hxg6 14. Rxh3 Kd7 15. Rxh6 Kd6 16. Rxg6 Na6 17. Rxd6 Rb8 18. Rxc6 Ra8?? { (Mate in 4 → Mate in 10) Lost forced checkmate sequence. b5 was best. } (18... b5 19. Rxa6 Rd8 20. Rxa7 b4 21. axb4 Rd2 22. Nxd2#) 19. Rxb6 axb6 20. Nc3?? { (Mate in 9 → Mate in 3) Lost forced checkmate sequence. b4 was best. } (20. b4 Nxb4 21. axb4 Rxa1 22. e3 Rxb1 23. Kg3 Rxf1 24. c4 Rxg1 25. Kf4 Rxg2 26. Kg4 Rxg4) 20... Nb4?? { (Mate in 3 → Mate in 8) Lost forced checkmate sequence. b5 was best. } (20... b5 21. Nxb5 Ra7 22. Nxa7 Nb4 23. axb4#) 21. axb4 Rxa1 22. Ke3 Rxf1 23. Kd4 Rxg1 24. Ke5 Rxg2 25. Ne4 Rxe2 26. Ke6 Rxc2 27. Nc3 Rxc3 28. Ke7 Rxb3 29. Kd6 Rxb4 30. Kc5 bxc5# { Game ends by variant rule. } 1-0