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[Event "Rated Antichess game"] [Site "https://lichess.org/0Fsdgke6"] [Date "2017.05.12"] [White "Rafalllll"] [Black "SoloIcewind"] [Result "1-0"] [UTCDate "2017.05.12"] [UTCTime "12:36:16"] [WhiteElo "1500"] [BlackElo "1341"] [WhiteRatingDiff "+111"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "480+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. a4?? { (0.15 → -1.88) Blunder. e3 was best. } (1. e3 b5 2. Bxb5 Ba6 3. Bxa6 Nxa6 4. Na3 Nb4 5. Qh5 Nxc2 6. Qxf7 Kxf7 7. Nxc2 Ke6) 1... b5 2. axb5 a5?? { (-2.45 → Mate in 17) Checkmate is now unavoidable. d6 was best. } (2... d6 3. Rxa7) 3. bxa6?? { (Mate in 17 → -0.68) Lost forced checkmate sequence. Rxa5 was best. } (3. Rxa5 Rxa5 4. b4 Rxb5 5. Nc3 Rxb4 6. Na4 Rxa4 7. Ba3 Rxa3 8. Qa1 Rxa1 9. c4 Rxe1) 3... Nxa6?? { (-0.68 → 1.26) Blunder. Bxa6 was best. } (3... Bxa6 4. Rxa6 Rxa6 5. c4 Rh6 6. Qb3 Rxh2 7. Rxh2 d5 8. cxd5 Qxd5 9. Qxb8 Qxd2 10. Qxe8) 4. Rxa6 Rxa6 5. Na3?? { (1.52 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (5. e3 Ra3) 5... Rxa3 6. bxa3 g6?? { (Mate in 14 → 1.16) Lost forced checkmate sequence. e6 was best. } (6... e6 7. d4 Bxa3 8. Bxa3 e5 9. dxe5 c5 10. Bxc5 Qb6 11. Bxb6 Kd8 12. Bxd8 g5 13. Bxg5) 7. g3?? { (1.16 → Mate in 14) Checkmate is now unavoidable. a4 was best. } (7. a4 d6) 7... d6?? { (Mate in 14 → 0.06) Lost forced checkmate sequence. e6 was best. } (7... e6 8. g4 Bxa3 9. Bxa3 c5 10. Bxc5 Qb6 11. Bxb6 Kd8 12. Bxd8 g5 13. Bxg5 Nf6 14. Bxf6) 8. Bh3?? { (0.06 → -2.29) Blunder. g4 was best. } (8. g4) 8... Bxh3 9. Nxh3 g5 10. Nxg5 h6?! { (-0.49 → 0.13) Inaccuracy. Qa8 was best. } (10... Qa8) 11. Nxf7 Kxf7 12. d3?? { (0.25 → Mate in 10) Checkmate is now unavoidable. g4 was best. } (12. g4 Kg6) 12... Qb8?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. Qa8 was best. } (12... Qa8 13. Bxh6 Qxh1 14. Bxf8 Rxh2 15. Bxe7 Qxe1 16. Qxe1 Rxf2 17. Qxf2 Nxe7 18. Qxf7 Nc6 19. Qxc7) 13. Bxh6 Nxh6 14. Qb1 Qxb1 15. Rf1 Qxe1 16. Rxe1 c6 17. Rb1 c5 18. Rb4?? { (Mate in 8 → -4.49) Lost forced checkmate sequence. d4 was best. } (18. d4 cxd4 19. g4 Nxg4 20. h4 Rxh4 21. Rb3 Nxf2 22. Re3 dxe3 23. c4 Rxc4 24. a4 Rxa4#) 18... cxb4 19. axb4 e6?? { (-6.16 → Mate in 8) Checkmate is now unavoidable. Ng4 was best. } (19... Ng4) 20. c4 d5 21. cxd5 exd5 22. d4 Bxb4 23. g4 Nxg4 24. f3?? { (Mate in 5 → Mate in 8) Lost forced checkmate sequence. h4 was best. } (24. h4 Rxh4 25. e4 dxe4 26. d5 Nxf2 27. d6 Bxd6#) 24... Nxh2 25. e3 Nxf3 26. e4 Nxd4 27. exd5 Nc6 28. dxc6 Rd8 29. c7 Kf8?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Kg8 was best. } (29... Kg8 30. cxd8=R Ba5 31. Rxg8 Bd8 32. Rxd8#) 30. cxd8=K?? { (0.00 → Mate in 3) Checkmate is now unavoidable. cxd8=B was best. } (30. cxd8=B Ba5 31. Bxa5 Kf7 32. Bc7 Kg7 33. Bh2 Kh6 34. Bg3 Kg7 35. Bh2) 30... Ke7?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Ke8 was best. } (30... Ke8 31. Kxe8 Be7 32. Kxe7#) 31. Kxe7 Bxe7# { Game ends by variant rule. } 1-0