FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/zuS0hCWY"]
[Date "2024.07.21"]
[White "Kahindi"]
[Black "slamdunk86"]
[Result "1-0"]
[GameId "zuS0hCWY"]
[UTCDate "2024.07.21"]
[UTCTime "05:23:01"]
[WhiteElo "1564"]
[BlackElo "2126"]
[WhiteRatingDiff "+12"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.25] } 1... g6 { [%eval -0.01] } 2. g3 { [%eval -0.18] } 2... Nh6 { [%eval 0.09] } 3. Nc3 { [%eval -0.31] } 3... Ng4 { [%eval 0.23] } 4. Nb5 { [%eval -0.08] } 4... Nxh2 { [%eval -0.13] } 5. Nxa7 { [%eval -0.1] } 5... Rxa7 { [%eval -0.08] } 6. Rxh2 { [%eval -0.04] } 6... Rxa2 { [%eval 0.0] } 7. Rxh7 { [%eval -0.08] } 7... Rxh7 { [%eval 0.09] } 8. Rxa2 { [%eval -0.37] } 8... g5 { [%eval -0.3] } 9. Ra6 { [%eval -0.61] } 9... bxa6 { [%eval -0.98] } 10. Bh3?? { (-0.98 → Mate in 11) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-11] } (10. Nh3 Rxh3) 10... Rxh3 { [%eval #-11] } 11. Nxh3 { [%eval #-10] } 11... f5 { [%eval #-10] } 12. Nxg5 { [%eval #-9] } 12... Kf7 { [%eval #-9] } 13. Nxf7 { [%eval #-8] } 13... c5 { [%eval #-8] } 14. Nxd8 { [%eval #-7] } 14... Bb7 { [%eval #-7] } 15. Nxb7 { [%eval #-6] } 15... a5 { [%eval #-7] } 16. Nxa5 { [%eval #-6] } 16... c4 { [%eval #-6] } 17. Nxc4 { [%eval #-5] } 17... e5 { [%eval #-5] } 18. Nxe5 { [%eval #-4] } 18... Nc6?? { (Mate in 4 → Mate in 9) Lost forced checkmate sequence. Na6 was best. } { [%eval #9] } (18... Na6 19. Nxd7 Ba3 20. Bxa3 f4 21. gxf4 Nb4 22. Bxb4#) 19. Nxc6 { [%eval #9] } 19... dxc6 { [%eval #8] } 20. Ba3 { [%eval #9] } 20... Bxa3 { [%eval #8] } 21. Qc1 { [%eval #8] } 21... Bxc1 { [%eval #7] } 22. Kf1 { [%eval #7] } 22... Bxd2 { [%eval #6] } 23. Ke1 { [%eval #6] } 23... Bxe1 { [%eval #5] } 24. c4 { [%eval #5] } 24... Bxf2 { [%eval #4] } 25. g4 { [%eval #4] } 25... fxg4 { [%eval #3] } 26. e3 { [%eval #3] } 26... Bxe3 { [%eval #2] } 27. c5 { [%eval #2] } 27... Bxc5 { [%eval #1] } 28. b4 { [%eval #1] } 28... Bxb4# { Game ends by variant rule. } 1-0
