lichess.org

FEN
[Event "Casual Antichess game"] [Site "https://lichess.org/xEmFPVYC"] [Date "2018.10.30"] [Round "-"] [White "Shiaxou"] [Black "PepsiNGaming"] [Result "0-1"] [UTCDate "2018.10.30"] [UTCTime "18:52:03"] [WhiteElo "2041"] [BlackElo "2240"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.4] } 1... c5 { [%eval 1.65] } 2. Ba6 { [%eval 1.47] } 2... Nxa6 { [%eval 1.92] } 3. b4 { [%eval 1.41] } 3... cxb4 { [%eval 1.1] } 4. d3 { [%eval 1.2] } 4... Qc7 { [%eval 1.55] } 5. Nc3 { [%eval 0.87] } 5... Qxc3 { [%eval 1.65] } 6. Ne2 { [%eval 1.05] } 6... Qxc2 { [%eval 1.06] } 7. Qxc2 { [%eval 0.93] } 7... b3 { [%eval 1.32] } 8. Qxc8?? { (1.32 → -3.22) Blunder. Best move was axb3. } { [%eval -3.22] } (8. axb3 Kd8 9. Rxa6 bxa6 10. Qxc8 Kxc8 11. Kd2 f5 12. g4 fxg4 13. Rd1 g3 14. hxg3 Kc7) 8... Rxc8 { [%eval -2.84] } 9. axb3 { [%eval -2.93] } 9... Rxc1 { [%eval -2.44] } 10. Rxa6 { [%eval -2.57] } 10... Rxe1 { [%eval -1.99] } 11. Rxe1 { [%eval -2.22] } 11... bxa6 { [%eval -1.35] } 12. Nc3?? { (-1.35 → -5.67) Blunder. Best move was g4. } { [%eval -5.67] } (12. g4 a5) 12... d5 { [%eval -5.08] } 13. Nxd5 { [%eval -5.7] } 13... a5 { [%eval -5.44] } 14. Nxe7 { [%eval -5.37] } 14... Kxe7 { [%eval -4.16] } 15. b4?! { (-4.16 → -5.44) Inaccuracy. Best move was d4. } { [%eval -5.44] } (15. d4 Ke6) 15... axb4 { [%eval -4.39] } 16. g4?! { (-4.39 → -6.44) Inaccuracy. Best move was Rh1. } { [%eval -6.44] } (16. Rh1 Kd7 17. e4 a5 18. d4 Bc5 19. dxc5 Ne7 20. f4 g5 21. fxg5 a4 22. e5 Rf8) 16... g6 { [%eval -5.93] } 17. d4 { [%eval -5.93] } 17... f5 { [%eval -6.11] } 18. gxf5 { [%eval -7.42] } 18... gxf5 { [%eval -6.44] } 19. f4 { [%eval -6.61] } 19... Kf6 { [%eval -7.2] } 20. h4 { [%eval -7.22] } 20... Bc5? { (-7.22 → -4.15) Mistake. Best move was h5. } { [%eval -4.15] } (20... h5 21. Rc1 Nh6 22. Rc2 Rg8 23. e4 fxe4 24. f5 Kxf5 25. Rg2 Rxg2 26. d5 Ke6 27. dxe6) 21. dxc5 { [%eval -4.33] } 21... h5 { [%eval -3.81] } 22. Rc1 { [%eval -4.47] } 22... Ke5?? { (-4.47 → -0.07) Blunder. Best move was Nh6. } { [%eval -0.07] } (22... Nh6) 23. fxe5 { [%eval -0.63] } 23... f4?? { (-0.63 → 3.45) Blunder. Best move was Nh6. } { [%eval 3.45] } (23... Nh6) 24. exf4 { [%eval 2.15] } 24... Nf6? { (2.15 → 4.25) Mistake. Best move was b3. } { [%eval 4.25] } (24... b3 25. c6) 25. exf6 { [%eval 4.17] } 25... Rd8 { [%eval 4.79] } 26. f7 { [%eval 4.79] } 26... Rd3 { [%eval 4.88] } 27. f8=R?! { (4.88 → 3.74) Inaccuracy. Best move was Rh1. } { [%eval 3.74] } (27. Rh1 Rh3 28. Rxh3 a5 29. Rb3 a4 30. Rxb4 a3 31. f5 a2 32. Rb8 a1=K 33. Rg8 Kb2) 27... Ra3 { [%eval 4.38] } 28. Ra1?? { (4.38 → 1.14) Blunder. Best move was Rf1. } { [%eval 1.14] } (28. Rf1 b3 29. f5 a6 30. c6 Ra1 31. Rxa1 b2 32. Rxa6 b1=N 33. Rb6 Nd2 34. Rb1 Nxb1) 28... Rxa1 { [%eval 1.16] } 29. c6 { [%eval 1.1] } 29... b3 { [%eval 1.06] } 30. c7 { [%eval 1.21] } 30... b2 { [%eval 1.02] } 31. c8=R?? { (1.02 → -2.82) Blunder. Best move was f5. } { [%eval -2.82] } (31. f5 a5) 31... Rc1?? { (-2.82 → 2.08) Blunder. Best move was b1=K. } { [%eval 2.08] } (31... b1=K 32. Rc2 Kxc2 33. Rg8 Kb2 34. Rg1 Rxg1 35. f5 a5 36. f6 a4 37. f7 a3 38. f8=K) 32. Rxc1 { [%eval 1.05] } 32... bxc1=R?? { (1.05 → Mate in 15) Checkmate is now unavoidable. Best move was bxc1=K. } { [%eval #15] } (32... bxc1=K 33. f5 a5 34. f6 a4 35. f7 a3 36. Rb8 a2 37. f8=R a1=N 38. Rbe8 Nb3 39. Rf6) 33. f5 { [%eval #15] } 33... a5 { [%eval #13] } 34. f6 { [%eval #13] } 34... Rg1 { [%eval #11] } 35. f7 { [%eval #12] } 35... Rg5 { [%eval #11] } 36. hxg5 { [%eval #11] } 36... h4 { [%eval #10] } 37. g6 { [%eval #10] } 37... h3 { [%eval #9] } 38. g7 { [%eval #9] } 38... a4 { [%eval #8] } 39. g8=R { [%eval #8] } 39... h2 { [%eval #7] } 40. Rg1 { [%eval #9] } 40... hxg1=B { [%eval #6] } 41. Rb8 { [%eval #6] } 41... a3 { [%eval #4] } 42. Rb6?? { (Mate in 4 → Mate in 13) Lost forced checkmate sequence. Best move was Rb2. } { [%eval #-13] } (42. Rb2 axb2 43. f8=R Bf2 44. Rxf2 b1=R 45. Rf1 Rxf1#) 42... Bxb6 { [%eval #-13] } 43. f8=K { [%eval #-12] } 43... a2 { [%eval #-12] } 44. Kf7 { [%eval #-11] } 44... a1=R { [%eval #-11] } 45. Ke6 { [%eval #-10] } 45... Ra4 { [%eval #-10] } 46. Kf6 { [%eval #-9] } 46... Rd4 { [%eval #-9] } 47. Kg5 { [%eval #-2] } 47... Rf4 { [%eval #-2] } 48. Kxf4 { [%eval #-1] } 48... Be3 { [%eval #-1] } 49. Kxe3# { Game ends by variant rule. } 0-1
Reconnecting