FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/zG2j4YmQ"]
[Date "2025.01.23"]
[White "jesusleon_25"]
[Black "Soun1639"]
[Result "1-0"]
[GameId "zG2j4YmQ"]
[UTCDate "2025.01.23"]
[UTCTime "02:33:25"]
[WhiteElo "1391"]
[BlackElo "1487"]
[WhiteRatingDiff "+34"]
[BlackRatingDiff "-7"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. f4?? { (0.15 → -14.58) Blunder. e3 was best. } { [%eval -14.58] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5 { [%eval -1.44] } 2. fxe5 { [%eval -1.87] } 2... Ba3 { [%eval -1.57] } 3. bxa3 { [%eval -1.18] } 3... Qh4 { [%eval -5.74] } 4. e6 { [%eval -4.68] } 4... Qxe1?? { (-4.68 → -0.54) Blunder. Qxh2 was best. } { [%eval -0.54] } (4... Qxh2 5. Rxh2 dxe6 6. Rxh7 Rxh7 7. Kf2 a5 8. Nh3 Rxh3 9. gxh3) 5. exf7? { (-0.54 → -1.90) Mistake. Qxe1 was best. } { [%eval -1.9] } (5. Qxe1 fxe6 6. a4 a5 7. Qg3 e5 8. Qxg7 e4 9. Qxg8 Rxg8) 5... Qxf1?? { (-1.90 → 0.28) Blunder. Kxf7 was best. } { [%eval 0.28] } (5... Kxf7) 6. fxg8=K?? { (0.28 → Mate in 12) Checkmate is now unavoidable. Qxf1 was best. } { [%eval #-12] } (6. Qxf1 Kxf7) 6... Rxg8?? { (Mate in 12 → -1.15) Lost forced checkmate sequence. Qxd1 was best. } { [%eval -1.15] } (6... Qxd1 7. Kxh7 Qxc2 8. Kxh8 Qxb1 9. Kxg7 Qxc1 10. Rxc1 c5 11. Rxc5 Ke7 12. Rxc8) 7. Qxf1 { [%eval -0.9] } 7... Kf7?? { (-0.90 → 0.99) Blunder. Rf8 was best. } { [%eval 0.99] } (7... Rf8) 8. Qxf7 { [%eval 0.65] } 8... g6?? { (0.65 → 4.02) Blunder. Rf8 was best. } { [%eval 4.02] } (8... Rf8 9. Qxg7) 9. Qxd7 { [%eval 3.59] } 9... Bxd7?? { (3.59 → Mate in 11) Checkmate is now unavoidable. Nxd7 was best. } { [%eval #11] } (9... Nxd7 10. e4) 10. h3?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. a4 was best. } { [%eval #-11] } (10. a4 Bxa4 11. Nc3 Bxc2 12. Ne4 Bxe4 13. d4 Bxg2 14. Bd2 Bxh1 15. e4 Bxe4) 10... Bxh3 { [%eval #-11] } 11. gxh3 { [%eval #-11] } 11... a6?? { (Mate in 11 → -0.31) Lost forced checkmate sequence. g5 was best. } { [%eval -0.31] } (11... g5 12. h4 gxh4 13. Rxh4 Rxg1 14. Rxh7 Rxc1 15. Rxc7 Rxb1 16. Rxb7 Rxa1 17. Rxb8) 12. d3?? { (-0.31 → Mate in 9) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-9] } (12. Nf3 a5) 12... g5?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Rh8 was best. } { [%eval #10] } (12... Rh8 13. Nd2 g5 14. Ngf3 g4 15. hxg4 Rc8 16. Rxh7 c6 17. Rxb7 Rg8 18. Rxb8) 13. Bxg5 { [%eval #10] } 13... Rxg5 { [%eval #9] } 14. Rh2 { [%eval #9] } 14... Rxg1 { [%eval #8] } 15. Rg2?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. Nd2 was best. } { [%eval #-6] } (15. Nd2 Rxa1 16. h4 Rxa2 17. h5 Rxc2 18. Rh1 Rxd2 19. e3 Rxd3 20. Rf1 Rxa3) 15... Rxb1 { [%eval #-6] } 16. Rxb1 { [%eval #-5] } 16... c5 { [%eval #-6] } 17. Rxb7 { [%eval #-5] } 17... Ra7?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. Nd7 was best. } { [%eval #6] } (17... Nd7 18. Rxd7 a5 19. Rxh7 c4 20. dxc4 Ra7 21. Rxa7 a4 22. Rxa4#) 18. Rxh7 { [%eval #6] } 18... Rxh7 { [%eval #5] } 19. Rg7?? { (Mate in 5 → Mate in 12) Lost forced checkmate sequence. e3 was best. } { [%eval #-12] } (19. e3 Rxh3 20. c4 Rxe3 21. a4 Rxd3 22. Rd2 Rxd2 23. a5 Rxa2#) 19... Rxg7 { [%eval #-12] } 20. d4 { [%eval #-11] } 20... cxd4 { [%eval -7.94] } 21. e3? { (-7.94 → Mate in 9) Checkmate is now unavoidable. h4 was best. } { [%eval #-9] } (21. h4 Nd7 22. c4 dxc3 23. h5 Nf6 24. h6 Rg1 25. a4 Rd1 26. a5 Rb1) 21... dxe3 { [%eval #-9] } 22. c4 { [%eval #-8] } 22... Rg4 { [%eval #-8] } 23. hxg4 { [%eval #-7] } 23... e2 { [%eval #-7] } 24. a4 { [%eval #-6] } 24... e1=R { [%eval #-7] } 25. a5 { [%eval #-6] } 25... Rb1 { [%eval #-11] } 26. a4 { [%eval #-3] } 26... Rf1 { [%eval #-5] } 27. c5 { [%eval #-4] } 27... Rf5 { [%eval #-4] } 28. gxf5 { [%eval #-3] } 28... Nc6?? { (Mate in 3 → Mate in 8) Lost forced checkmate sequence. Nd7 was best. } { [%eval #8] } (28... Nd7 29. c6 Nf8 30. f6 Nd7 31. cxd7#) 29. f6 { [%eval #8] } 29... Nxa5 { [%eval #7] } 30. c6 { [%eval #7] } 30... Nxc6 { [%eval #6] } 31. a5 { [%eval #6] } 31... Nxa5 { [%eval #5] } 32. f7 { [%eval #5] } 32... Nc6 { [%eval #4] } 33. f8=R { [%eval #4] } 33... Nd8 { [%eval #3] } 34. Rxd8 { [%eval #3] } 34... a5 { [%eval #2] } 35. Rb8 { [%eval #2] } 35... a4 { [%eval #1] } 36. Rb3 { [%eval #1] } 36... axb3# { Game ends by variant rule. } 1-0