FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/zIK7mZKM"]
[Date "2025.04.01"]
[White "shfk"]
[Black "Mr_Khalili"]
[Result "0-1"]
[GameId "zIK7mZKM"]
[UTCDate "2025.04.01"]
[UTCTime "21:52:21"]
[WhiteElo "1795"]
[BlackElo "1684"]
[WhiteRatingDiff "-12"]
[BlackRatingDiff "+24"]
[Variant "Antichess"]
[TimeControl "240+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Bxd7 { [%eval 0.49] } 4. Qf3? { (0.49 → -0.67) Mistake. Na3 was best. } { [%eval -0.67] } (4. Na3 Bxa3 5. bxa3 c6 6. a4 Qh4 7. a5 Qxh2 8. Rxh2 h5) 4... Qf6?? { (-0.67 → Mate in 14) Checkmate is now unavoidable. Ba3 was best. } { [%eval #14] } (4... Ba3 5. bxa3 Qg5 6. Qxf7 Qxg2 7. Qxg7 Qxh2 8. Rxh2 a5 9. Rxh7) 5. Qxf6 { [%eval #14] } 5... gxf6 { [%eval #13] } 6. b4 { [%eval #12] } 6... Bxb4 { [%eval #11] } 7. d4 { [%eval #11] } 7... Bxe1 { [%eval #10] } 8. Ne2 { [%eval #10] } 8... Bxf2 { [%eval #9] } 9. Ba3 { [%eval #9] } 9... Bxe3 { [%eval #8] } 10. Bf8?? { (Mate in 8 → -3.61) Lost forced checkmate sequence. Ng3 was best. } { [%eval -3.61] } (10. Ng3 Bxd4 11. Bc1 Bxa1 12. Bh6 Nxh6 13. a4 Bxa4 14. h4 Bxc2 15. Nc3 Bxc3) 10... Bxd4 { [%eval -3.17] } 11. Nxd4 { [%eval -3.05] } 11... Kxf8 { [%eval -3.23] } 12. Nxe6 { [%eval -3.19] } 12... fxe6 { [%eval -2.26] } 13. g4? { (-2.26 → -4.44) Mistake. h4 was best. } { [%eval -4.44] } (13. h4 Ne7) 13... f5 { [%eval -4.85] } 14. gxf5 { [%eval -4.64] } 14... exf5 { [%eval -2.47] } 15. Rg1?? { (-2.47 → Mate in 12) Checkmate is now unavoidable. h3 was best. } { [%eval #-12] } (15. h3 Nf6) 15... Kg7?? { (Mate in 12 → -4.33) Lost forced checkmate sequence. Nc6 was best. } { [%eval -4.33] } (15... Nc6 16. Rxg8 Rxg8 17. c4 Rb8 18. Na3 Rg1 19. Rxg1 Kg7 20. Rxg7 h5 21. Rxd7) 16. Rxg7 { [%eval -2.16] } 16... h6 { [%eval -3.08] } 17. Rxd7?? { (-3.08 → -6.85) Blunder. Rxg8 was best. } { [%eval -6.85] } (17. Rxg8 Rxg8 18. Nd2 Nc6 19. Ne4 fxe4 20. h3 Bxh3 21. Rf1 Bxf1 22. c4 Bxc4) 17... Nxd7 { [%eval -5.58] } 18. Nd2?! { (-5.58 → -9.82) Inaccuracy. a4 was best. } { [%eval -9.82] } (18. a4 Ne7) 18... f4? { (-9.82 → -4.46) Mistake. Re8 was best. } { [%eval -4.46] } (18... Re8 19. Re1 Rxe1 20. Nf3 f4 21. Nxe1 Ne7 22. a3 Rb8 23. Nf3 Ne5 24. Nxe5) 19. Rg1?? { (-4.46 → Mate in 8) Checkmate is now unavoidable. Nf1 was best. } { [%eval #-8] } (19. Nf1 f3) 19... f3 { [%eval #-8] } 20. Rxg8 { [%eval #-7] } 20... Rhxg8 { [%eval #-11] } 21. Nxf3 { [%eval #-8] } 21... Rg3 { [%eval #-8] } 22. hxg3 { [%eval #-7] } 22... Ne5 { [%eval #-7] } 23. Nxe5 { [%eval #-6] } 23... c6 { [%eval #-6] } 24. Nxc6 { [%eval #-5] } 24... Rf8 { [%eval #-7] } 25. Nxa7 { [%eval #-6] } 25... Rf4?? { (Mate in 6 → 1.78) Lost forced checkmate sequence. Rf1 was best. } { [%eval 1.78] } (25... Rf1 26. Nc6 Rh1 27. Ne5 h5 28. Ng4 hxg4 29. c4 Rb1 30. c5 Rb3 31. axb3#) 26. gxf4 { [%eval 1.02] } 26... h5 { [%eval 1.38] } 27. f5 { [%eval 1.22] } 27... h4 { [%eval 1.4] } 28. f6 { [%eval 1.49] } 28... h3 { [%eval 0.0] } 29. f7 { [%eval 0.0] } 29... h2 { [%eval 0.0] } 30. f8=R { [%eval 0.0] } 30... h1=K { [%eval 0.0] } 31. c4 { [%eval 1.87] } 31... Kg2 { [%eval 2.07] } 32. Rf1?? { (2.07 → Mate in 9) Checkmate is now unavoidable. Rb8 was best. } { [%eval #-9] } (32. Rb8 Kf3) 32... Kxf1 { [%eval #-9] } 33. c5 { [%eval #-8] } 33... Kf2 { [%eval #-8] } 34. Nb5 { [%eval #-6] } 34... Ke3 { [%eval #-6] } 35. Nd4 { [%eval #-3] } 35... Kxd4 { [%eval #-3] } 36. a4 { [%eval #-2] } 36... Kxc5 { [%eval #-2] } 37. a5 { [%eval #-1] } 37... Kb6 { [%eval #-1] } 38. axb6# { Game ends by variant rule. } 0-1