FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/xkELHyHT"]
[Date "2024.10.10"]
[White "mandariinikyy"]
[Black "KenTacoHut76"]
[Result "0-1"]
[GameId "xkELHyHT"]
[UTCDate "2024.10.10"]
[UTCTime "16:16:04"]
[WhiteElo "1948"]
[BlackElo "1654"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+10"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g4 { [%eval -0.27] } 1... h5?! { (-0.27 → 0.46) Inaccuracy. b6 was best. } { [%eval 0.46] } (1... b6 2. c4 b5 3. cxb5 a5 4. bxa6 Bxa6 5. g5 Bxe2 6. Bxe2) 2. gxh5 { [%eval 0.37] } 2... Rxh5 { [%eval 0.46] } 3. e3 { [%eval 0.28] } 3... Rxh2 { [%eval 0.21] } 4. Rxh2 { [%eval 0.41] } 4... b5? { (0.41 → 1.62) Mistake. c5 was best. } { [%eval 1.62] } (4... c5 5. b4 cxb4 6. Ba6 Nxa6 7. d3 b3 8. cxb3 Rb8 9. Na3) 5. Bxb5 { [%eval 0.5] } 5... Nh6?! { (0.50 → 1.24) Inaccuracy. e6 was best. } { [%eval 1.24] } (5... e6 6. Bxd7 Nxd7 7. b4 Bxb4 8. a4 Bxd2 9. Bxd2 Qh4 10. Rxh4) 6. Rxh6 { [%eval 1.23] } 6... gxh6 { [%eval 1.17] } 7. Bxd7 { [%eval 1.3] } 7... Kxd7 { [%eval 1.09] } 8. Qh5 { [%eval 1.58] } 8... Bg7? { (1.58 → 3.38) Mistake. Kd6 was best. } { [%eval 3.38] } (8... Kd6 9. Qxh6) 9. Qxf7 { [%eval 2.44] } 9... Bxb2 { [%eval 3.0] } 10. Bxb2?? { (3.00 → 0.54) Blunder. Qxe7 was best. } { [%eval 0.54] } (10. Qxe7 Kxe7) 10... e5?! { (0.54 → 1.53) Inaccuracy. Qh8 was best. } { [%eval 1.53] } (10... Qh8 11. Qxe7) 11. Bxe5 { [%eval 1.3] } 11... Qg5? { (1.30 → 2.79) Mistake. Qf6 was best. } { [%eval 2.79] } (11... Qf6 12. Bxc7 Qxa1 13. Bxb8 Qxb1 14. Qxd7 Rxb8 15. Qxc8 Qxe1 16. Qxb8 Qxe3 17. dxe3) 12. Bxc7 { [%eval 1.55] } 12... Qxe3?? { (1.55 → Mate in 18) Checkmate is now unavoidable. Qxg1 was best. } { [%eval #18] } (12... Qxg1 13. Bxb8) 13. fxe3 { [%eval #18] } 13... Kxc7 { [%eval 6.56] } 14. Qxc7 { [%eval 7.09] } 14... Bh3? { (7.09 → Mate in 16) Checkmate is now unavoidable. Nc6 was best. } { [%eval #16] } (14... Nc6 15. Qxc8) 15. Nxh3?? { (Mate in 16 → 4.50) Lost forced checkmate sequence. Qxb8 was best. } { [%eval 4.5] } (15. Qxb8 Rxb8 16. Nxh3 Rxb1 17. Rxb1 h5 18. e4 a6 19. c4 a5 20. d3 h4) 15... h5?? { (4.50 → Mate in 11) Checkmate is now unavoidable. Nc6 was best. } { [%eval #11] } (15... Nc6 16. Qxa7) 16. Qxa7 { [%eval #11] } 16... Rxa7 { [%eval #10] } 17. Na3 { [%eval #11] } 17... Rxa3 { [%eval #10] } 18. Rd1?? { (Mate in 10 → Mate in 4) Lost forced checkmate sequence. Nf4 was best. } { [%eval #-4] } (18. Nf4 Rxe3 19. Nxh5 Rxe1 20. Rxe1 Nc6 21. d4 Nxd4 22. a3 Nxc2 23. Rc1 Nxa3) 18... Rxe3 { [%eval #-4] } 19. dxe3 { [%eval #-3] } 19... Nd7 { [%eval #-3] } 20. Rxd7 { [%eval #-2] } 20... h4 { [%eval #-2] } 21. Ng5 { [%eval #-1] } 21... h3 { [%eval #-1] } 22. Nxh3# { Game ends by variant rule. } 0-1