lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/ySqz3519"] [Date "2018.12.01"] [Round "-"] [White "sportsment"] [Black "FalconPower"] [Result "1-0"] [UTCDate "2018.12.01"] [UTCTime "18:09:46"] [WhiteElo "2259"] [BlackElo "2147"] [WhiteRatingDiff "+8"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3? { (0.15 → -1.96) Mistake. Best move was e3. } { [%eval -1.96] } (1. e3 b5) 1... Na6? { (-1.96 → 0.97) Mistake. Best move was e6. } { [%eval 0.97] } (1... e6 2. b4 Bxb4 3. e3 Bxd2 4. Bxd2 b5 5. Bxb5 Qh4 6. Bxd7 Qxh3 7. gxh3 Bxd7 8. Qg4) 2. Ng5 { [%eval 1.03] } 2... Nb4 { [%eval 0.93] } 3. Nxh7 { [%eval 0.56] } 3... Nxa2 { [%eval 0.53] } 4. Rxa2 { [%eval 0.58] } 4... Rxh7 { [%eval 0.34] } 5. Rxa7 { [%eval 0.5] } 5... Rxh2 { [%eval 0.3] } 6. Rxh2 { [%eval -0.1] } 6... Rxa7 { [%eval 0.29] } 7. c3 { [%eval 0.35] } 7... Ra4 { [%eval 0.21] } 8. Qxa4 { [%eval -0.09] } 8... b5? { (-0.09 → 2.04) Mistake. Best move was e6. } { [%eval 2.04] } (8... e6 9. Qxd7) 9. Qxb5 { [%eval 2.16] } 9... Bb7? { (2.16 → 4.51) Mistake. Best move was e6. } { [%eval 4.51] } (9... e6 10. Qxd7) 10. Qxd7 { [%eval 3.83] } 10... Bxg2 { [%eval 4.37] } 11. Bxg2? { (4.37 → 1.99) Mistake. Best move was Qxe8. } { [%eval 1.99] } (11. Qxe8 Qxe8 12. Bxg2 Qb5 13. b4 Qxe2 14. Kxe2 c5 15. bxc5 f5 16. Be4 fxe4 17. Na3 e3) 11... Qxd7 { [%eval 2.13] } 12. Bd5?! { (2.13 → 1.39) Inaccuracy. Best move was Bf1. } { [%eval 1.39] } (12. Bf1) 12... Qxd5 { [%eval 0.9] } 13. c4 { [%eval 1.57] } 13... Qxd2 { [%eval 0.86] } 14. Kxd2 { [%eval 1.11] } 14... c6? { (1.11 → 2.72) Mistake. Best move was g5. } { [%eval 2.72] } (14... g5 15. c5) 15. c5 { [%eval 3.01] } 15... Kd8? { (3.01 → 5.30) Mistake. Best move was g5. } { [%eval 5.3] } (15... g5 16. Rh6 Nxh6 17. Nc3 Kd7 18. b4 Ke6 19. Na4 f5 20. Ba3 g4 21. Kc3 Kf6 22. Nb6) 16. Nc3 { [%eval 3.27] } 16... f6? { (3.27 → 4.54) Mistake. Best move was g5. } { [%eval 4.54] } (16... g5 17. Rh6 Nxh6 18. b4 Kd7 19. Na4 Ke6 20. e4 g4 21. b5 cxb5 22. Nb2 g3 23. fxg3) 17. b4 { [%eval 4.49] } 17... e5 { [%eval 3.58] } 18. Nd5? { (3.58 → 1.17) Mistake. Best move was f4. } { [%eval 1.17] } (18. f4 Bxc5) 18... Bxc5 { [%eval 1.06] } 19. bxc5 { [%eval 1.18] } 19... cxd5 { [%eval 1.37] } 20. Rh6 { [%eval 0.99] } 20... Nxh6?? { (0.99 → Mate in 21) Checkmate is now unavoidable. Best move was gxh6. } { [%eval #21] } (20... gxh6 21. c6) 21. c6?? { (Mate in 21 → -0.42) Lost forced checkmate sequence. Best move was e4. } { [%eval -0.42] } (21. e4 dxe4 22. Kd3 exd3 23. Bxh6 gxh6 24. c6 Ke7 25. c7 h5 26. c8=K Kf7 27. f4 exf4) 21... Ke8?? { (-0.42 → Mate in 20) Checkmate is now unavoidable. Best move was e4. } { [%eval #20] } (21... e4 22. c7 Kxc7 23. e3 d4 24. exd4 f5 25. f3 exf3 26. Ba3 Kb7 27. d5 f2 28. d6) 22. e4 { [%eval #20] } 22... dxe4 { [%eval #19] } 23. f3?? { (Mate in 19 → 0.00) Lost forced checkmate sequence. Best move was Kd3. } { [%eval 0.0] } (23. Kd3 exd3 24. Bxh6 gxh6 25. c7 Kf7 26. c8=K h5 27. f4 exf4 28. Kb7 f3 29. Kc6 f2) 23... exf3 { [%eval 0.0] } 24. Ke2 { [%eval 0.0] } 24... fxe2 { [%eval 0.0] } 25. Bxh6 { [%eval 0.0] } 25... gxh6 { [%eval 0.0] } 26. c7 { [%eval 0.0] } 26... f5?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Best move was e4. } { [%eval #15] } (26... e4 27. c8=K Kf7 28. Kc7 e1=N 29. Kb6 Nf3 30. Kc6 h5 31. Kc5 Nd4 32. Kxd4 Ke6 33. Kxe4) 27. c8=K { [%eval #15] } 27... Kf7 { [%eval #14] } 28. Kc7 { [%eval #15] } 28... e4 { [%eval #14] } 29. Kc6 { [%eval #14] } 29... e3 { [%eval #13] } 30. Kc5 { [%eval #13] } 30... e1=R { [%eval #12] } 31. Kc4 { [%eval #12] } 31... Kf6 { [%eval #11] } 32. Kc3 { [%eval #11] } 32... e2 { [%eval #10] } 33. Kc2 { [%eval #10] } 33... Rb1 { [%eval #9] } 34. Kxb1 { [%eval #9] } 34... e1=K { [%eval #7] } 35. Kc2 { [%eval #7] } 35... Kf2 { [%eval #6] } 36. Kd3 { [%eval #6] } 36... Ke3 { [%eval #5] } 37. Kxe3 { [%eval #5] } 37... f4 { [%eval #4] } 38. Kxf4 { [%eval #4] } 38... Ke5 { [%eval #3] } 39. Kxe5 { [%eval #3] } 39... h5 { [%eval #2] } 40. Kf4 { [%eval #2] } 40... h4 { [%eval #1] } 41. Kg3 { [%eval #1] } 41... hxg3# { Game ends by variant rule. } 1-0
Reconnecting