lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/yjdTmwnT"] [Date "2020.04.29"] [White "ADEMOSBARBOS"] [Black "Shadowsteph"] [Result "1-0"] [UTCDate "2020.04.29"] [UTCTime "18:49:03"] [WhiteElo "1043"] [BlackElo "1239"] [WhiteRatingDiff "+47"] [BlackRatingDiff "-158"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.73] } 1... d6?? { (0.73 → Mate in 15) Checkmate is now unavoidable. b5 was best. } { [%eval #15] } (1... b5 2. Bxb5) 2. Ba6 { [%eval #15] } 2... bxa6 { [%eval #13] } 3. Qh5?? { (Mate in 13 → 2.16) Lost forced checkmate sequence. Qg4 was best. } { [%eval 2.16] } (3. Qg4 Bxg4 4. Kd1 Bxd1 5. e4 Bxc2 6. Na3 Bxe4 7. Nh3 Bxg2 8. Rg1 Bxh3 9. Rxg7 Bxg7) 3... Bg4?? { (2.16 → Mate in 14) Checkmate is now unavoidable. Bh3 was best. } { [%eval #14] } (3... Bh3) 4. Qxh7 { [%eval #14] } 4... Rxh7 { [%eval #13] } 5. Ke2?? { (Mate in 13 → 0.67) Lost forced checkmate sequence. Kd1 was best. } { [%eval 0.67] } (5. Kd1 Bxd1 6. a3 Bxc2 7. Ra2 Bxb1 8. Nf3 Rxh2 9. Rxh2 Bxa2 10. b3 Bxb3 11. Ne5 dxe5) 5... Bxe2 { [%eval 1.53] } 6. Nxe2 { [%eval 0.79] } 6... Rxh2 { [%eval 1.12] } 7. Rxh2 { [%eval 1.36] } 7... Nh6 { [%eval 1.74] } 8. Rxh6 { [%eval 2.1] } 8... gxh6 { [%eval 2.09] } 9. Ng3?? { (2.09 → -1.23) Blunder. Ng1 was best. } { [%eval -1.23] } (9. Ng1) 9... f5 { [%eval -0.38] } 10. Nxf5 { [%eval -0.95] } 10... Nc6?? { (-0.95 → Mate in 10) Checkmate is now unavoidable. Nd7 was best. } { [%eval #10] } (10... Nd7) 11. Nxd6?? { (Mate in 10 → 2.16) Lost forced checkmate sequence. Nxh6 was best. } { [%eval 2.16] } (11. Nxh6 Bxh6 12. b4 Nxb4 13. a4 Nxc2 14. e4 Bxd2 15. Bxd2 Nxa1 16. e5 dxe5 17. Bf4 exf4) 11... cxd6?? { (2.16 → Mate in 9) Checkmate is now unavoidable. Qxd6 was best. } { [%eval #9] } (11... Qxd6 12. e4) 12. d4?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. b4 was best. } { [%eval #-9] } (12. b4 Nxb4 13. a4 Nxc2 14. e4 Nxa1 15. e5 dxe5 16. Bb2 Qxd2 17. Bxa1 Qxf2 18. Bxe5 Qxg2) 12... Nxd4 { [%eval #-9] } 13. exd4 { [%eval #-8] } 13... Bg7?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. Rb8 was best. } { [%eval #9] } (13... Rb8 14. Bxh6 Rxb2 15. Bxf8 Rxa2 16. Rxa2 Kxf8 17. Rxa6 d5 18. Rxa7 Qc7 19. Rxc7 Kg8 20. Rxe7) 14. Bxh6 { [%eval #9] } 14... Bxh6 { [%eval #8] } 15. Nd2 { [%eval #8] } 15... Bxd2 { [%eval #7] } 16. Rc1 { [%eval #7] } 16... Bxc1 { [%eval #6] } 17. f4 { [%eval #7] } 17... Bxf4 { [%eval #6] } 18. g3 { [%eval #9] } 18... Bxg3 { [%eval #8] } 19. c4?? { (Mate in 8 → Mate in 37) Lost forced checkmate sequence. a4 was best. } { [%eval #-37] } (19. a4 Be1 20. a5 Bxa5 21. b4 Bxb4 22. c3 Bxc3 23. d5 e5 24. dxe6 Kf7 25. exf7 Ba5) 19... e5 { [%eval #-35] } 20. dxe5 { [%eval #-36] } 20... dxe5 { [%eval -2.97] } 21. c5?? { (-2.97 → -145.16) Blunder. a4 was best. } { [%eval -145.16] } (21. a4) 21... Qd6 { [%eval #-33] } 22. cxd6 { [%eval -47.37] } 22... Ke7?? { (-47.37 → -0.77) Blunder. Bf2 was best. } { [%eval -0.77] } (22... Bf2 23. a4 Ke7 24. dxe7 e4 25. b4 Re8 26. a5 Rxe7 27. b5 axb5 28. a6 Rb7 29. axb7) 23. dxe7 { [%eval -0.77] } 23... Rd8?? { (-0.77 → Mate in 6) Checkmate is now unavoidable. e4 was best. } { [%eval #6] } (23... e4 24. b4 a5 25. bxa5 e3 26. a6 Rc8 27. a4 Rc1 28. a5 e2 29. e8=B Rc6 30. Bxc6) 24. exd8=K { [%eval #7] } 24... a5 { [%eval #6] } 25. b4 { [%eval #6] } 25... axb4 { [%eval #5] } 26. a3 { [%eval #5] } 26... bxa3 { [%eval #4] } 27. Kc7 { [%eval #4] } 27... a6 { [%eval #3] } 28. Kb8 { [%eval #10] } 28... a2 { [%eval #4] } 29. Kc7 { [%eval #4] } 29... a1=K { [%eval #3] } 30. Kc6 { [%eval #3] } 30... a5 { [%eval #2] } 31. Kc5 { [%eval #2] } 31... a4 { [%eval #1] } 32. Kd4 { [%eval #1] } 32... exd4# { Game ends by variant rule. } 1-0
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