lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Three-check game"] [Site "https://lichess.org/07AQDuMB"] [Date "2016.08.07"] [White "Hadede"] [Black "CelilFurkanSivri"] [Result "1-0"] [UTCDate "2016.08.07"] [UTCTime "16:48:40"] [WhiteElo "1247"] [BlackElo "1432"] [WhiteRatingDiff "+59"] [BlackRatingDiff "-20"] [Variant "Three-check"] [TimeControl "600+0"] [ECO "A04"] [Opening "Zukertort Opening: Queen's Gambit Invitation"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 e6 { A04 Zukertort Opening: Queen's Gambit Invitation } 2. Nc3 Nf6 3. e4 Bc5 4. d4 Bb4 5. Bd2?! { (1.33 → 0.74) Inaccuracy. e5 was best. } (5. e5) 5... Nxe4?? { (0.74 → 2.82) Blunder. Bxc3 was best. } (5... Bxc3) 6. a3?? { (2.82 → -0.50) Blunder. Nxe4 was best. } (6. Nxe4 Bxd2+ 7. Qxd2 Qe7 8. O-O-O Nc6 9. d5 Nb4 10. Kb1 Nxd5 11. Bc4 O-O 12. Qd4 Qb4) 6... Nxc3? { (-0.50 → 1.02) Mistake. Bxc3 was best. } (6... Bxc3 7. Bxc3 b6 8. Bd2 Bb7 9. Be3 Qf6 10. Bd3 Nd6 11. c3 h6 12. h3 Bxf3 13. Qxf3) 7. bxc3 Be7 8. Qe2?! { (0.93 → 0.10) Inaccuracy. h4 was best. } (8. h4 g6 9. h5 g5 10. Ne5 Rf8 11. Bd3 Nc6 12. Bxh7 Nxe5 13. dxe5 b6 14. Qf3 Rb8) 8... c5 9. d5 O-O 10. Ne5?? { (0.79 → -2.40) Blunder. d6 was best. } (10. d6 Bxd6 11. Qd3 Bc7 12. Ng5 f5 13. Nxh7 Qh4 14. Nxf8 Kxf8 15. Qe2 Nc6 16. g3 Qe4) 10... Bh4?? { (-2.40 → 0.12) Blunder. d6 was best. } (10... d6) 11. g3 Bf6 12. Qd3?? { (0.45 → -4.14) Blunder. Ng4 was best. } (12. Ng4) 12... Bxe5 13. Qe4?! { (-4.09 → -5.82) Inaccuracy. Bg2 was best. } (13. Bg2 exd5 14. O-O d6 15. Bxd5 Nc6 16. Rfe1 Be6 17. Bxe6 fxe6 18. f4 Qf6 19. Kh1 c4) 13... Bf6?! { (-5.82 → -4.25) Inaccuracy. exd5 was best. } (13... exd5 14. Qf3) 14. Bd3 g6 15. h4? { (-4.25 → -9.34) Mistake. O-O was best. } (15. O-O d6 16. h4 exd5 17. Qxd5 Be6 18. Qxb7 Nd7 19. Qh1 Ne5 20. h5 Bg4 21. Be4 Bxh5) 15... exd5 16. Qxd5 Re8+ 17. Kf1 d6?? { (-9.73 → Mate in 3) Checkmate is now unavoidable. Qe7 was best. } (17... Qe7 18. Be3 Bxc3 19. Rc1 Qf6 20. Bf4 d6 21. Kg2 Qe7 22. Kh2 Qd7 23. Qg2 Nc6 24. Bc4) 18. Kg1?? { (Mate in 3 → -7.59) Lost forced checkmate sequence. Qxf7+ was best. } (18. Qxf7+ Kh8 19. Qxh7+ Kxh7 20. Bxg6+) 18... Re5?? { (-7.59 → Mate in 4) Checkmate is now unavoidable. Qe7 was best. } (18... Qe7 19. Rf1 Qe6 20. Bc4 Nc6 21. Qd3 Qe4 22. Qxe4 Rxe4 23. Bd5 Re2 24. Bf4 Be6 25. Bxe6) 19. Qxf7+ Kxf7 20. Bc4+ Ke7 21. Kh2?? { (Mate in 2 → Mate in 6) Lost forced checkmate sequence. Bh6 was best. } (21. Bh6 Qd7 22. Bf8+) 21... Nc6?? { (Mate in 6 → Mate in 2) Lost forced checkmate sequence. Qd7 was best. } (21... Qd7 22. Bf1 Qg4 23. Bf4 Qf3 24. Be3 Rxe3 25. Rg1 Qxf2+ 26. Kh1 Qh2+) 22. Rhe1 Be6 23. Bxe6?? { (Mate in 3 → -3.69) Lost forced checkmate sequence. Bh6 was best. } (23. Bh6 Ke8 24. Bxe6 Be7 25. Bd7+) 23... Qd7?? { (-3.69 → Mate in 3) Checkmate is now unavoidable. Qf8 was best. } (23... Qf8 24. Rab1 b6 25. Bd5 Kd8 26. Bxc6 Kc7 27. Bf4 g5 28. Bxe5 Bxe5 29. Kh1 Qf5 30. Bg2) 24. Bg5?? { (Mate in 3 → 3.78) Lost forced checkmate sequence. Bh6 was best. } (24. Bh6 Kd8 25. Bf8 Rxe6 26. Be7+) 24... Bxg5 25. Bxd7 Kxd7?? { (2.77 → Mate in 5) Checkmate is now unavoidable. Be3 was best. } (25... Be3 26. Bxc6 Rf8 27. f3 d5 28. Bxd5 Rd8 29. c4 Kf8 30. Kg2 Re7 31. Rad1 a6 32. Rd3) 26. Red1?? { (Mate in 5 → -8.98) Lost forced checkmate sequence. Rad1 was best. } (26. Rad1 Bd2 27. Rxd2 Nd4 28. Rxe5 Nf3+ 29. Kh1 g5 30. Re7+) 26... Kc7?? { (-8.98 → Mate in 2) Checkmate is now unavoidable. Nd4 was best. } (26... Nd4 27. Kh3 Rf8 28. Rab1 b6 29. Rxd4 cxd4 30. cxd4 Re4 31. f4 Bf6 32. Rg1 Re3 33. Rg2) 27. hxg5?? { (Mate in 2 → Mate in 5) Lost forced checkmate sequence. Rxd6 was best. } (27. Rxd6 Rf8 28. Rd7+) 27... Rd8?? { (Mate in 5 → -5.62) Lost forced checkmate sequence. Rf8 was best. } (27... Rf8 28. Kh3 Rxg5 29. Rd5 Rxd5 30. a4 Rh5+ 31. Kg2 Rh2+) 28. Rab1?! { (-5.62 → -8.06) Inaccuracy. Rh1 was best. } (28. Rh1 Rf8) 28... b6 29. a4?? { (-6.84 → Mate in 5) Checkmate is now unavoidable. Re1 was best. } (29. Re1 Rde8 30. Re3 Rf8 31. Kg1 Rxe3 32. fxe3 Ne5 33. Rf1 Rxf1+ 34. Kxf1 Nf3 35. Kf2 Nd2) 29... a5?? { (Mate in 5 → Mate in 2) Lost forced checkmate sequence. Rf8 was best. } (29... Rf8 30. Kh3 Rxg5 31. Rd5 Rxd5 32. Rc1 Rh5+ 33. Kg2 Rh2+) 30. Rxb6 Re2 31. Rxc6+ { Game ends by variant rule. } 1-0