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[Event "Daily Three-check Arena"] [Site "https://lichess.org/15DC4cYE"] [Date "2016.03.03"] [White "zeyueli3"] [Black "BioTechMan"] [Result "0-1"] [UTCDate "2016.03.03"] [UTCTime "00:11:25"] [WhiteElo "1568"] [BlackElo "1550"] [WhiteRatingDiff "-25"] [BlackRatingDiff "+33"] [Variant "Three-check"] [TimeControl "300+0"] [ECO "A00"] [Opening "Van Geet Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nc3 { A00 Van Geet Opening } e6 2. Nb5? { (0.70 → -0.46) Mistake. e4 was best. } (2. e4 Nf6 3. e5 Nd5 4. Nxd5 exd5 5. Nf3 c5 6. Be2 Nc6 7. O-O Qb6 8. d4 cxd4 9. Bd3 h6) 2... c5 3. Nd6+?? { (-0.27 → -3.38) Blunder. e4 was best. } (3. e4 Nc6 4. Nf3 a6 5. Nc3 Nf6 6. a3 Be7 7. d4 d5 8. exd5 exd5 9. Be2 O-O 10. O-O Bf5) 3... Bxd6 4. e3 Nh6 5. Qh5 Qf6 6. Nf3 Nc6 7. Qxf7+?? { (-3.62 → -14.59) Blunder. c3 was best. } (7. c3 Nf5 8. Ng5 Qg6 9. Be2 Qxh5 10. Bxh5 g6 11. Be2 Be7 12. Nf3 Nd6 13. O-O b6 14. Bd3 c4) 7... Qxf7 8. Be2 Ne5 9. Nxe5?! { (-13.90 → Mate in 5) Checkmate is now unavoidable. Rf1 was best. } (9. Rf1 Nxf3+ 10. gxf3 Bxh2 11. b4 cxb4 12. Rb1 Bd6 13. f4 Nf5 14. Bb2 a6 15. Rg1 e5 16. Bg4 g6) 9... Bxe5?! { (Mate in 5 → -12.70) Lost forced checkmate sequence. Qxf2+ was best. } (9... Qxf2+ 10. Kd1 Qxe2+ 11. Kxe2 Nf5 12. Ke1 Bxe5 13. Kd1 Nxe3+) 10. f4 Bf6 11. g3 Qe7?? { (-13.50 → Mate in 1) Checkmate is now unavoidable. Nf5 was best. } (11... Nf5 12. c3 b6 13. Bf3 Ba6 14. e4 Bb7 15. d3 c4 16. O-O cxd3 17. exf5 Bxf3 18. Rxf3 Qh5 19. Rf1) 12. Bb5?? { (Mate in 1 → -12.87) Lost forced checkmate sequence. Bh5+ was best. } (12. Bh5+) 12... Kd8 13. d3 a6 14. Bd2 b6 15. Bxa6 Bxa6 16. O-O-O?! { (-18.12 → Mate in 7) Checkmate is now unavoidable. e4 was best. } (16. e4 Nf5 17. e5 Nd4 18. Kf2 Bxe5 19. Rhe1 Nxc2 20. fxe5 Nxa1 21. Rxa1 Qf7+ 22. Bf4 Kc7 23. h3 Bxd3) 16... Bxb2+ 17. Kb1 Ba3 18. c4?! { (-26.75 → Mate in 4) Checkmate is now unavoidable. Bc3 was best. } (18. Bc3 c4 19. dxc4 Kc8 20. Rd4 Nf5 21. Rd6 Bxd6 22. c5 bxc5 23. Kc1 Bb7 24. Rd1 Nxe3 25. Rd3 Rxa2) 18... Qf6 19. d4 cxd4 20. exd4 Qxd4 21. Bc3 Qe4+ 22. Ka1 Bb2+ { Game ends by variant rule. } 0-1