FEN
[Event "casual correspondence game"]
[Site "https://lichess.org/zyNElCVK"]
[Date "2024.12.10"]
[Round "-"]
[White "lichess AI level 4"]
[Black "CHANDAN_SAHU"]
[Result "1/2-1/2"]
[GameId "zyNElCVK"]
[UTCDate "2024.12.10"]
[UTCTime "19:17:36"]
[WhiteElo "?"]
[BlackElo "1500"]
[Variant "Standard"]
[TimeControl "-"]
[ECO "B07"]
[Opening "King's Pawn Game: Maróczy Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. d4 { [%eval -0.11] } 2... d6?! { (-0.11 → 0.46) Inaccuracy. exd4 was best. } { [%eval 0.46] } { B07 King's Pawn Game: Maróczy Defense } (2... exd4 3. Nf3 Bb4+ 4. Nbd2 Nc6 5. Bd3 d6 6. O-O Bc5 7. Nb3) 3. dxe5 { [%eval 0.35] } 3... dxe5 { [%eval 0.34] } 4. Bd3 { [%eval 0.09] } 4... Nf6 { [%eval 0.08] } 5. Nf3 { [%eval 0.0] } 5... Nc6 { [%eval 0.11] } 6. O-O { [%eval 0.0] } 6... Bc5 { [%eval 0.0] } 7. Bg5 { [%eval -0.12] } 7... O-O { [%eval 0.0] } 8. Nc3 { [%eval -0.12] } 8... Bg4 { [%eval 0.26] } 9. h3 { [%eval 0.25] } 9... Bxf3 { [%eval 0.21] } 10. gxf3? { (0.21 → -1.34) Mistake. Qxf3 was best. } { [%eval -1.34] } (10. Qxf3 Nd4 11. Qg3 Re8 12. Rae1 c6 13. Ne2 Nxe2+ 14. Rxe2 Qd6 15. Bc4 b5) 10... Nd4 { [%eval -0.83] } 11. Kg2? { (-0.83 → -2.13) Mistake. f4 was best. } { [%eval -2.13] } (11. f4 Ne6 12. fxe5 Nxg5 13. exf6 Nxh3+ 14. Kh2 Nxf2 15. Qh5 Qd4 16. Nb5 Qxb2) 11... a6? { (-2.13 → -0.42) Mistake. Ne6 was best. } { [%eval -0.42] } (11... Ne6 12. Qd2 h6 13. Be3 Nh5 14. Kh2 Nhf4 15. Rg1 Ng5 16. Qd1 Bd4 17. Bxf4) 12. f4 { [%eval -0.56] } 12... Qd6? { (-0.56 → 0.98) Mistake. exf4 was best. } { [%eval 0.98] } (12... exf4 13. Bxf4) 13. Ne2? { (0.98 → -0.37) Mistake. fxe5 was best. } { [%eval -0.37] } (13. fxe5 Qxe5) 13... h6?! { (-0.37 → 0.41) Inaccuracy. Nxe2 was best. } { [%eval 0.41] } (13... Nxe2 14. Qxe2 exf4 15. e5 Qd5+ 16. Qf3 Qxf3+ 17. Kxf3 Nd7 18. Bxf4 Rae8 19. Rae1) 14. Nxd4 { [%eval 0.21] } 14... Bxd4 { [%eval 0.25] } 15. Bxf6 { [%eval 0.26] } 15... gxf6?! { (0.26 → 1.36) Inaccuracy. Qxf6 was best. } { [%eval 1.36] } (15... Qxf6 16. c3 Bc5 17. fxe5 Qxe5 18. f4 Qe7 19. Qe2 Rad8 20. e5 g6 21. b4) 16. c3 { [%eval 1.12] } 16... Bc5 { [%eval 1.06] } 17. b4 { [%eval 0.93] } 17... Ba7 { [%eval 1.14] } 18. Kh2 { [%eval 1.18] } 18... Kh8 { [%eval 1.56] } 19. Qh5 { [%eval 1.33] } 19... Kh7? { (1.33 → 3.27) Mistake. f5 was best. } { [%eval 3.27] } (19... f5) 20. Bc4 { [%eval 3.33] } 20... Qe7? { (3.33 → 5.28) Mistake. f5 was best. } { [%eval 5.28] } (20... f5 21. Qxf5+ Qg6 22. fxe5 b5 23. Bb3 c5 24. bxc5 Bxc5 25. Rad1 Ra7 26. f4) 21. a4?? { (5.28 → 1.23) Blunder. Rad1 was best. } { [%eval 1.23] } (21. Rad1) 21... Rad8?? { (1.23 → 3.36) Blunder. Rg8 was best. } { [%eval 3.36] } (21... Rg8) 22. Rab1?? { (3.36 → 0.12) Blunder. Rad1 was best. } { [%eval 0.12] } (22. Rad1 f5 23. Qxf5+ Kh8 24. fxe5 Qg5 25. f4 Qg7 26. Qf6 Be3 27. Qxg7+ Kxg7) 22... Rd2?! { (0.12 → 0.87) Inaccuracy. exf4 was best. } { [%eval 0.87] } (22... exf4 23. Rbd1 Rxd1 24. Rxd1 Bxf2 25. Qf5+ Kh8 26. Qxf4 Qe5 27. Qxe5 fxe5 28. Rd7) 23. Qh4?? { (0.87 → -0.87) Blunder. Qf5+ was best. } { [%eval -0.87] } (23. Qf5+ Kh8) 23... c6?! { (-0.87 → 0.00) Inaccuracy. Rg8 was best. } { [%eval 0.0] } (23... Rg8 24. Rbe1 Qd6 25. Re2 Rd1 26. Ree1 Rxe1 27. Rxe1 exf4 28. Bxf7 Rg5 29. Bb3) 24. Bb3?? { (0.00 → -2.67) Blunder. Rbd1 was best. } { [%eval -2.67] } (24. Rbd1 Bxf2 25. Qh5 Be3+ 26. Rxd2 Bxd2 27. Qf5+ Kh8 28. Qh5) 24... b5?? { (-2.67 → 0.10) Blunder. exf4 was best. } { [%eval 0.1] } (24... exf4 25. Rbd1 Rb2 26. Qh5 Bxf2 27. Qf5+ Kh8 28. Rd7 Qe5 29. Qxe5 fxe5 30. Bxf7) 25. Qg4 { [%eval 0.0] } 25... Rg8 { [%eval 0.07] } 26. Qf5+ { [%eval 0.09] } 26... Kh8 { [%eval 0.19] } 27. Qh5 { [%eval -0.23] } 27... Kh7 { [%eval 0.16] } 28. Qxf7+?? { (0.16 → -2.10) Blunder. Rbd1 was best. } { [%eval -2.1] } (28. Rbd1 Be3 29. Kh1 Bxf4 30. Qf5+ Kh8 31. axb5 cxb5 32. Rg1 Rg5 33. Qc8+ Kh7) 28... Qxf7 { [%eval -1.87] } 29. axb5?? { (-1.87 → Mate in 6) Checkmate is now unavoidable. Bxf7 was best. } { [%eval #-6] } (29. Bxf7 Rg7) 29... Qg6 { [%eval #-8] } 30. Bxg8+ { [%eval #-8] } 30... Qxg8 { [%eval #-7] } 31. Rg1 { [%eval #-7] } 31... Qa2 { [%eval #-8] } 32. Rbf1 { [%eval #-7] } 32... Rxf2+ { [%eval #-9] } 33. Rxf2 { [%eval #-9] } 33... Bxf2? { (Mate in 9 → -8.04) Lost forced checkmate sequence. Qxf2+ was best. } { [%eval -8.04] } (33... Qxf2+ 34. Rg2 Qxf4+ 35. Kh1 Qf1+ 36. Kh2 Be3 37. Rg4 Bf4+ 38. Rxf4 exf4 39. bxc6) 34. Rd1 { [%eval -74.1] } 34... Bd4+ { [%eval -10.46] } 35. Kh1 { [%eval -8.96] } 35... Bxc3 { [%eval -7.24] } 36. bxc6 { [%eval -7.82] } 36... Qc4 { [%eval -7.86] } 37. Kg1 { [%eval -8.93] } 37... Qxe4 { [%eval -8.31] } 38. c7 { [%eval -7.81] } 38... Qc6 { [%eval -7.48] } 39. c8=Q { [%eval -8.49] } 39... Qxc8 { [%eval -7.95] } 40. Rd6 { [%eval -13.4] } 40... Bxb4 { [%eval -12.15] } 41. Rd1?! { (-12.15 → Mate in 9) Checkmate is now unavoidable. Rxf6 was best. } { [%eval #-9] } (41. Rxf6 Qc2) 41... Qxh3 { [%eval #-8] } 42. Rd5 { [%eval #-8] } 42... Qf3 { [%eval #-13] } 43. Rd7+ { [%eval #-13] } 43... Kg6 { [%eval #-12] } 44. f5+ { [%eval #-6] } 44... Qxf5 { [%eval #-7] } 45. Rd8 { [%eval #-7] } 45... Bc5+ { [%eval #-6] } 46. Kg2 { [%eval #-5] } 46... Qf2+ { [%eval #-5] } 47. Kh3 { [%eval #-5] } 47... Qf3+ { [%eval #-6] } 48. Kh2 { [%eval #-5] } 48... Qf2+ { [%eval #-5] } 49. Kh3 { [%eval #-5] } 49... Qf5+ { [%eval #-6] } 50. Kg2 { [%eval -10.26] } 50... Bf2 { [%eval -12.22] } 51. Kf1 { [%eval -10.08] } 51... Bh4+ { [%eval -9.93] } 52. Kg2? { (-9.93 → Mate in 6) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-6] } (52. Ke2 Qf2+ 53. Kd3 Kh5 54. Rb8 Kg4 55. Kc4 e4 56. Kd5 Bg5 57. Rb1 e3) 52... Qf2+ { [%eval #-5] } 53. Kh1 { [%eval #-5] } 53... Qf1+ { [%eval #-6] } 54. Kh2 { [%eval #-6] } 54... Qf2+ { [%eval #-5] } 55. Kh1 { [%eval #-5] } 55... Bg3? { (Mate in 5 → -8.56) Lost forced checkmate sequence. Qf3+ was best. } { [%eval -8.56] } (55... Qf3+ 56. Kg1 Bf2+ 57. Kf1 Bg3+ 58. Kg1 Qf2+ 59. Kh1 Qf1#) 56. Rg8+ { [%eval -7.93] } 56... Kh5?? { (-7.93 → 0.00) Blunder. Kf5 was best. } { [%eval 0.0] } (56... Kf5 57. Rxg3 Qe2 58. Kg1 Kf4 59. Rh3 Ke4 60. Rh4+ Kd5 61. Rh2 Qd1+ 62. Kf2) 57. Rg5+ { [%eval 0.0] } 57... Kxg5 { [%eval 0.0] } { Draw by stalemate. } 1/2-1/2