lichess.org

FEN
[Event "Rated Blitz game"] [Site "https://lichess.org/z1tgkeaV"] [Date "2019.08.19"] [Round "-"] [White "c1c"] [Black "jurabek_2002"] [Result "1-0"] [UTCDate "2019.08.19"] [UTCTime "20:10:27"] [WhiteElo "1927"] [BlackElo "1965"] [WhiteRatingDiff "+8"] [BlackRatingDiff "-11"] [Variant "Standard"] [TimeControl "180+2"] [ECO "B06"] [Opening "Robatsch (Modern) Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.24] } 1... g6 { [%eval 0.46] } 2. d4 { [%eval 0.28] } 2... Bg7 { [%eval 0.32] } { B06 Robatsch (Modern) Defense } 3. Nf3 { [%eval 0.49] } 3... d6 { [%eval 0.64] } 4. Bd3 { [%eval 0.37] } 4... Nf6 { [%eval 0.56] } 5. O-O { [%eval 0.4] } 5... c6 { [%eval 0.56] } 6. c3 { [%eval 0.6] } 6... O-O { [%eval 0.52] } 7. h3 { [%eval 0.63] } 7... Nbd7 { [%eval 0.83] } 8. Be3 { [%eval 0.79] } 8... e5 { [%eval 0.91] } 9. Qd2? { (0.91 → -0.44) Mistake. Best move was Nbd2. } { [%eval -0.44] } (9. Nbd2 Re8) 9... Qc7?! { (-0.44 → 0.41) Inaccuracy. Best move was d5. } { [%eval 0.41] } (9... d5 10. Nxe5 Nxe4 11. Bxe4 dxe4 12. Nxd7 Bxd7 13. Re1 Be6 14. Bh6 f5 15. Bxg7 Kxg7 16. Qf4) 10. Bh6 { [%eval 0.46] } 10... Nh5 { [%eval 0.91] } 11. Bxg7 { [%eval 0.69] } 11... Kxg7 { [%eval 0.65] } 12. Na3 { [%eval 0.64] } 12... Nf4 { [%eval 0.57] } 13. Rab1?! { (0.57 → 0.00) Inaccuracy. Best move was Rfe1. } { [%eval 0.0] } (13. Rfe1 Nf6 14. Nc4 Rd8 15. Ne3 Be6 16. c4 c5 17. d5 Bd7 18. Rad1 Rab8 19. Qc2 h6) 13... h6 { [%eval 0.37] } 14. Bc2 { [%eval 0.0] } 14... Nf6 { [%eval 0.0] } 15. Ne1? { (0.00 → -1.13) Mistake. Best move was dxe5. } { [%eval -1.13] } (15. dxe5 dxe5) 15... Be6 { [%eval -1.2] } 16. b3?! { (-1.20 → -2.25) Inaccuracy. Best move was c4. } { [%eval -2.25] } (16. c4 a6 17. Rd1 b5 18. Nf3 Rfb8 19. dxe5 dxe5 20. Qd6 Qxd6 21. Rxd6 bxc4 22. Rb1 Nd3) 16... Qc8?? { (-2.25 → -0.52) Blunder. Best move was d5. } { [%eval -0.52] } (16... d5 17. exd5) 17. Nd3?? { (-0.52 → -2.28) Blunder. Best move was Qe3. } { [%eval -2.28] } (17. Qe3 Re8) 17... N6h5? { (-2.28 → -0.82) Mistake. Best move was Nxg2. } { [%eval -0.82] } (17... Nxg2 18. Kxg2 Bxh3+ 19. Kh2 Bxf1 20. Rxf1 Nxe4 21. Qe3 Nf6 22. Qg3 e4 23. Nf4 Qg4 24. Nc4) 18. dxe5?! { (-0.82 → -1.48) Inaccuracy. Best move was Qe3. } { [%eval -1.48] } (18. Qe3 Qd8 19. Rfe1 Qg5 20. Nxf4 Nxf4 21. Qg3 exd4 22. cxd4 d5 23. e5 Bd7 24. Qxg5 hxg5) 18... Bxh3?? { (-1.48 → 6.52) Blunder. Best move was dxe5. } { [%eval 6.52] } (18... dxe5 19. Qe3 Qd8 20. Kh2 Qg5 21. Qf3 b5 22. Rbd1 Qe7 23. Nb1 Nxd3 24. Bxd3 Nf4 25. c4) 19. Nxf4 { [%eval 6.32] } 19... Qg4 { [%eval 9.02] } 20. Nxh3 { [%eval 8.58] } 20... dxe5 { [%eval 8.58] } 21. Rbd1 { [%eval 8.31] } 21... Rad8 { [%eval 8.31] } 22. Qxd8 { [%eval 8.25] } 22... Rxd8 { [%eval 8.19] } 23. Rxd8 { [%eval 8.0] } 23... f5 { [%eval 12.23] } 24. Rd7+ { [%eval 11.81] } 24... Kf6 { [%eval 17.64] } 25. Rfd1 { [%eval 17.29] } 25... Ng7 { [%eval 19.58] } 26. R1d6+ { [%eval 19.32] } 26... Ne6 { [%eval 18.91] } 27. f4 { [%eval 18.31] } 27... fxe4 { [%eval 23.84] } 28. Nf2 { [%eval 23.07] } 28... Qxf4 { [%eval 24.81] } 29. Nxe4+ { [%eval 23.98] } 29... Kf5?! { (23.98 → Mate in 7) Checkmate is now unavoidable. Best move was Qxe4. } { [%eval #7] } (29... Qxe4 30. Bxe4) 30. Rf7+ { [%eval #6] } 30... Kg4 { [%eval #6] } 31. Rxf4+ { [%eval #6] } 31... Nxf4 { [%eval #6] } 32. Nf2+?! { (Mate in 6 → 21.36) Lost forced checkmate sequence. Best move was Rf6. } { [%eval 21.36] } (32. Rf6 Ne2+ 33. Kh2 Ng3 34. Nxg3 Kh4 35. Ne4 Kg4 36. Bd1+ Kh4 37. g3#) 32... Kg3 { [%eval 23.3] } 33. Rxg6+ { [%eval 15.04] } 33... Kh4?! { (15.04 → Mate in 5) Checkmate is now unavoidable. Best move was Nxg6. } { [%eval #5] } (33... Nxg6 34. Bxg6) 34. Rg4+ { [%eval #4] } 34... Kh5 { [%eval #4] } 35. Rxf4?! { (Mate in 4 → 15.60) Lost forced checkmate sequence. Best move was Bd1. } { [%eval 15.6] } (35. Bd1 Ne2+ 36. Bxe2 b5 37. Rg7+ Kh4 38. g3#) 35... exf4 { [%eval 15.37] } 36. Be4 { [%eval 15.27] } 36... c5 { [%eval 16.49] } 37. Nc4 { [%eval 16.29] } 37... b5 { [%eval 16.18] } 38. Nd6 { [%eval 15.7] } 38... a6 { [%eval 16.32] } 39. Nb7 { [%eval 16.1] } 39... c4 { [%eval 70.61] } 40. bxc4 { [%eval 63.4] } 40... bxc4?! { (63.40 → Mate in 6) Checkmate is now unavoidable. Best move was Kg5. } { [%eval #6] } (40... Kg5 41. cxb5) 41. Nd6?! { (Mate in 6 → 62.65) Lost forced checkmate sequence. Best move was Nh3. } { [%eval 62.65] } (41. Nh3 Kg4 42. Nd6 Kh5 43. Ne8 Kg4 44. Ng7 Kh4 45. Bf3 a5 46. Nf5#) 41... a5?! { (62.65 → Mate in 5) Checkmate is now unavoidable. Best move was Kg5. } { [%eval #5] } (41... Kg5 42. Nxc4) 42. Nxc4?! { (Mate in 5 → 70.46) Lost forced checkmate sequence. Best move was Nh3. } { [%eval 70.46] } (42. Nh3 a4 43. Ne8 a3 44. Ng7+ Kh4 45. Bf3 h5 46. Nf5#) 42... a4?! { (70.46 → Mate in 6) Checkmate is now unavoidable. Best move was Kg5. } { [%eval #6] } (42... Kg5 43. Nxa5) 43. Nb6?! { (Mate in 6 → 63.40) Lost forced checkmate sequence. Best move was Nh3. } { [%eval 63.4] } (43. Nh3 f3 44. Ne5 Kh4 45. Bxf3 Kg3 46. Ng6 h5 47. Nf2 a3 48. Nh1#) 43... a3?! { (63.40 → Mate in 6) Checkmate is now unavoidable. Best move was Kg5. } { [%eval #6] } (43... Kg5 44. Nxa4 Kf6 45. Nc5 f3 46. gxf3 Ke5 47. Ng4+ Kd6 48. Nd3 h5 49. Ne3 Kc7 50. Nf4) 44. Nc4?! { (Mate in 6 → 70.51) Lost forced checkmate sequence. Best move was Nd7. } { [%eval 70.51] } (44. Nd7 Kg5 45. Nh3+ Kh5 46. Ne5 f3 47. Bxf3+ Kh4 48. Kh2 h5 49. Ng6#) 44... Kg5 { [%eval 70.41] } 45. Nxa3 { [%eval 64.43] } 45... h5 { [%eval 70.27] } 46. Nc2 { [%eval 63.3] } 46... Kh4?! { (63.30 → Mate in 6) Checkmate is now unavoidable. Best move was Kf6. } { [%eval #6] } (46... Kf6 47. Nd3) 47. Kh2 { [%eval #11] } 47... Kg5 { [%eval #24] } 48. Ne1 { [%eval 72.54] } 48... Kh4?! { (72.54 → Mate in 1) Checkmate is now unavoidable. Best move was Kf6. } { [%eval #1] } (48... Kf6 49. Ned3) 49. Ned3 { [%eval #10] } 49... Kg5 { [%eval #11] } 50. a4 { [%eval #10] } 50... f3 { [%eval #9] } 51. gxf3 { [%eval #8] } 51... Kh4 { [%eval #8] } 52. a5 { [%eval #7] } 52... Kg5 { [%eval #7] } 53. a6 { [%eval #6] } 53... Kh4 { [%eval #5] } 54. a7 { [%eval #4] } 54... Kg5 { [%eval #4] } 55. a8=Q { [%eval #3] } 55... Kh4 { [%eval #1] } 56. Qd8# { White wins by checkmate. } 1-0
Reconnecting