lichess.org

FEN
[Event "wrj Arena"] [Site "https://lichess.org/y71uIrQk"] [Date "2021.06.25"] [White "analuizamendes"] [Black "Julia-rates"] [Result "0-1"] [UTCDate "2021.06.25"] [UTCTime "20:22:21"] [WhiteElo "898"] [BlackElo "1219"] [WhiteRatingDiff "-45"] [BlackRatingDiff "+33"] [Variant "Antichess"] [TimeControl "240+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3?? { (0.15 → Mate in 32) Checkmate is now unavoidable. e3 was best. } { [%eval #-32] } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. b4 Bxb4 5. a4 Bxa4 6. Rxa4 Qxd2 7. Bxd2 Bxd2) 1... e5 { [%eval -8.44] } 2. Nxe5 { [%eval #-31] } 2... Nf6?? { (Mate in 31 → Mate in 16) Lost forced checkmate sequence. Bd6 was best. } { [%eval #16] } (2... Bd6 3. Nxf7 Bxh2 4. Rxh2 Kxf7 5. Rxh7 Rxh7 6. c3 Qf8 7. Na3) 3. Nxd7 { [%eval #16] } 3... Nbxd7 { [%eval #15] } 4. a4?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. b4 was best. } { [%eval #-16] } (4. b4 Bxb4 5. e4 Bxd2 6. Kxd2 Nxe4 7. Kd3 Nxf2 8. Ke3 Nxh1 9. Qxd7 Bxd7 10. Ba6 bxa6) 4... Ba3 { [%eval #-16] } 5. Nxa3 { [%eval #-13] } 5... Ne5?? { (Mate in 13 → Mate in 15) Lost forced checkmate sequence. b5 was best. } { [%eval #15] } (5... b5 6. axb5 c6 7. bxc6 Bb7 8. cxb7 Qc7 9. bxa8=R Qxc2 10. Nxc2 Nc5 11. R1xa7 Kd7 12. Rxh8) 6. f3?? { (Mate in 15 → Mate in 12) Lost forced checkmate sequence. e4 was best. } { [%eval #-12] } (6. e4 Nxe4 7. Ba6 bxa6 8. Qg4 Nxg4 9. Rg1 Ngxf2 10. Kxf2 Nxd2 11. Bxd2 Qxd2 12. c4 Qxf2) 6... Nxf3 { [%eval #-12] } 7. exf3 { [%eval #-11] } 7... Qxd2 { [%eval #-11] } 8. Qxd2 { [%eval #-10] } 8... Ne4 { [%eval #-10] } 9. fxe4 { [%eval #-9] } 9... Bf5 { [%eval #-10] } 10. exf5 { [%eval #-9] } 10... g6?? { (Mate in 9 → Mate in 14) Lost forced checkmate sequence. Kd7 was best. } { [%eval #14] } (10... Kd7 11. Qxd7 c5 12. Qxb7 Rad8 13. Qxa7 Rd6 14. Qxf7 Rc8 15. Qxg7 Rcd8 16. Qxh7 Rd3 17. Bxd3) 11. fxg6 { [%eval #14] } 11... fxg6 { [%eval #13] } 12. Qd7?? { (Mate in 13 → 4.55) Lost forced checkmate sequence. Qe3 was best. } { [%eval 4.55] } (12. Qe3 h6 13. Qxa7 Rxa7 14. Bxh6 Rxa4 15. Bc4 Rxh6 16. Rf1 Rxh2 17. Be6 Rxa3 18. Rxa3 Rxg2) 12... Kxd7 { [%eval 4.1] } 13. Nc4?? { (4.10 → Mate in 8) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-8] } (13. Ba6) 13... Kd6?? { (Mate in 8 → Mate in 12) Lost forced checkmate sequence. b5 was best. } { [%eval #12] } (13... b5 14. axb5 Rag8 15. Rxa7 Ke7 16. Rxc7 Ra8 17. Rxe7 Rhg8 18. Rxh7 Ra3 19. bxa3 Rg7 20. Rxg7) 14. Nxd6 { [%eval #12] } 14... cxd6 { [%eval #11] } 15. Bh6?? { (Mate in 11 → 6.03) Lost forced checkmate sequence. Ba6 was best. } { [%eval 6.03] } (15. Ba6 bxa6 16. Kd2 h6 17. Re1 Rhf8 18. Rf1 Rxf1 19. Kd1 Rxd1 20. Bxh6 Rxa1 21. Bg7 Rxa4) 15... Rhf8?? { (6.03 → Mate in 9) Checkmate is now unavoidable. g5 was best. } { [%eval #9] } (15... g5) 16. Bxf8 { [%eval #9] } 16... Rxf8 { [%eval #8] } 17. Ba6 { [%eval #8] } 17... bxa6 { [%eval #7] } 18. Ke2?? { (Mate in 7 → 5.87) Lost forced checkmate sequence. Kf2 was best. } { [%eval 5.87] } (18. Kf2 Rxf2 19. Rae1 Rxc2 20. Rhf1 Rxg2 21. a5 Rxh2 22. Re8 Rxb2 23. Rb8 Rxb8 24. Rf5 gxf5#) 18... Rf2 { [%eval 6.5] } 19. Kxf2 { [%eval 5.82] } 19... g5?? { (5.82 → Mate in 14) Checkmate is now unavoidable. a5 was best. } { [%eval #14] } (19... a5) 20. Rae1?? { (Mate in 14 → 5.44) Lost forced checkmate sequence. Ra3 was best. } { [%eval 5.44] } (20. Ra3 g4 21. h3 gxh3 22. gxh3 h6 23. Rb3 h5 24. h4 a5 25. Rg1 a6 26. Ra1 d5) 20... g4?? { (5.44 → Mate in 12) Checkmate is now unavoidable. d5 was best. } { [%eval #12] } (20... d5 21. g4 h5 22. gxh5 d4 23. Re3 dxe3 24. Kxe3 g4 25. Rd1 a5 26. h3 gxh3 27. c4) 21. h3 { [%eval #11] } 21... gxh3 { [%eval #11] } 22. gxh3 { [%eval #10] } 22... h5 { [%eval #9] } 23. Kg3?? { (Mate in 9 → 4.29) Lost forced checkmate sequence. h4 was best. } { [%eval 4.29] } (23. h4 a5 24. Rh3 d5 25. c4 dxc4 26. Rd3 cxd3 27. Ke2 dxe2 28. Rxe2 a6 29. b4 axb4) 23... h4 { [%eval 4.2] } 24. Kxh4 { [%eval 4.65] } 24... d5 { [%eval 3.75] } 25. Re4 { [%eval #10] } 25... dxe4 { [%eval #9] } 26. Rf1 { [%eval #11] } 26... a5 { [%eval #9] } 27. Rf3?? { (Mate in 9 → 0.51) Lost forced checkmate sequence. b3 was best. } { [%eval 0.51] } (27. b3 e3 28. Kg3 e2 29. Rf4 e1=N 30. h4 Nxc2 31. Rd4 Nxd4 32. b4 axb4 33. Kf3 Nxf3) 27... exf3 { [%eval 0.19] } 28. b4 { [%eval 0.0] } 28... axb4 { [%eval 0.09] } 29. c3 { [%eval 0.39] } 29... bxc3 { [%eval 0.14] } 30. Kg3?? { (0.14 → Mate in 10) Checkmate is now unavoidable. a5 was best. } { [%eval #-10] } (30. a5 f2) 30... a5?? { (Mate in 10 → -0.32) Lost forced checkmate sequence. c2 was best. } { [%eval -0.32] } (30... c2 31. Kxf3 c1=B 32. Kg2 a5 33. Kg1 Bf4 34. Kf1 Bd6 35. Ke2 Be5 36. h4 Bf4 37. Kd2) 31. Kxf3 { [%eval 0.0] } 31... c2 { [%eval 0.0] } 32. Ke2?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Kg4 was best. } { [%eval #-3] } (32. Kg4 c1=R 33. h4 Rc6 34. Kg3 Rd6 35. Kf4 Rb6 36. Kg4 Re6 37. Kg3 Rc6 38. Kg4 Rb6) 32... c1=B { [%eval #-3] } 33. Ke3 { [%eval #-2] } 33... Bxe3 { [%eval #-2] } 34. h4 { [%eval #-1] } 34... Bg5 { [%eval #-1] } 35. hxg5# { Game ends by variant rule. } 0-1
Reconnecting