FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/yrJVGwl0"]
[Date "2025.09.05"]
[White "SKUKavinda"]
[Black "toprengo"]
[Result "1-0"]
[GameId "yrJVGwl0"]
[UTCDate "2025.09.05"]
[UTCTime "07:19:40"]
[WhiteElo "1524"]
[BlackElo "1667"]
[WhiteRatingDiff "+69"]
[BlackRatingDiff "-8"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... a6?? { (2.49 → 7.55) Blunder. b5 was best. } { [%eval 7.55] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Bxa6 { [%eval 6.46] } 2... Rxa6?? { (6.46 → Mate in 16) Checkmate is now unavoidable. bxa6 was best. } { [%eval #16] } (2... bxa6 3. Qg4 g6 4. Qxd7 Kxd7 5. Nc3 c6 6. b3 Bh6 7. Nge2) 3. Na3?? { (Mate in 16 → -0.68) Lost forced checkmate sequence. Qf3 was best. } { [%eval -0.68] } (3. Qf3 Rxa2 4. Rxa2 b5 5. Qxf7 Kxf7 6. Ra6 Nxa6 7. b4 Nxb4) 3... Rxa3 { [%eval -0.46] } 4. bxa3 { [%eval -0.43] } 4... g6 { [%eval -0.76] } 5. d3?! { (-0.76 → -1.91) Inaccuracy. a4 was best. } { [%eval -1.91] } (5. a4 h5 6. Qxh5 gxh5 7. h4 Nh6 8. g4 hxg4 9. d3 g3 10. fxg3 Nf5) 5... c6?! { (-1.91 → -1.14) Inaccuracy. Nh6 was best. } { [%eval -1.14] } (5... Nh6 6. Bd2) 6. Qh5 { [%eval -1.08] } 6... gxh5 { [%eval -1.5] } 7. g4 { [%eval -1.49] } 7... hxg4 { [%eval -1.51] } 8. Nf3 { [%eval -1.92] } 8... gxf3 { [%eval -0.6] } 9. Ke2?? { (-0.60 → -3.64) Blunder. Kf1 was best. } { [%eval -3.64] } (9. Kf1) 9... fxe2 { [%eval -3.79] } 10. Rf1 { [%eval -4.44] } 10... exf1=R?? { (-4.44 → Mate in 8) Checkmate is now unavoidable. exf1=Q was best. } { [%eval #8] } (10... exf1=Q) 11. Bd2 { [%eval #8] } 11... Rxa1 { [%eval #7] } 12. Bc1 { [%eval #8] } 12... Rxa2 { [%eval #7] } 13. Bd2 { [%eval #7] } 13... Rxc2 { [%eval #6] } 14. Bb4 { [%eval #9] } 14... Rxf2 { [%eval #8] } 15. Bxe7 { [%eval #8] } 15... Rxh2 { [%eval #4] } 16. Bxf8?? { (Mate in 4 → -5.80) Lost forced checkmate sequence. Bxd8 was best. } { [%eval -5.8] } (16. Bxd8 Kxd8 17. d4 Bxa3 18. d5 cxd5 19. e4 dxe4#) 16... Kxf8 { [%eval -6.19] } 17. d4 { [%eval -5.61] } 17... c5 { [%eval -5.4] } 18. dxc5 { [%eval -6.84] } 18... Qb6 { [%eval -6.84] } 19. cxb6 { [%eval -5.17] } 19... Ke8 { [%eval -6.64] } 20. e4?? { (-6.64 → Mate in 12) Checkmate is now unavoidable. a4 was best. } { [%eval #-12] } (20. a4 Rg2) 20... Kd8 { [%eval #-12] } 21. e5 { [%eval #-11] } 21... d6 { [%eval #-13] } 22. exd6 { [%eval #-12] } 22... Kc7 { [%eval #-12] } 23. bxc7 { [%eval #-9] } 23... Rf2 { [%eval #-11] } 24. cxb8=B { [%eval #-10] } 24... Ne7 { [%eval #-10] } 25. dxe7 { [%eval #-9] } 25... Rf8?? { (Mate in 9 → 0.29) Lost forced checkmate sequence. Rf4 was best. } { [%eval 0.29] } (25... Rf4 26. Bxf4 h6 27. Bxh6 Rxh6 28. a4 b5 29. axb5 Rb6 30. e8=N Rxb5 31. Nd6) 26. exf8=B { [%eval 0.0] } 26... Rf4?! { (0.00 → 0.57) Inaccuracy. Rb2 was best. } { [%eval 0.57] } (26... Rb2 27. Be7 Rb5 28. Bh2 h5 29. Bb4 Rxb4 30. axb4 b5 31. Bf4 Bb7 32. Bg3) 27. Bxf4 { [%eval 0.92] } 27... h6 { [%eval 0.13] } 28. B4xh6 { [%eval 0.14] } 28... f5 { [%eval 0.07] } 29. Bhg7 { [%eval 0.0] } 29... f4 { [%eval 0.0] } 30. Bb4 { [%eval 0.0] } 30... f3 { [%eval 0.0] } 31. Bf6 { [%eval 0.0] } 31... f2 { [%eval 0.0] } 32. Be1 { [%eval 0.0] } 32... fxe1=R?? { (0.00 → Mate in 2) Checkmate is now unavoidable. fxe1=B was best. } { [%eval #2] } (32... fxe1=B 33. Be5 Bd2 34. Bd6 Be3 35. Bh2 Bd4 36. Bf4 Ba1 37. Bb8 Bg7 38. Bh2) 33. Ba1 { [%eval #2] } 33... Rxa1 { [%eval #1] } 34. a4 { [%eval #1] } 34... Rxa4# { Game ends by variant rule. } 1-0