lichess.org

FEN
[Event "Tournaments for Norm 31082020 Arena"] [Site "https://lichess.org/yjqwuRz4"] [Date "2020.08.31"] [White "GrohochetGrom"] [Black "yourself101010"] [Result "1-0"] [UTCDate "2020.08.31"] [UTCTime "20:16:11"] [WhiteElo "2256"] [BlackElo "2156"] [WhiteRatingDiff "+4"] [BlackRatingDiff "-4"] [Variant "Antichess"] [TimeControl "60+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... c5?? { (0.97 → 4.09) Blunder. e6 was best. } { [%eval 4.09] } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Ba6 { [%eval 4.65] } 2... Nxa6 { [%eval 4.44] } 3. b4 { [%eval 5.42] } 3... cxb4 { [%eval 6.31] } 4. d3 { [%eval 0.96] } 4... b3?? { (0.96 → 5.80) Blunder. Qc7 was best. } { [%eval 5.8] } (4... Qc7 5. Nc3 Qxc3 6. Ne2 Qxe1 7. Rxe1 b3 8. cxb3 Nb4 9. Rh1) 5. cxb3 { [%eval 3.7] } 5... Nb8? { (3.70 → 7.78) Mistake. Nc7 was best. } { [%eval 7.78] } (5... Nc7 6. Bd2 Ne6 7. Ba5 Qxa5 8. Qg4 Qxe1 9. Qxe6 dxe6 10. Ne2) 6. Ne2?? { (7.78 → 0.79) Blunder. Bd2 was best. } { [%eval 0.79] } (6. Bd2 Nf6 7. Qg4 Nxg4 8. Bc3 Nxf2 9. Bxg7 Bxg7 10. Kxf2 Bxa1) 6... g6 { [%eval 4.57] } 7. Nd2?! { (4.57 → 3.45) Inaccuracy. Ba3 was best. } { [%eval 3.45] } (7. Ba3) 7... b5? { (3.45 → 6.33) Mistake. d6 was best. } { [%eval 6.33] } (7... d6) 8. g3?! { (6.33 → 4.28) Inaccuracy. Rf1 was best. } { [%eval 4.28] } (8. Rf1) 8... Nh6?! { (4.28 → 6.66) Inaccuracy. Bh6 was best. } { [%eval 6.66] } (8... Bh6) 9. g4 { [%eval 5.33] } 9... Nxg4 { [%eval 6.75] } 10. Rg1 { [%eval 5.78] } 10... Nxf2 { [%eval 6.11] } 11. Rxg6 { [%eval 6.8] } 11... fxg6 { [%eval 9.14] } 12. Kxf2 { [%eval 8.09] } 12... g5 { [%eval 12.3] } 13. e4?? { (12.30 → 2.57) Blunder. Qf1 was best. } { [%eval 2.57] } (13. Qf1 Rg8) 13... d5?? { (2.57 → Mate in 13) Checkmate is now unavoidable. Qa5 was best. } { [%eval #13] } (13... Qa5) 14. exd5 { [%eval #13] } 14... Qxd5 { [%eval #12] } 15. h3?? { (Mate in 12 → 2.23) Lost forced checkmate sequence. b4 was best. } { [%eval 2.23] } (15. b4 Qxa2 16. Rxa2 a5 17. Rxa5 Rxa5 18. bxa5 Bh3 19. Kg2 Bxg2 20. h4 gxh4 21. Nf3 Bxf3) 15... Bxh3?? { (2.23 → Mate in 10) Checkmate is now unavoidable. Qxd3 was best. } { [%eval #10] } (15... Qxd3 16. h4 gxh4 17. Ke1 Qxd2 18. Kxd2 Nd7 19. Ke1 Bh6 20. Bxh6 h3 21. Qxd7 Bxd7 22. Kf1) 16. Kg2?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Qh1 was best. } { [%eval #-11] } (16. Qh1 Qxd3 17. Qxa8 Qxd2 18. Qxa7 Qxa2 19. Qxb8 Qxb3 20. Bxg5 Bg2 21. Bxe7 Kxe7 22. Qxb5 Qxb5) 16... Qxd3 { [%eval #-11] } 17. Kxh3 { [%eval #-10] } 17... Qxd2 { [%eval #-10] } 18. Qxd2 { [%eval #-9] } 18... g4?? { (Mate in 9 → 0.50) Lost forced checkmate sequence. e5 was best. } { [%eval 0.5] } (18... e5 19. Qxg5 Kf7 20. Qxe5 Nc6 21. Qxh8 Bb4 22. Qxh7 Bc5 23. Qxf7 Be3 24. Qxa7 Nxa7 25. Bxe3) 19. Kxg4 { [%eval 0.64] } 19... Bh6 { [%eval 0.43] } 20. Qxh6 { [%eval 0.38] } 20... Rf8 { [%eval 0.5] } 21. Qxf8 { [%eval 0.5] } 21... Kxf8 { [%eval 0.71] } 22. Be3 { [%eval 0.56] } 22... h5 { [%eval 0.73] } 23. Kxh5 { [%eval 0.78] } 23... Nc6?? { (0.78 → Mate in 9) Checkmate is now unavoidable. a6 was best. } { [%eval #9] } (23... a6 24. Ba7 Rxa7 25. Rh1 Nd7 26. b4 Kf7 27. Kg5 Nc5 28. bxc5 a5 29. a4 bxa4 30. Nc1) 24. Bxa7 { [%eval #9] } 24... Nxa7 { [%eval #9] } 25. b4 { [%eval 4.79] } 25... Kf7?? { (4.79 → Mate in 6) Checkmate is now unavoidable. Re8 was best. } { [%eval #6] } (25... Re8 26. Rb1) 26. Kg6 { [%eval #6] } 26... Kxg6 { [%eval #5] } 27. Rd1?? { (Mate in 5 → 2.54) Lost forced checkmate sequence. Rb1 was best. } { [%eval 2.54] } (27. Rb1 Rb8 28. a4 bxa4 29. Rf1 Rxb4 30. Nd4 Rxd4 31. Rf4 Rxf4#) 27... Rd8 { [%eval 1.57] } 28. Rxd8 { [%eval 1.01] } 28... Nc8 { [%eval 1.1] } 29. Rxc8 { [%eval 1.04] } 29... e5?? { (1.04 → Mate in 13) Checkmate is now unavoidable. Kf5 was best. } { [%eval #13] } (29... Kf5 30. a4) 30. a4 { [%eval #13] } 30... bxa4 { [%eval #12] } 31. b5 { [%eval #12] } 31... e4 { [%eval #12] } 32. b6 { [%eval #12] } 32... a3 { [%eval #7] } 33. b7 { [%eval #8] } 33... a2 { [%eval #5] } 34. b8=R { [%eval #5] } 34... e3 { [%eval #4] } 35. Rd8 { [%eval #4] } 35... a1=N { [%eval #3] } 36. Rd2 { [%eval #3] } 36... exd2 { [%eval #2] } 37. Nc1 { [%eval #2] } 37... dxc1=N { [%eval #1] } 38. Rb3 { [%eval #1] } 38... Ncxb3# { Game ends by variant rule. } 1-0
Reconnecting