lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Dangerouskid mega 2 simul"] [Site "https://lichess.org/zhNdA1Aq"] [Date "2020.08.07"] [White "Dangerouskid"] [Black "gmmatteo11"] [Result "1-0"] [UTCDate "2020.08.07"] [UTCTime "16:04:02"] [WhiteElo "1577"] [BlackElo "1418"] [Variant "Antichess"] [TimeControl "300+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Qxd7?? { (0.80 → 3.38) Blunder. Nxd7 was best. } (3... Nxd7 4. d3 Bxd3 5. Qxd3 Rb8 6. Qxh7 Rxh7 7. b3 Rxb3 8. cxb3) 4. Qh5?! { (3.38 → 2.03) Inaccuracy. Ke2 was best. } (4. Ke2 Qxd2 5. Bxd2 Bxe2 6. Nxe2 Nd7 7. c4 a5 8. Bxa5 Rxa5) 4... Qxd2 5. Qxh7?? { (2.25 → -5.15) Blunder. Nxd2 was best. } (5. Nxd2 Bd3) 5... Rxh7?? { (-5.15 → 2.61) Blunder. Qxe1 was best. } (5... Qxe1 6. Qxg8 Qxf2 7. Qxf8 Rxf8 8. Nd2 Qxg2 9. Ne2 Qxe2 10. Rd1 Qxd2 11. Bxd2 Bd3 12. cxd3) 6. Bxd2 Rxh2 7. Rxh2 Bd3 8. cxd3 a5?? { (1.09 → Mate in 12) Checkmate is now unavoidable. Kd7 was best. } (8... Kd7 9. Na3) 9. Bxa5 Rxa5 10. Na3?? { (Mate in 11 → 0.70) Lost forced checkmate sequence. Rh7 was best. } (10. Rh7 Rxa2 11. Rxa2 f6 12. Rxg7 Bxg7 13. Ra6 Nxa6 14. b4 Nxb4 15. e4 Nxd3 16. f4 Nxe1) 10... Rxa3 11. bxa3 Nh6?! { (0.32 → 1.15) Inaccuracy. Kd7 was best. } (11... Kd7 12. Kd2 Na6 13. Kc3 g5 14. a4 c5 15. a3 Kc6 16. a5 Nh6 17. Rxh6 Bxh6 18. Kb4) 12. Rxh6 gxh6 13. Nh3 h5?! { (1.32 → 2.25) Inaccuracy. c5 was best. } (13... c5) 14. g4?? { (2.25 → -2.33) Blunder. f4 was best. } (14. f4 Bg7) 14... hxg4 15. Kf1 gxh3 16. Kg2?? { (-2.78 → -7.05) Blunder. f4 was best. } (16. f4) 16... hxg2 17. Rf1 gxf1=B 18. a4?? { (-5.15 → Mate in 16) Checkmate is now unavoidable. e4 was best. } (18. e4 Bxd3) 18... Bxd3 19. a5? { (-7.47 → Mate in 14) Checkmate is now unavoidable. e4 was best. } (19. e4) 19... Bg7?? { (Mate in 14 → -4.69) Lost forced checkmate sequence. Ba6 was best. } (19... Ba6 20. e4 f5 21. exf5 Bg7 22. f6 Bxf6 23. f4 Nd7 24. f5 Kd8 25. a3 Ke8 26. a4) 20. a6?? { (-4.69 → Mate in 10) Checkmate is now unavoidable. e4 was best. } (20. e4 Bxe4) 20... Bxa6 21. a4 Bb5 22. axb5 Na6?? { (Mate in 5 → -2.01) Lost forced checkmate sequence. Bd4 was best. } (22... Bd4 23. exd4 e5 24. dxe5 f6 25. exf6 Nc6 26. bxc6 Ke7 27. fxe7#) 23. bxa6 Bd4?! { (-2.33 → -1.22) Inaccuracy. Kd7 was best. } (23... Kd7 24. e4) 24. exd4 c5 25. dxc5 e5 26. f4 exf4 27. a7 f5 28. a8=N f3 29. Nb6 Kd7?? { (-0.13 → Mate in 18) Checkmate is now unavoidable. Kf7 was best. } (29... Kf7 30. c6 f2 31. c7 f1=B 32. c8=K Bh3 33. Nc4 Kg6 34. Ne3 Bf1 35. Nxf5 Kxf5 36. Kb7) 30. Nxd7 f2 31. Nf6?? { (Mate in 18 → 0.00) Lost forced checkmate sequence. c6 was best. } (31. c6 f4 32. c7 f1=K 33. c8=R f3 34. Nf6 Kg1 35. Rd8 f2 36. Rd3 Kh1 37. Nd5 f1=K) 31... f4?? { (0.00 → Mate in 23) Checkmate is now unavoidable. f1=K was best. } (31... f1=K 32. c6 Ke2 33. c7 Kd3 34. Nd7 f4 35. Nf6 Kc2 36. c8=B Kd1 37. Bf5 Ke1 38. Bb1) 32. c6 f1=Q?? { (0.71 → Mate in 7) Checkmate is now unavoidable. f1=K was best. } (32... f1=K 33. c7) 33. c7 Qf2 34. c8=B f3 35. Bd7 Qa7 36. Ne4 Qxd7 37. Nd6 Qxd6# { Game ends by variant rule. } 1-0